Commit graph

310 commits

Author SHA1 Message Date
Rémi Verschelde 6361e24f29 Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
Ruslan Mustakov 27b537cfca Fix rotated logger naming and backup deletion 2017-10-20 10:34:46 +07:00
Ruslan Mustakov 6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
Ruslan Mustakov 73e86187bc Define va_copy with --std=c++03 (fixes #11979) 2017-10-10 12:09:59 +07:00
Rémi Verschelde e5fcf0ee76 Merge pull request #11947 from eska014/fix-obj-marshalling
Fix exporting projects with custom input event actions
2017-10-09 00:04:28 +02:00
Leon Krause c05c334de7 Fix binary marshalling of Objects 2017-10-08 20:13:46 +02:00
Andreas Haas fd1d886cf8 Merge pull request #11853 from endragor/long-string-logging
Fix logging of long strings via RotatedFileLogger
2017-10-06 13:16:21 +02:00
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
Ruslan Mustakov 01ebcfe841 Fix logging of long strings via RotatedFileLogger 2017-10-05 16:16:20 +07:00
Gilles Roudiere 2e6f2ed032 Merge pull request #11812 from NathanWarden/fix_validate_ssl
Fixed a bug where ssl would force validation even though you told it not to.
2017-10-04 20:40:53 +02:00
Juan Linietsky 3cadecf17b fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
Nathan Warden 310a8eb902 Fixed a bug where ssl would force validation even though you told it not to. 2017-10-03 13:53:23 -05:00
Ruslan Mustakov 1a2311e350 Extract logging logic
Previously logging logic was scattered over OS class implementations
with plenty of duplication. Major changes in this commit:

 - Extracted logging logic into a separate Logger hierarchy. It allows
   easy configuration of logging mechanism depending on compile-time or
   run-time configuration.

 - Implemented RotatedFileLogger which is usually used with StdLogger,
   providing persistency of logs. It is often important to be able to
   obtain logs of the game even in production to be able to understand
   what happened prior to some problem. On mobile there previously was
   no way to obtain the logs aside from having the device connected to
   your machine.

 - flush() is not performed in release mode for every logged line. It
   is only performed for errors.
2017-09-25 16:19:21 +07:00
Elliott Sales de Andrade a408388623 Enable building against system zstd. 2017-09-23 23:46:47 -04:00
Juan Linietsky 423ca9bcaf Fix import order, so scenes are imported after textures.
Also fix bugs when meshes are always generated.
2017-09-20 21:04:20 -03:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde aabbd00284 Merge pull request #10908 from hpvb/fix-unused-variables
Fix unused variable warnings
2017-09-12 12:55:53 +02:00
Rémi Verschelde 2b50dc5d4f Merge pull request #11057 from hpvb/fix-various-warnings
Fix various assorted warnings
2017-09-12 11:39:47 +02:00
Hein-Pieter van Braam b2a38854fd Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Hein-Pieter van Braam 67a706fc1b Fix various assorted warnings
Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-08 14:57:48 +02:00
Hein-Pieter van Braam 6fb86dda8a Fix using enum as bool value
This warning actually hid a bug. The value of ERR_INVALID_DATA is
actually 30, returning this as a bool returns true while false was
required.
2017-09-07 11:39:14 +02:00
Juan Linietsky ce28452109 -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-09-03 00:24:36 -03:00
Poommetee Ketson 459f526119 Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
Hein-Pieter van Braam 9c63ab99f0 Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Hein-Pieter van Braam f9467ec1ea Fix signed and unsigned comparisons
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Juan Linietsky d39e79e7ec Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
Juan Linietsky 145ff58277 Fix constant reimport on broken files, closes #9930 2017-08-29 20:17:59 -03:00
Rémi Verschelde 7ad14e7a3e Dead code tells no tales 2017-08-27 22:13:45 +02:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Rémi Verschelde df590fc2d3 Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Removed unnecessary assignments
2017-08-22 00:58:12 +02:00
Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
2017-08-21 19:56:08 -03:00
Rémi Verschelde e9c43cecbf Merge pull request #10433 from djrm/pr_svg_support
SVG support
2017-08-21 23:49:07 +02:00
Wilson E. Alvarez 738d2ab969 Removed unnecessary assignments 2017-08-21 15:15:55 -04:00
Juan Linietsky 1be30f35a6 Fix binary object marshalling, closes #9472 2017-08-21 11:22:08 -03:00
Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00
Daniel J. Ramirez da8fecf25e Added support for SVG 2017-08-20 13:53:02 -05:00
Juan Linietsky dc62389739 -Properly check limits to objects sent (regarding to size), fixes #9034
-Changed the way objects are marshalled and sent to the debugger
-Editing debugged objects happens in the remote inspector now
2017-08-18 10:59:31 -03:00
Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-17 19:51:13 -03:00
TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration
Fixes #10244.
2017-08-16 17:22:23 +02:00
Rémi Verschelde a8207b2dc7 Merge pull request #10264 from Rubonnek/use-const-reference
Use const reference where favorable
2017-08-16 16:41:35 +02:00
kubecz3k edd6dce622 Merge pull request #10334 from Faless/fix_spbuffer_utf8
Fix StreamPeer put_utf8_string not working
2017-08-15 23:06:40 +02:00
Andreas Haas 155402dc1b
Removing a Resource also deletes imported files. 2017-08-15 01:13:41 +02:00
Wilson E. Alvarez 21d281c4a9 Use const reference where favorable 2017-08-14 13:28:06 -04:00
Juan Linietsky b7571582ed Ability to save objects to binary format 2017-08-14 11:59:23 -03:00
Fabio Alessandrelli 74795b98da Fix StreamPeer put_utf8_string not working 2017-08-14 13:19:02 +02:00
Raymoo f87100780e Fix broken stream reading in StreamPeerBuffer 2017-08-12 01:19:50 -07:00
Rémi Verschelde 7ed64327a9 Merge pull request #10163 from ISylvox/resoucre-to-resource
Core/io: Fix typo in resource_format_binary
2017-08-11 10:36:33 +02:00
Rémi Verschelde 306c0471f7 Merge pull request #9987 from Rubonnek/move-members-to-initilization-list
Moved member variables from constructor to initialization list
2017-08-11 10:31:04 +02:00