Commit graph

1698 commits

Author SHA1 Message Date
Rémi Verschelde
41e3592041
Merge pull request #13347 from Noshyaar/hang_in_there
Rect2: add function returning same rect with positive w and h
2017-12-09 18:08:09 +01:00
Stefano Bonicatti
c067cf2c6a Fixes vsync setting ignored when using a separate thread for rendering
Setting the vsync in the main thread, after the rendering thread starts
and takes the OpenGL context fails, so we need to do that before.
Also, for some reason, the main thread cannot make current the context
anymore.

Fixes #13447
2017-12-09 01:43:23 +01:00
Rémi Verschelde
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde
d5ca9e2f6f Style: Apply clang-format again on all files
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
Rémi Verschelde
a88543c881
Merge pull request #14003 from karroffel/dictionary-iterate-fix
fix Dictionary iteration
2017-12-07 00:22:38 +01:00
Rémi Verschelde
e6f3253f7d
Merge pull request #12603 from GodotExplorer/beautify-json
Add indent and sort keys support for JSON.print
2017-12-06 23:53:05 +01:00
Rémi Verschelde
c033be4528
Merge pull request #14326 from RandomShaper/fix-chmod-error
Fix Windows-to-Linux export error
2017-12-06 23:16:18 +01:00
Juan Linietsky
a496dd4d38 Created internal usage flag to remove non editor properties from doc, closes #13334 2017-12-06 17:16:25 -03:00
Pedro J. Estébanez
7fb9508cfa Fix Windows-to-Linux export error
Now chmod() returns ERR_UNAVAILABLE by default, to signal the caller the problem is lack of support instead of a failed operation.
2017-12-06 20:46:38 +01:00
karroffel
2ba4edbfb7 fix Dictionary iteration 2017-12-05 20:00:44 +01:00
Unknown
fd1b94e307 Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
Juan Linietsky
d438ac0aed -Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
-Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D)
2017-12-04 15:56:17 -03:00
Bastiaan Olij
4f9dac5bb1 Forgot to apply oversampling to Y 2017-12-03 22:32:42 +11:00
Juan Linietsky
9678231b10 Changed the dynamic library open function to allow setting the path of the library to open extra libraries. 2017-11-30 10:00:55 -03:00
Rhody Lugo
a65c0939fd disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
Rhody Lugo
a4a222d62d use the same cache for all branches for appveyor 2017-11-28 03:23:33 -04:00
Poommetee Ketson
5c9be411eb Rect2: add function returning same rect with positive w and h 2017-11-28 00:41:29 +07:00
Rémi Verschelde
c7e53f1934 Fix javascript build after bc2e8d99 2017-11-27 08:17:28 +01:00
Rémi Verschelde
af9c67db0c Allow customizing user:// path (folder in OS::get_data_path())
This allows to specify any valid folder name (including with subfolders) to use
as user:// on all platforms. The folder is constrained to the platform-specific
OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to).

