Commit graph

17946 commits

Author SHA1 Message Date
Rémi Verschelde 3ee062908b
Merge pull request #24079 from YeldhamDev/list_editor_hide_removal
Fix ItemList editor not hiding on node removal
2018-12-02 17:08:56 +01:00
Rémi Verschelde bc269451e7
Merge pull request #24057 from allkhor/redo_menu_option
TextEdit: added redo option to the context menu
2018-12-02 17:07:10 +01:00
Ignacio Etcheverry ca28c455bf
Merge pull request #24098 from neikeq/kk
Fix crash due to ~CSharpInstance() being called on freed instance
2018-12-01 02:38:58 +01:00
Ignacio Etcheverry f6f2be7577 Fix crash due to ~CSharpInstance() being called on freed instance
This would be the case when calling SetScript on an object with a C# script.
2018-12-01 02:28:24 +01:00
Ignacio Etcheverry b613c29053
Merge pull request #24092 from neikeq/jj
Implement CSharpScript::is_valid()
2018-11-30 22:09:23 +01:00
Ignacio Etcheverry 5fd3ef4e78 Implement CSharpScript::is_valid() 2018-11-30 21:45:44 +01:00
Ignacio Etcheverry 989b93d6a4
Merge pull request #24091 from neikeq/ii
C#: Improve tool script support and fix reloading issues
2018-11-30 21:39:13 +01:00
Ignacio Etcheverry b9b7dcdf00 C#: Improve tool script support and fix reloading issues 2018-11-30 20:43:06 +01:00
Michael Alexsander Silva Dias 2823251c2f Fix ItemList editor not hiding on node removal 2018-11-30 01:59:29 -02:00
allkhor 7831cd76ab TextEdit: added redo option to the context menu 2018-11-29 23:21:43 +06:00
Juan Linietsky 5b8dde4b4a Removed error that should not be an error, fixes #21088 2018-11-28 18:41:29 -03:00
Rémi Verschelde 43f28452e1
Merge pull request #24039 from clayjohn/transform_bug
Construct Transform from Transform2D bug
2018-11-28 18:57:53 +01:00
Juan Linietsky 167eb269ec Fixes crash, closes #24038 2018-11-28 13:10:23 -03:00
clayjohn 928ca2e1f2 construct transform from transform2d bug 2018-11-28 07:54:22 -08:00
Rémi Verschelde a741f83811
Merge pull request #23945 from DavidSichma/gles2artifact
Fixed black artifacts on SpatialMaterial [GLES2]
2018-11-28 16:21:59 +01:00
Rémi Verschelde c608d770d8
Merge pull request #24036 from glaforte/bugfix/18790
Changes the check for a singular matrix to use the scale vector.
2018-11-28 15:18:08 +01:00
Juan Linietsky ba54d3e532
Merge pull request #24037 from godotengine/revert-23976-transform_bug
Revert "Construct Transform from Transform2D "
2018-11-28 15:16:18 +01:00
Juan Linietsky db595980bf
Revert "Construct Transform from Transform2D " 2018-11-28 11:16:06 -03:00
Rémi Verschelde 348708cad3
Merge pull request #23976 from clayjohn/transform_bug
Construct Transform from Transform2D
2018-11-28 15:14:02 +01:00
Rémi Verschelde c7dd58a4d5
Merge pull request #23981 from khairul169/fix_gles2_clearcolor
GLES2: Set clear color based on env background mode when rendering scene and fix viewport transparent bg flag
2018-11-28 15:10:28 +01:00
Guillaume Laforte fdb1fe6b92 Changes the check for a singular matrix to use the scale vector.
The check for the determinant does not have enough precision when used with a 0.01 uniform scale.
2018-11-28 08:56:01 -05:00
Rémi Verschelde 06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
Juan Linietsky 39028cc161 Improved the mouse focus system (mouse keeps focus on a control while buttons are pressed). Fixes #19154 and likely many others.
WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far.
2018-11-28 09:33:13 -03:00
Rémi Verschelde 05755618c5
Merge pull request #23993 from Kanabenki/autocomplete-ignore-case
Add suggestions ignoring case at the end of the code autocomplete
