Rémi Verschelde
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e6b0327c2c
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Merge pull request #24112 from allkhor/rich_label_update_cache
RichTextLabel: update the cache when the scroll hide.
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2018-12-03 17:32:04 +01:00 |
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Rémi Verschelde
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29f043ff3e
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Merge pull request #24126 from pgruenbacher/deprecated_get_frustum_listener
remove_unused_get_frustum
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2018-12-03 17:31:25 +01:00 |
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Rémi Verschelde
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6fe43bb489
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Merge pull request #24125 from guilhermefelipecgs/fix_mouse_cursor
Add missing validations to prevent crash of multiple mouse buttons being pressed
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2018-12-03 17:25:40 +01:00 |
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paul gruenbacher
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66bfc29d06
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remove_unused_get_frustum
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2018-12-02 20:18:42 -05:00 |
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Guilherme Felipe
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26c1af4848
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Add missing validations
Add missing validations to prevent crash of multiple mouse buttons being
pressed
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2018-12-02 22:38:54 -02:00 |
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asheraryam
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79ca8e7305
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Use filename as fallback instead of the class name for mesh instance loaded by dragging from file to editor.
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2018-12-02 23:41:09 +02:00 |
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Rémi Verschelde
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8dd00ed176
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Merge pull request #24117 from Paulb23/txt_file_last_modified_time
Fix text files constantly asking for reload as no last modified time
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2018-12-02 21:45:24 +01:00 |
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Rémi Verschelde
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e2caaf1b6d
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Merge pull request #23899 from BastiaanOlij/fix_particle_active
Remapped ACTIVE to shader_active, now works
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2018-12-02 21:26:12 +01:00 |
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Rémi Verschelde
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f86013082e
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Merge pull request #24106 from groud/fix_split_container
Fixes collapsed SplitContainers
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2018-12-02 21:19:44 +01:00 |
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Rémi Verschelde
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d8a28368f9
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Merge pull request #24105 from BastiaanOlij/cleanup_old_android_native
Remove obsolete ANDROID_NATIVE_ACTIVITY
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2018-12-02 21:15:54 +01:00 |
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Rémi Verschelde
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f8bb7e0673
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Merge pull request #24089 from clayjohn/gles2_camera_matrix_bug
Fixed gles2 camera_matrix bug
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2018-12-02 20:48:08 +01:00 |
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Rémi Verschelde
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f730d183c7
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Merge pull request #24085 from guilhermefelipecgs/fix_layout
Fix key icon overlapping revert icon
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2018-12-02 18:09:34 +01:00 |
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Rémi Verschelde
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cda28f5077
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Merge pull request #24007 from JFonS/fix_cpuparticles_scale
Fix "scale" property collision in CPUParticles
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2018-12-02 17:56:06 +01:00 |
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Rémi Verschelde
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a27733de0d
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Merge pull request #24082 from vnen/android-custom-permissions
Change custom permissions in Android export to an array
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2018-12-02 17:37:24 +01:00 |
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Paulb23
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69fe17639e
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Fix text files constantly asking for reload as no last modified time
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2018-12-02 16:24:23 +00:00 |
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Rémi Verschelde
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7215f7475e
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Merge pull request #24104 from guilhermefelipecgs/fix_mouse_crash
Fix crash when multiple mouse buttons is pressed.
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2018-12-02 17:13:54 +01:00 |
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Rémi Verschelde
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3ee062908b
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Merge pull request #24079 from YeldhamDev/list_editor_hide_removal
Fix ItemList editor not hiding on node removal
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2018-12-02 17:08:56 +01:00 |
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Rémi Verschelde
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bc269451e7
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Merge pull request #24057 from allkhor/redo_menu_option
TextEdit: added redo option to the context menu
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2018-12-02 17:07:10 +01:00 |
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allkhor
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c80b9e9173
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RichTextLabel: update the cache when the scroll hide.
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2018-12-02 05:06:38 +06:00 |
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groud
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136847e5c3
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Fixes collapsed SplitContainers
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2018-12-01 17:31:37 +01:00 |
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Bastiaan Olij
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6105a8beb1
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Remove obsolete ANDROID_NATIVE_ACTIVITY
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2018-12-02 00:48:37 +11:00 |
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Guilherme Felipe
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ea6a5bb8fb
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Fix crash when multiple mouse buttons is pressed.
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2018-12-01 11:25:43 -02:00 |
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Bastiaan Olij
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0b4b477674
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Remapped ACTIVE to shader_active, now works
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2018-12-01 21:10:04 +11:00 |
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Ignacio Etcheverry
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ca28c455bf
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Merge pull request #24098 from neikeq/kk
Fix crash due to ~CSharpInstance() being called on freed instance
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2018-12-01 02:38:58 +01:00 |
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Ignacio Etcheverry
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f6f2be7577
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Fix crash due to ~CSharpInstance() being called on freed instance
This would be the case when calling SetScript on an object with a C# script.