Fixes #13236.
2017-11-26 19:02:32 +01:00
Juan Linietsky
bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Andreas Haas
c76a9b99b0
Core: Bind InputEventGesture events. 2017-11-24 19:23:04 +01:00
Rémi Verschelde
3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov
0b63e84566
Fix a crash in get_static_property_type_indexed
Fixes #13243
2017-11-24 15:26:32 +02:00
dragmz
b20bb8615f
reduce static memory usage
fixes #13217
2017-11-23 21:16:18 +01:00
Juan Linietsky
62d86b1588 Modified low processor sleep to 8000 and made it customizable (should be customizable for editor too) 2017-11-22 14:41:45 -03:00
Rémi Verschelde
ba891a0e8b
Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
Fixes List<T>::insert_before/after
2017-11-22 18:18:25 +01:00
Rémi Verschelde
c07833f8b5
Merge pull request #13178 from bojidar-bg/13174-tween-fix
Make tween able to be used as before (without the need for ":...")
2017-11-22 13:20:20 +01:00
Rémi Verschelde
71f464e798 i18n: Add support for Serbin (Cyrillic) locale
[ci skip]
2017-11-22 13:19:09 +01:00
Bojidar Marinov
bfe44de2b6
Make tween able to be used as before (without the need for ":...")
Fixes #13174
2017-11-22 14:13:56 +02:00
Juan Linietsky
0300522189
Merge pull request #13176 from bojidar-bg/allow-subproperty-set
Fix combatibility with older .scn files
2017-11-22 08:46:34 -03:00
Bojidar Marinov
3eb7858a3a
Fix combatibility with older .scn files 2017-11-22 13:34:43 +02:00
Rémi Verschelde
9638c9cb5d
Merge pull request #12371 from donkeybonks/color-lighten-darken
Add Color.lighten and Color.darken (like LESS.css or SASS) #2
2017-11-22 01:27:01 +01:00
Rémi Verschelde
3b7e9df255
Merge pull request #13151 from akien-mga/basis-vector3-constructor
Properly implement Basis constructor using Vector3 of Euler angles
2017-11-22 01:20:14 +01:00
Rémi Verschelde
bedcbdd420
Merge pull request #13130 from endragor/gdnative-android-export
Proper GDNative export on Android
2017-11-21 23:59:01 +01:00
Rémi Verschelde
613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Rémi Verschelde
a3f8dde502 Properly implement Basis constructor using Vector3 of Euler angles
Fixes #13104.
2017-11-21 20:52:07 +01:00
Bojidar Marinov
0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Juan Linietsky
640856f4d4
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Restore rendering on a separate thread
2017-11-21 14:31:14 -03:00
Juan Linietsky
30dadb1228
Merge pull request #11933 from cxong/master
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21 14:25:09 -03:00
Will Nations
52f73a153d Fixes List<T>::insert_before/after 2017-11-21 10:51:38 -06:00
Ruslan Mustakov
ebf9b80a47 Proper GDNative export on Android 2017-11-21 20:40:31 +07:00
Rémi Verschelde
6c9ee1f125
Merge pull request #13133 from endragor/resurrect-file-logging
Return and repair file logging
2017-11-21 14:25:33 +01:00
Rémi Verschelde
1c2782a7c7
Merge pull request #12590 from poke1024/bsearch
Add bsearch and bsearch_custom to Array
2017-11-21 13:14:08 +01:00
Kyle Van Berendonck
8e4336a729
Add Color.lightened and Color.darkened (like LESS.css or SASS) 2017-11-21 21:48:11 +11:00
Ruslan Mustakov
d42c5646a5 Return and repair file logging
And make it configurable, too.
2017-11-21 16:43:44 +07:00
Bernhard Liebl
80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
poke1024
d6e54de502 Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
Rémi Verschelde
71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde
6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ruslan Mustakov
8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
Rémi Verschelde
450bdda97a
Merge pull request #12387 from santouits/x1111
Fix x11 boot logo position in fullscreen and in maximized
2017-11-20 15:48:08 +01:00
Rémi Verschelde
4d5b82811f
Merge pull request #13006 from hoelzl/pr-placement-delete
Add placement deletes to avoid warnings on VC++
2017-11-20 13:16:23 +01:00
Juan Linietsky
d413f372be Make old scenes readable again 2017-11-20 08:25:43 -03:00
Chip Collier
fd81c001fc Basis accepts Vector3 as constructor argument. 2017-11-20 09:59:42 +01:00
Rémi Verschelde
3fd23da5ee Rename the version's "revision" to "build"
That "revision" was inherited from SVN days but had been since then
used to give information about the build: "custom_build", "official",
"<some distro's build>".

It can now be overridden with the BUILD_NAME environment variable.
2017-11-20 00:51:14 +01:00
Rémi Verschelde
6947bed015 Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
2017-11-20 00:51:14 +01:00
Rémi Verschelde
ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Matthias Hoelzl
4c76c6892c Add placement deletes to avoid warnings on VC++
When compiling with VC++ 2017, Godot generates huge numbers of
C4291 warnings about missing placement delete.

I have not found a way to disable these warnings using compiler
options: AFAICT there is no equivalent to `-f-no-exceptions` for
VC++ (there is only /EH to change the exception-handling model,
/GX is deprecated) and adding /wd4291  to the
`disable_nonessential_warnings` list in the `SConstruct` file
or even compiling with `warnings=no` does not disable the
messages.

Placement delete is only called when placement new throws an
exception, since Godot doesn't use exceptions this change should
have no runtime effect.

Fixes #12654 (probably, difficult to say without log)
2017-11-19 21:25:18 +01:00
Rémi Verschelde
32c12a92a5 Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).

Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
  ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
  ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
  ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows

So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.

Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.

user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.

For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.

