Commit graph

30946 commits

Author SHA1 Message Date
Rémi Verschelde
48afdfddb5
Merge pull request #42486 from aaronfranke/doc-demo-links
Link to demos from within the class reference
2020-10-02 09:16:23 +02:00
Yuri Roubinsky
76c308f47b
Merge pull request #42490 from Chaosus/vs_fix_func
Fix VisualShaderNode::set_output_port_connected
2020-10-02 09:24:36 +03:00
Yuri Roubinsky
dc713e149f Fix VisualShaderNode::set_output_port_connected 2020-10-02 09:06:13 +03:00
Michael Auderer
70a4cd1afe Reset TileMapEditor painting on application refocus
Treats application unfocus as a mouse release for
TOOL_PAINTING, by finishing the undo state and
resetting the tool. Also sets a flag to prevent extra
lines from being drawn when the application is refocused.

fixes #42398, fixes #24970
2020-10-02 01:48:14 -04:00
Aaron Franke
439be614f4
Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Serhat
9f2cdfea82 Fixed padding bug of sprintf function 2020-10-02 00:25:42 +03:00
Rémi Verschelde
5e726d8d20
Merge pull request #42477 from bruvzg/macos_dpi
[4.0] Fix `screen_get_dpi` on macOS.
2020-10-01 23:03:09 +02:00
bruvzg
b0152dcac5
Fix screen_get_dpi on macOS for non fractional display scales and restore documentation. 2020-10-01 22:52:20 +03:00
Rémi Verschelde
25ca77c379
Merge pull request #42430 from Calinou/contributing-tests
Document contributing tests to Godot's C++ codebase
2020-10-01 19:14:04 +02:00
Yuri Roubinsky
17d588f7b3
Merge pull request #42467 from Chaosus/vs_fix_bug
Updates size of float constant in visual shader if empty is selected
2020-10-01 18:33:23 +03:00
Yuri Roubinsky
fa35733b4c Updates size of float constant in visual shader if empty is selected 2020-10-01 18:19:36 +03:00
Rémi Verschelde
f3e557780f
Merge pull request #37194 from lolligerjoj/expose_val_interp
Expose Animation::value_track_interpolate to GDscript
2020-10-01 15:27:32 +02:00
Rémi Verschelde
c646768ba2
Merge pull request #40473 from rcorre/gizmo-doc
Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01 14:28:38 +02:00
lolligerjoj
ff4af94414 Expose Animation::value_track_interpolate to GDscript 2020-10-01 14:27:09 +02:00
Rémi Verschelde
39ea52f36f
Merge pull request #41829 from RandomShaper/fix_40353
Avoid warning about harmless unfulfilled yields
2020-10-01 14:17:34 +02:00
Rémi Verschelde
12091b39d2
Merge pull request #38743 from arrowinaknee/node-config-warnings
Update all get_configuration_warning() to retrieve warnings from the parent
2020-10-01 14:03:29 +02:00
Rémi Verschelde
23ab8ea6f6
Merge pull request #40582 from PoqXert/game-center-4.0
[4.0] iOS Game Center improvements
2020-10-01 13:54:03 +02:00
Rémi Verschelde
63d158ff62
Merge pull request #42442 from rcorre/file_doc
Clarify store_string vs store_line.
2020-10-01 13:21:11 +02:00
Ryan Roden-Corrent
2762821c08
Clarify store_string vs store_line.
While the behavior can be implied from the name, it seems worth stating
it explicitly.
2020-10-01 07:03:24 -04:00
Rémi Verschelde
42f2098509
Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
Rémi Verschelde
56dee7015f
Merge pull request #42458 from groud/fix_cursor_rotation
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:51:02 +02:00
Gilles Roudière
6dd19af439 Fix scale cursor rotation and handle diagonal ones 2020-10-01 12:19:45 +02:00
Rémi Verschelde
e46159ab4d
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
[4.0] [iOS] Add touch delay value to project settings
2020-10-01 12:16:01 +02:00
Sergey Minakov
1d9b6b01db iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
Yuri Roubinsky
894b0a010b
Merge pull request #42452 from Chaosus/vs_constants
Add an option to select a predifined constant in visual shader editor
2020-10-01 12:00:34 +03:00
Yuri Roubinsky
50a80db50f Add an option to select a predifined constant in visual shader editor 2020-10-01 11:11:49 +03:00
