Commit graph

33458 commits

Author SHA1 Message Date
Andy Maloney 4e89cb330b [script editor] Fix two special cases not being checked in code completion
When this code was changed for 4.0, a "break" statement inside a for loop in 3.x was changed to "return".

This means that the two special cases (autoloads and input actions) are never checked.

Removing the return lets these work properly in the editor.

(Also reorder conditionals to short-circuit and avoid expensive methods.)
2021-03-01 09:39:03 -05:00
Rémi Verschelde bd42a6c51e
Merge pull request #42007 from HaSa1002/callable-docs
Document missing Callable methods
2021-03-01 13:20:07 +01:00
HaSa1002 54ff2da476
Document missing Callable methods
* Callable.hash()
 * Callable.is_custom()
 * Callable.is_null()
 * Callable.is_standard()
 * Callable.bind()
 * Callable.unbind()
 * Callable::operator==
 * Callable::operator!=

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-03-01 12:49:21 +01:00
Rémi Verschelde b98b2744a6
Merge pull request #46551 from bruvzg/json_utf16
JSON parser: add UTF-16 surrogate pairs support.
2021-03-01 12:42:09 +01:00
Mateo Kuruk Miccino a3db2fd46b LineEdit: Now double click to select a word, and triple click to select all the content using the new TextServer
TextEdit: Update the method to search words with the new TextServer
2021-03-01 08:38:08 -03:00
bruvzg 76b653528d
JSON parser: add UTF-16 surrogate pairs support. 2021-03-01 13:23:12 +02:00
Rémi Verschelde c2799893f4
Merge pull request #46544 from Chaosus/tilemap_signal_fix
Check before connecting `TileMapEditor::settings_changed`
2021-03-01 11:59:11 +01:00
Rémi Verschelde 1eaa89a008
Merge pull request #46539 from Chaosus/vs_fix_return
Removes redundant code from get_input/output_port_type (visual shaders)
2021-03-01 09:44:20 +01:00
Rémi Verschelde d9c7dd910f
Merge pull request #46536 from likeich/master
Refactored cpu_particles_2d.cpp _notification Method
2021-03-01 09:42:08 +01:00
Rémi Verschelde 4b1887fa28
Merge pull request #46535 from asmaloney/fix-gizmo-names
Fix Node3D gizmo names
2021-03-01 09:40:54 +01:00
Rémi Verschelde 5b58482b41
Merge pull request #46508 from rcorre/pathbake
Clarify Curve.get_closest_point uses baked points.
2021-03-01 09:37:16 +01:00
Rémi Verschelde e9cb64a8b5
Merge pull request #46522 from Ev1lbl0w/bugfix-shader_noret
Added missing returns on error scenarios
2021-03-01 09:36:15 +01:00
Rémi Verschelde a637cd8016
Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar
Fix some grammar in StyleBoxFlat class docs
2021-03-01 09:35:22 +01:00
Rémi Verschelde 9269d66bc7
Merge pull request #45937 from revilo/fix-42611
Fix for "Save Branch as Scene"
2021-03-01 09:23:06 +01:00
Rémi Verschelde 947f22a90b
Merge pull request #46532 from kuruk-mm/improve_flush
Logger: Cache 'flush_stdout_on_print' to improve performance, and wor…
2021-03-01 09:19:15 +01:00
Rémi Verschelde fb8cfc442d
Merge pull request #46543 from Chaosus/shader_fix_hex
Fix parsing hexadecimal (lowercase `e`,`f`) in shaders
2021-03-01 09:17:08 +01:00
Yuri Roubinsky 1e7662f972 Check before connecting TileMapEditor::settings_changed 2021-03-01 10:25:33 +03:00
Yuri Roubinsky 75ac36f939
Merge pull request #46541 from Chaosus/vs_fix_step
Fix incorrect switching port type in VisualShaderNodeStep
2021-03-01 10:23:05 +03:00
Yuri Roubinsky 19e0a1ec9d Fix parsing hexadecimal (lowercase e,f) in shaders 2021-03-01 09:08:44 +03:00
Yuri Roubinsky 6f9bdaf656 Fix incorrect switching port type in VisualShaderNodeStep 2021-03-01 08:45:49 +03:00
Yuri Roubinsky 9aca12a1af Removes redundant code from get_input/output/_port_type (visual shaders) 2021-03-01 08:34:39 +03:00
Kyle 821591a95b Refactored cpu_particles_2d.cpp _notification Method
Refactors the _notification method in cpu_particles_2d.cpp to use a switch statement for readability and to bring it inline with other classes like node.cpp and timer.cpp.
2021-02-28 21:59:01 -05:00
Andy Maloney 14c50fdb94 Fix gizmo names
Commit 5ef62e546f renamed EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name", but it wasn't done everywhere. Because EditorNode3DGizmoPlugin inherits from Resource, it was then using Resource::get_name() which resulted in null names.