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2018-12-01 02:28:24 +01:00 |
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Ignacio Etcheverry
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b613c29053
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Merge pull request #24092 from neikeq/jj
Implement CSharpScript::is_valid()
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2018-11-30 22:09:23 +01:00 |
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Ignacio Etcheverry
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5fd3ef4e78
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Implement CSharpScript::is_valid()
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2018-11-30 21:45:44 +01:00 |
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Ignacio Etcheverry
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989b93d6a4
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Merge pull request #24091 from neikeq/ii
C#: Improve tool script support and fix reloading issues
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2018-11-30 21:39:13 +01:00 |
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Ignacio Etcheverry
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b9b7dcdf00
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C#: Improve tool script support and fix reloading issues
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2018-11-30 20:43:06 +01:00 |
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clayjohn
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fd7607bf82
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fixed gles2 camera_matrix bug
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2018-11-30 10:20:16 -08:00 |
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Pedro J. Estébanez
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6dc9a1b475
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Fix blitting from negative position
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2018-11-30 18:01:00 +01:00 |
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Guilherme Felipe
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2015c74104
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Fix key icon overlapping revert icon
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2018-11-30 14:00:04 -02:00 |
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JFonS
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4ede92bdc8
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Fix "scale" property collision in CPUParticles
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2018-11-30 16:05:50 +01:00 |
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George Marques
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22233ded4a
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Change custom permissions in Android export to an array
Don't limit the amount of permissions and makes it simpler to
understand.
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2018-11-30 11:13:50 -02:00 |
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Michael Alexsander Silva Dias
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2823251c2f
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Fix ItemList editor not hiding on node removal
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2018-11-30 01:59:29 -02:00 |
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Marcelo Fernandez
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711bc1c07e
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Fix wrong size and position when windows is minimized on Windows
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2018-11-30 00:36:48 -03:00 |
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allkhor
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7831cd76ab
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TextEdit: added redo option to the context menu
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2018-11-29 23:21:43 +06:00 |
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Omicron
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464e294c8f
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Fixes typo in source string sent to translation.
no mesh has ~~not~~ been assigned
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2018-11-29 13:12:09 +01:00 |
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DualMatrix
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86472ad5a9
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Fixed using move_and_slide with stop_on_slope stopping too early
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think.
Fixes #23675
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2018-11-29 02:24:33 +01:00 |
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Juan Linietsky
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5b8dde4b4a
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Removed error that should not be an error, fixes #21088
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2018-11-28 18:41:29 -03:00 |
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Rémi Verschelde
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43f28452e1
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Merge pull request #24039 from clayjohn/transform_bug
Construct Transform from Transform2D bug
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2018-11-28 18:57:53 +01:00 |
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Juan Linietsky
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167eb269ec
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Fixes crash, closes #24038
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2018-11-28 13:10:23 -03:00 |
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clayjohn
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928ca2e1f2
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construct transform from transform2d bug
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2018-11-28 07:54:22 -08:00 |
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Rémi Verschelde
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a741f83811
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Merge pull request #23945 from DavidSichma/gles2artifact
Fixed black artifacts on SpatialMaterial [GLES2]
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2018-11-28 16:21:59 +01:00 |
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Rémi Verschelde
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c608d770d8
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Merge pull request #24036 from glaforte/bugfix/18790
Changes the check for a singular matrix to use the scale vector.
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2018-11-28 15:18:08 +01:00 |
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Juan Linietsky
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ba54d3e532
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Merge pull request #24037 from godotengine/revert-23976-transform_bug
Revert "Construct Transform from Transform2D "
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2018-11-28 15:16:18 +01:00 |
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Juan Linietsky
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db595980bf
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Revert "Construct Transform from Transform2D "
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2018-11-28 11:16:06 -03:00 |
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Rémi Verschelde
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348708cad3
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Merge pull request #23976 from clayjohn/transform_bug
Construct Transform from Transform2D
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2018-11-28 15:14:02 +01:00 |
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Rémi Verschelde
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c7dd58a4d5
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Merge pull request #23981 from khairul169/fix_gles2_clearcolor
GLES2: Set clear color based on env background mode when rendering scene and fix viewport transparent bg flag
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2018-11-28 15:10:28 +01:00 |
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Guillaume Laforte
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fdb1fe6b92
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Changes the check for a singular matrix to use the scale vector.
The check for the determinant does not have enough precision when used with a 0.01 uniform scale.
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2018-11-28 08:56:01 -05:00 |
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