2018-11-28 13:26:28 +01:00
Juan Linietsky ab9bbce311 Disable progress dialog on export from command line, stab at fixing #24031 2018-11-28 08:46:26 -03:00
Rémi Verschelde b47d4e1ba5
Merge pull request #24017 from eska014/rt-squish
Enable squish decompression in runtime builds
2018-11-28 12:40:43 +01:00
Leon Krause c4784426bd
Merge pull request #22857 from marcelofg55/jsmic
Implemented audio input support for JavaScript audio driver
2018-11-28 12:34:08 +01:00
Leon Krause 93bed8cf57 Check for WebGL RGTC extension 2018-11-28 11:12:26 +01:00
Leon Krause 32751e09ac Build squish decompression in runtime 2018-11-28 11:11:58 +01:00
Aaron Franke cb01268562 Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Rémi Verschelde aa08ef2bed
Merge pull request #23924 from Kanabenki/font-size-update
Display font size with zoom in code editor and refresh on settings change
2018-11-28 10:39:56 +01:00
Rémi Verschelde 6612d2cb2b
Merge pull request #23942 from buresu/fix-osx-build-error
[macOS] Fixed a problem sdk path could not be detected
2018-11-28 10:36:42 +01:00
Rémi Verschelde 78cdbc54b0
Merge pull request #23994 from AndreaCatania/prec
Added function to control 6DOF precision
2018-11-28 10:30:47 +01:00
Rémi Verschelde 3f41bd1522
Merge pull request #23996 from Windfisch/bulletfix
Add more max-checking to physics queries
2018-11-28 10:30:09 +01:00
Rémi Verschelde 62f25142ee
Merge pull request #24011 from Xrayez/fix-23031
Init `ignore_camera_zoom` property in parallax background constructor
2018-11-28 10:25:51 +01:00
Rémi Verschelde 405d055768
Merge pull request #24018 from bbeco/fix_filename_check
uwp export: fix existing template check
2018-11-28 10:24:52 +01:00
Rémi Verschelde dd06f6ee70 Fix style issues and signature mismatch 2018-11-28 10:21:07 +01:00
Rémi Verschelde 0307f2885c
Merge pull request #24024 from DualMatrix/queue
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 09:56:36 +01:00
Juan Linietsky af8d941c55 Added luminance capping to avoid glitches on small dots. closes #17996 2018-11-28 01:22:20 -03:00
DualMatrix 0cc8a3b9a6 Made it possible to read AnimationPlayer queue from GDscript 2018-11-28 01:43:34 +01:00
Juan Linietsky b243c26697 Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
Juan Linietsky 3a93499f89 Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070 2018-11-27 19:55:37 -03:00
Juan Linietsky 616b91b498 Added test to avoid saving cyclic scene instancing, fixes #9686 2018-11-27 18:56:31 -03:00
Juan Linietsky f2ae14f309 Attempt to avoid breaking people's workflows on the change from 8ba0d513fa 2018-11-27 18:13:36 -03:00
Juan Linietsky e6bc152de8 NORMALMAP was not working (no normal being used detected), fixes #9263 2018-11-27 18:05:20 -03:00
Rémi Verschelde 6e1255ec53
Merge pull request #23971 from DavidSichma/compressNormal
Fix GLES2 Red Green Texture Decompression
2018-11-27 21:37:27 +01:00
David Sichma 555c4bcb19 Fix GLES2 Red Green Texture Decompression
Replaced broken decompression code with two calls to DXT5 decompression.

This should fix some issues with normal maps as they usually are stored
as RG Textures and were decompressed incorrectly.
2018-11-27 20:45:28 +01:00
Rémi Verschelde 1b7d0c9343
Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWP
Change old Godot logo/splash screen in UWP assets
2018-11-27 20:24:22 +01:00
Andrea Beconcini 11a1624202 uwp export: fix existing template check 2018-11-27 20:20:54 +01:00
qarmin ee39441cb3 Change old Godot logo/splash screen in UWP assets 2018-11-27 20:09:56 +01:00