Part of #3513.
2017-11-19 20:54:24 +01:00
m4nu3lf
f9a38d2309 CommandQueueMT doesn't lock during command execution 2017-11-18 18:37:44 +00:00
Daniel J. Ramirez
59c2e8906a Improved packed scene previews. 2017-11-17 21:42:14 -06:00
Rémi Verschelde
73049d115e Rename OS::get_data_dir to OS::get_user_data_dir
Will be needed to avoid confusion with system data path (XDG_DATA_HOME)
and editor data dir in upcoming refactoring.
2017-11-17 20:55:09 +01:00
Juan Linietsky
ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Ferenc Arn
d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Geequlim
fab66af7e9 Move the remote scene tree to the scene tree dock.
Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
geequlim
ccf76798d5 Send script members, contants and globals to debugger
Remove remote inspector panel
2017-11-17 09:20:32 +08:00
geequlim
475cee9c0f Abstract some method for script system 2017-11-17 09:20:32 +08:00
George Marques
1d12470a78
Add print_error function, akin to print_line 2017-11-16 21:56:57 -02:00
Rémi Verschelde
219d735eb2
Merge pull request #12932 from willnationsdev/capitalize-enhancement
Fixes a bug where capitalize didn't work with camelCase names
2017-11-17 00:28:18 +01:00
Will Nations
238d488a04 Fixed a bug where capitalize didn't work with camelCase names 2017-11-14 14:32:37 -06:00
Leon Krause
acb23adad3 Fail when attempting to retrieve a non-existent singleton 2017-11-14 16:15:00 +01:00
Leon Krause
9b7b46143d Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
Rémi Verschelde
0dd96bccd3
Merge pull request #12867 from eska014/html5-http
Implement HTTPClient in HTML5 platform
2017-11-13 08:32:32 +01:00
Leon Krause
2970061a73 Implement HTTPClient in HTML5 platform
Limitations:

 - Subject to same-origin policy
 - No persistent connection (but simulated for compatibility)
 - No blocking mode
 - No StreamPeer access
 - No chunked responses
 - Cannot disable host verification
2017-11-13 00:58:29 +01:00
Goutte
91ca725f9b Add support for the TAU constant. Fixes #12094. 2017-11-12 13:32:35 +01:00
Rémi Verschelde
ed57f0a0d4 Remove get_default_video_mode definition on OSX/iOS
It had been missed in d09160a8b6 and broke compilation
for those platforms.

Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
Juan Linietsky
d09160a8b6 Make video mode initialization more intuitive, fixes #12022 2017-11-09 13:02:26 -03:00
Rémi Verschelde
c7cd89c29f
Merge pull request #12780 from karroffel/dictionary-crash
fix dictionary constant access crash
2017-11-09 16:30:07 +01:00
Karroffel
e25b6bf8da fix dictionary constant access crash 2017-11-09 16:27:27 +01:00
Bastiaan Olij
2a230d571d Increase joystick axis from 8 to 10 2017-11-08 19:56:30 +11:00
mhilbrunner
d5b7df8523 Use UTF-8 for locale names. Fixes #12462. 2017-11-07 21:57:43 +01:00
Geequlim
f7168bf217 Add indent and sort keys support for JSON.print 2017-11-07 11:52:45 +08:00
Rémi Verschelde
32dfdc12dc
Merge pull request #12656 from karroffel/dictionary-ordered-hashmap
make Dictionary use OrderedHashMap
2017-11-06 13:00:12 +01:00
Poommetee Ketson
b6db04993f
Merge pull request #12646 from poke1024/geomdocs
Basic docs for Geometry plus two new functions
2017-11-06 09:09:08 +07:00
Karroffel
c937b1f5f9 make Dictionary use OrderedHashMap 2017-11-05 15:27:28 +01:00
Bernhard Liebl
7ec32b6d09 Basic docs for Geometry plus two new functions 2017-11-05 07:56:27 +01:00
Zher Huei Lee
609cf36f8d Fixed dedent() binding did not return result 2017-11-05 09:07:06 +08:00
Karroffel
1386647cdf make ConfigFile sections ordered 2017-11-04 14:08:21 +01:00
Poommetee Ketson
9aebdd2ae8
Merge pull request #12593 from DmDerbin/master
AStar: implementation of get_point_connections
2017-11-04 16:49:29 +07:00
DmDerbin
4c79e58e3f AStar: implementation of get_point_connections 2017-11-04 11:21:03 +03:00
Karroffel
38d56c8351 make ConfigFile use OrderedHashMap 2017-11-03 14:33:19 +01:00
Juan Linietsky
79f81b77e2 -Modules can now add custom version info (added it for Mono)
-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
2017-11-01 23:13:27 -03:00
Zher Huei Lee
0804dd5336 Added String::dedent() to remove text indentation
This functions similarly to Python's textwrap.dedent()

