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3 commits

Author SHA1 Message Date
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Rémi Verschelde 4c698f825d i18n: Sync template and translations with current code 2016-11-15 08:58:29 +01:00
Rémi Verschelde 3b42e0a336 i18n: Sync translations with Weblate
Adds initial translations for Hungarian and Pirate (yaaaar!)
2016-11-15 08:57:54 +01:00