Fixes godotengine/godot#46349
2021-02-28 20:52:53 -05:00
Andy Maloney 89e7e61773 Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
Johannes a97db7fad6
Fix Window.get_window_id() returning -1 when embedded 2021-03-01 00:12:20 +01:00
Mateo Kuruk Miccino 89283b7b53 Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts.
ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect
2021-02-28 19:36:10 -03:00
Rémi Verschelde 165d77a496
Merge pull request #46526 from pdfrod/fix-crash-on-giprobe-bake
Fix crash in GIProbe::bake
2021-02-28 22:31:27 +01:00
Pedro Rodrigues 82fed7b6da Fix crash in GIProbe::bake
The problem happened when the passed from_node was null and the GIProbe
node had no parent node.

Fixes #45978
2021-02-28 20:09:55 +00:00
Ev1lbl0w 3d9ef1e4de
Added missing returns on error scenarios 2021-02-28 19:48:35 +00:00
Rémi Verschelde e3dd38c9f0
Merge pull request #46517 from pdfrod/fix-out-of-bounds-acess-on-x11
Fix out of bounds array access on DisplayServerX11 code
2021-02-28 19:17:32 +01:00
Rémi Verschelde 870de12111
Merge pull request #46474 from RootKiller/fix_joints
Fix for crash after joint connected node is set to null
2021-02-28 18:15:02 +01:00
Pedro Rodrigues 1cb21b6937 Fix out of bounds array access on DisplayServerX11 code
The problem happened on methods `screen_get_position`,
`screen_get_usable_rect` and `window_set_current_screen` when they were
passed a negative screen value.

Fixes:
- #46184
- #46185
- #46186
2021-02-28 16:43:46 +00:00
Oliver Dick 0559fc58d1 SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_from_editor, which is also used by "Duplicate" function of the SceneTreeDock
- Removed Node::duplicate_and_reown method as it is not used anymore
2021-02-28 17:19:01 +01:00
Rémi Verschelde 0e77dc6e92
Merge pull request #46475 from RootKiller/fix_joint_collision
Fixed bug that caused collision not to be properly reenabled when joi…
2021-02-28 14:27:18 +01:00
Rémi Verschelde a6ec6521fa
Merge pull request #45201 from EricEzaM/PR/popup-menu-fix
Fixed popup not calculating size correctly before adjusting its rect.
2021-02-28 13:34:06 +01:00
Ryan Roden-Corrent ef5042a70f
Clarify Curve.get_closest_point uses baked points.
Based on the doc, I wasn't sure if get_closest_point would return the
closest baked point or the closest "source" point. It seems to use
baked:
8faecd6a47/scene/resources/curve.cpp (L809)
2021-02-28 07:18:34 -05:00
Rémi Verschelde 8faecd6a47
Merge pull request #46499 from kuruk-mm/fix_cache_load
ResourceLoader: Fix inverse 'if' on the cache mode
2021-02-28 10:32:49 +01:00
Yuri Roubinsky 3326cb02aa
Merge pull request #46441 from Chaosus/fix_graphedit_zoom_connection
Fix GraphEdit port connection when graph is zoomed/unzoomed
2021-02-28 08:21:32 +03:00
Mateo Kuruk Miccino 472673b38d ResourceLoader: Fix inverse 'if' on the cache mode 2021-02-27 21:53:27 -03:00
Rémi Verschelde af5a67b8d8
Merge pull request #46487 from Faless/net/4.x_http_request_eof
[Net] Better EOF handling in HTTPRequest.
2021-02-27 22:25:08 +01:00
Fabio Alessandrelli d61cd469f1 [Net] Better EOF handling in HTTPRequest.
This fix request_completed being emitted two times, the first with the
result, the second as a failure when retrieving responses served with
read-until-EOF.
2021-02-27 21:51:07 +01:00
Eryk Dwornicki fb9d6fcc6d Refactor removal of constraints from bodies in 2D joints 2021-02-27 20:52:01 +01:00
Eryk Dwornicki aa42e8920b Move removal of the constraints from bodies to Joint3DSW destructor
Joint3DSW instances are also destroyed without explicitly calling free()
for example when changing constrainted bodies at runtime using
set_node method.
2021-02-27 20:52:01 +01:00
Yuri Roubinsky e3131adc1c Fix GraphEdit connects when graph is zoomed/unzoomed 2021-02-27 20:26:35 +03:00
Eryk Dwornicki 519e314bea Fixed bug that caused collision not to be properly reenabled when joint between two bodies is destroyed 2021-02-27 17:11:15 +01:00
Rémi Verschelde 0e8fae1038
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
Fix invalid missing template error when the Android build template is not installed
2021-02-27 16:52:25 +01:00
Rémi Verschelde 8870bc7fd0
Merge pull request #46453 from m4gr3d/loosen_restrictions_on_plugin_loading
Update the logic to load Godot Android plugins packaged into the binary.
2021-02-27 16:46:34 +01:00
Rémi Verschelde 21609c3bfd
Merge pull request #46470 from Faless/net/4.x_enet_timeout
Add set_peer_timeout to NetworkedMultiplayerENet.
2021-02-27 16:45:29 +01:00
Rémi Verschelde 8abc79e909
Merge pull request #46473 from angad-k/PathFollow2D-unit-test
Fix some initializations in PathFollow2D's unit test
2021-02-27 16:44:40 +01:00
Angad Kambli eee850dd9e fix initializations of node Path2D unit tests 2021-02-27 20:59:11 +05:30