It's also been applied to doc_data.cpp to remove extra whitespace while
parsing the XML.
2017-11-01 07:20:20 +08:00
Rémi Verschelde
ea0e942617
Merge pull request #12035 from Chaosus/wrapfunc
Added new Wrap functions for numbers
2017-10-31 23:30:50 +01:00
Rémi Verschelde
cb3f594b14
Merge pull request #11249 from m4nu3lf/bugfix/get_euler
Fix inertia tensor update & Generic6DOFJoint & Simplify Basis::get_euler()
2017-10-31 23:03:01 +01:00
N0hbdy
f3fc07272c Add Colemak keybindings to editor for osx 2017-10-30 22:51:02 +01:00
Захаров Андрей
e10ee8765f Added difference between function which return value or not
Now ADDFUNC with suffix R add function with return value.
It was changed because addfunc considers that the function
doesn't return a value if it returns NIL.
2017-10-30 22:46:15 +01:00
Rémi Verschelde
4889b80698
Merge pull request #12471 from mhilbrunner/autocomplete
Fix get_node() and $ autocompletion when using single quotes
2017-10-30 22:22:46 +01:00
Unknown
7683ff3e42 Fix get_node() and $ autocompletion when using single quotes 2017-10-30 21:58:32 +01:00
Rémi Verschelde
981ef0be59 Add support for non-ISO locale identifiers via renames map
Windows apparently uses "no" for Norwegian Bokmål, even though its
ISO 639-1 language code is "nb"... Closes #12479.

Also did some non-intrusive cleanup while at it.
2017-10-30 00:02:55 +01:00
Rémi Verschelde
9f4f630adf
Merge pull request #12437 from mhilbrunner/astar-setpointweightscale
AStar: Add setters for point position and scale weight, cleanup
2017-10-29 13:32:08 +01:00
Rémi Verschelde
568e905604
Merge pull request #12423 from tagcup/zstd_1.3.2
Update zstd to 1.3.2.
2017-10-27 20:28:59 +02:00
Unknown
9b4c5989ad AStar: Add setters for point position and scale weight, cleanup 2017-10-27 19:19:01 +02:00
Ferenc Arn
f3436a841a Add an option to use zstd's recently introduced long range matching (off by default). 2017-10-27 12:26:13 -04:00
Rémi Verschelde
b1b11ea411 Merge pull request #12422 from eska014/httpclient-api
Remove HTTPClient::send_body_text and ::send_body_data
2017-10-26 23:29:59 +02:00
Ferenc Arn
01815e9b5f Update zstd to 1.3.2. 2017-10-26 16:41:47 -04:00
Leon Krause
d1102cb37d Remove HTTPClient::send_body_text and ::send_body_data
These were never implemented, the request* methods provide parameters to
send body data as part of the client's requests.
2017-10-26 22:25:35 +02:00
santouits
55fae24710 Fix x11 boot logo position in fullscreen and in maximized 2017-10-26 01:06:26 +03:00
Jerome67000
2609cc9ef4 Removes Script::get_node_type()
used before GDScript, with squirrel apparently
2017-10-25 20:11:30 +02:00
sheepandshepherd
1cd40be491 Add a function to get the full name of a locale 2017-10-25 01:13:17 -05:00
Rémi Verschelde
847c55bcb1 Merge pull request #12365 from neikeq/p
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 18:59:26 +02:00
Cradmon
8da9fd5d23 Small fix in core/set.h and similar fix in core/map.h 2017-10-24 15:59:54 +01:00
Ignacio Etcheverry
e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
Rémi Verschelde
3c69a40caf Merge pull request #12183 from marcelofg55/err_index
Improved *_FAIL_INDEX error macros to print the index/size
2017-10-23 23:26:34 +02:00
Rémi Verschelde
4e0e513d5f Merge pull request #12341 from jagt/move-button-joy-enums
Move BUTTON and JOY constants to enums
2017-10-23 23:11:05 +02:00
jagt
4e94292573 move button/joy constants to enums 2017-10-23 13:36:50 +08:00
Robert Hernandez
794407e7b6 Fixed memory leak with AStar class 2017-10-22 18:37:02 -04:00
Juan Linietsky
b4f0f59d9f Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
Marcelo Fernandez
a97d7d948b Improved *_FAIL_INDEX error macros to print the index/size 2017-10-22 12:17:41 -03:00
Rémi Verschelde
99c8a8c7b1 Merge pull request #11401 from SaracenOne/snapped_drag
Added snapping to spatial drag and drop.
2017-10-22 12:06:00 +02:00
Poommetee Ketson
8265ff4c20 Bind MainLoop.notif_wm_go_back_request 2017-10-22 14:07:24 +07:00
Rémi Verschelde
50306041e5 Merge pull request #11982 from tagcup/get_quat
Added Basis::get_quat().
2017-10-21 23:51:07 +02:00
Rémi Verschelde
6361e24f29 Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
Patrick Yates
c433d83d81 Fix InputEventJoypadMotion::action_match for 0 axis values.
Make action_match ignore the sign if axis value is 0.
This means that an axis value of 0 will match actions defined for both positive and negative values, as expected.