Duroxxigar
b687ace7f9 Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
Rémi Verschelde
cbcec0d056
Merge pull request #42448 from Duroxxigar/toplevel-as-property
Made toplevel a property for Node3D and CanvasItem
2020-10-01 09:06:17 +02:00
Duroxxigar
85a8dbb7b6 Made toplevel a property for Node3D and CanvasItem 2020-10-01 02:43:30 -04:00
Andrii Doroshenko (Xrayez)
a8404cf56c Cross-reference GDScript load and ResourceLoader.load in classref
The GDScript `load` mention is moved from the class `ResourceLoader`
description to the `ResourceLoader.load` method description instead,
where it is more likely to be found.
2020-09-30 23:03:36 +03:00
Rémi Verschelde
4a4be06260
Merge pull request #42434 from Calinou/doc-string-casecmp
Improve the String comparison methods' documentation
2020-09-30 21:58:15 +02:00
Hugo Locurcio
00ade39389
Improve the String.is_valid_ip_address() documentation
This closes https://github.com/godotengine/godot-docs/issues/4097.
2020-09-30 19:26:14 +02:00
Hugo Locurcio
a2271ba3bd
Improve the String comparison methods' documentation
This closes https://github.com/godotengine/godot-docs/issues/4096.
2020-09-30 19:08:20 +02:00
Rémi Verschelde
cc62eaf7be
Merge pull request #41910 from nekomatata/x11-inputs-lag-fix
Fix issues related to delay when processing events on X11 display server
2020-09-30 16:37:44 +02:00
Hugo Locurcio
8a84b3cfd3
Document contributing tests to Godot's C++ codebase
This partially addresses
https://github.com/godotengine/godot-proposals/issues/1586.
2020-09-30 16:29:23 +02:00
Rémi Verschelde
3c441baf6c
Merge pull request #42369 from Rubonnek/document-funcref-get-function
Make "function" a property of FuncRef
2020-09-30 13:34:52 +02:00
Wilson E. Alvarez
b4e7edabf3
Make "function" a property of FuncRef 2020-09-30 06:57:59 -04:00
Rémi Verschelde
39a93c007d
Merge pull request #42426 from timothyqiu/thumbnail-size
Fix FileSystem tree preview icon size on HiDPI
2020-09-30 11:39:33 +02:00
Haoyu Qiu
b28fc2df07 Fixes FileSystem tree preview icon size on HiDPI 2020-09-30 15:46:52 +08:00
Rémi Verschelde
1b3d85e8bf
Merge pull request #42387 from KoBeWi/warp_no_mouse
Don't warp mouse when selecting tracks
2020-09-30 09:35:13 +02:00
Rémi Verschelde
72a3759ae5
Merge pull request #42417 from Calinou/autokey-pressed-red-icon
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-30 01:27:52 +02:00
Hugo Locurcio
95773bb3c1
Make the pressed autokey icon red to emphasize its "recording" status 2020-09-29 23:22:21 +02:00
Rémi Verschelde
475f4faead
Merge pull request #42414 from eduardohmrodrigues/master
Fix error message when exporting a write-only property without a setter
2020-09-29 21:14:06 +02:00
Eduardo Rodrigues
aca0cede67 Fix error message when exporting a write-only property without a setter 2020-09-29 15:48:56 -03:00
Yuri Roubinsky
1f73d122d8
Merge pull request #42407 from Chaosus/vs_drag_and_drop
Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:45:17 +03:00
Yuri Roubinsky
2652debde0 Drag & drop 3d/2d array/cubemap texture to visual shader 2020-09-29 15:27:36 +03:00
Rémi Verschelde
10245fb21c
Merge pull request #42403 from dalexeev/tscn_connection_empty_line
Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 13:21:43 +02:00
Rémi Verschelde
74da12b1a2
Merge pull request #42402 from Calinou/assetlib-search-auto-debounce
Automatically start searching in the asset library when entering text
2020-09-29 13:14:47 +02:00
Danil Alexeev
02c0edac60 Improve appearance of [connection] and [editable] sections in .tscn files 2020-09-29 14:01:01 +03:00
Hugo Locurcio
6055db2a72
Automatically start searching in the asset library when entering text
Entering text will now start searching automatically after 0.25 seconds
have passed (debounce delay).

This removes the need for a separate Search button.
2020-09-29 12:46:49 +02:00