Fixes #12223
2017-10-21 16:06:24 +11:00
Sebastian Krzyszkowiak
110adc80d2 variant.h: Update comments with numeric enum values
Comments got desynchronized with the actual values of the enum.
To avoid anyone making some stupid mistake here, let's fix it as soon
as possible.
2017-10-20 13:18:40 +02:00
Rémi Verschelde
2229056fcc Merge pull request #12247 from endragor/fix-rotated-logger
Fix rotated logger naming and backup deletion

[ci skip]
2017-10-20 12:57:25 +02:00
Rémi Verschelde
5f912a9186 Merge pull request #12241 from eska014/vs-binds
Bind more VisualServer functions

[ci skip]
2017-10-20 12:56:13 +02:00
Ruslan Mustakov
27b537cfca Fix rotated logger naming and backup deletion 2017-10-20 10:34:46 +07:00
Leon Krause
cf3919b228 Bind some VisualServer functions 2017-10-20 00:24:49 +02:00
Marcelo Fernandez
d3a039cb2f Fix Color.r8/g8/b8/a8 being type float instead of type int 2017-10-19 12:36:06 -03:00
Pedro J. Estébanez
d645b80e46 Fix formatting of debug log overflow
Fixes #12087.
2017-10-16 22:10:11 +02:00
Comanche_Ak
51597b6d69 Fix Alpha Border bugfix 2017-10-13 20:19:33 +03:00
Chaosus
216a8aa643 Added new wrap functions 2017-10-13 11:10:45 +03:00
Ruslan Mustakov
6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
Rémi Verschelde
c30ab882d7 Merge pull request #11539 from BastiaanOlij/remove_directory_scan
Removed directory scan from project load
2017-10-11 23:37:10 +02:00
Rémi Verschelde
20a32d6a2e Merge pull request #12039 from Hinsbart/expose_joy_connection
Input: expose joy_connection_changed()

[ci skip]
2017-10-11 23:01:33 +02:00
Ferenc Arn
8861cc40fa Added Basis::get_quat() and set_quat(). 2017-10-11 16:56:47 -04:00
Andreas Haas
8f1ed9aaee
Input: expose joy_connection_changed() 2017-10-11 18:55:57 +02:00
Ignacio Etcheverry
740ef3dc97 Merge pull request #11954 from neikeq/d
Added 'exposed' field to ClassInfo for registered classes
2017-10-11 13:54:34 +02:00
Andreas Haas
1d8a546a07 Merge pull request #11919 from Toizi/array_sort_ref
Array::sort/invert now return reference to Array
2017-10-10 20:31:48 +02:00
Ignacio Etcheverry
8ac43bb1de Merge pull request #11987 from endragor/define-va-copy
Define va_copy with --std=c++03 (fixes #11979)
2017-10-10 16:35:39 +02:00
BastiaanOlij
e9c606fd29 Made directory scan optional 2017-10-10 23:45:54 +11:00
Ruslan Mustakov
73e86187bc Define va_copy with --std=c++03 (fixes #11979) 2017-10-10 12:09:59 +07:00
Ignacio Etcheverry
0c2e882210 Adds 'exposed' field to ClassInfo
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
2017-10-09 23:49:17 +02:00
Marius Guggenmos
2f173a67ab Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
Rémi Verschelde
e8b9cca614 Merge pull request #11810 from marcelofg55/osx_export_improv
OS X export code improvements
2017-10-09 12:20:39 +02:00
Emmanuel Leblond
80b15fba1d
Fix trailing whitespaces in project settings header comment 2017-10-09 08:34:32 +02:00
Rémi Verschelde
e5fcf0ee76 Merge pull request #11947 from eska014/fix-obj-marshalling
Fix exporting projects with custom input event actions
2017-10-09 00:04:28 +02:00
Leon Krause
c05c334de7 Fix binary marshalling of Objects 2017-10-08 20:13:46 +02:00
Emmanuel Leblond
d17951f57e
[GDnative] Add string_name api 2017-10-08 16:47:10 +02:00