Commit graph

1255 commits

Author SHA1 Message Date
AndreaCatania b546cd50a3 Changed how 6DOF limits works 2017-12-09 19:53:08 +01:00
Rémi Verschelde bdf0c93a9f
Merge pull request #14459 from vnen/gdscript-object-export
Make GDScript parser raise error when exporting Object
2017-12-09 19:04:57 +01:00
George Marques 3d8dd7b327
Make GDScript parser raise error when exporting Object 2017-12-09 15:35:02 -02:00
Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import
-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
Rémi Verschelde 48d0336882
Merge pull request #14358 from RandomShaper/fix-vscript
Fix function arg count not considered in VisualScript
2017-12-09 14:18:26 +01:00
Rémi Verschelde 25b36f18d3
Merge pull request #12756 from Stratos695/master
Allowing double-axis lock in RigidBody & KinematicBody (Fixes #12500)
2017-12-09 13:01:41 +01:00
AndreaCatania 32408f3bfd Fixed joint scale 2017-12-09 01:22:36 +01:00
AndreaCatania 5cfc98cace Fixed bullet get_transform scale 2017-12-08 16:46:41 +01:00
Hein-Pieter van Braam a974464629 Fix thekla_atlas build
clang doesn't like c++ versions being supplied to build c source files.
2017-12-08 16:18:36 +01:00
Hein-Pieter van Braam bf05309af7 Import thekla_atlas
As requested by reduz, an import of thekla_atlas into thirdparty/
2017-12-08 15:47:15 +01:00
Juan Linietsky dcab01618a Fixed is_playing funtion (was reporting wrong), closes #13928
Made error reporting to opcode_set in gdscript a bit clearer
2017-12-07 18:14:39 -03:00
Rémi Verschelde 96dbf19093
Merge pull request #14332 from akien-mga/clang-format
Update style for clang-format 5.0.0, new min required version
2017-12-07 09:18:11 +01:00
Rémi Verschelde 624a2b08f3 doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc 2017-12-07 08:29:38 +01:00
Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde d5ca9e2f6f Style: Apply clang-format again on all files
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
2017-12-07 08:02:00 +01:00
Pedro J. Estébanez c68300b88d Fix function arg count not considered in VisualScript 2017-12-07 02:19:56 +01:00
Rémi Verschelde 8b907365d0
Merge pull request #14006 from akien-mga/tinyexr
Fix TinyEXR import bug and update to current master
2017-12-07 00:22:10 +01:00
Rémi Verschelde c2031fc813
Merge pull request #13436 from hoelzl/pr-vs-yield-signal-oneshot
Connect signal for VisualScript "Yield Signal" using oneshot mode
2017-12-06 23:43:27 +01:00
Rémi Verschelde e35e45a788
Merge pull request #13427 from hoelzl/pr-vs-enable-yield
Make VisualScriptFunctionState instantiable
2017-12-06 23:41:34 +01:00
Rémi Verschelde 7d9f14e9e4 TinyEXR: Fix EXR header when parsing pixels encoded as HALF
Also free the header and image properly after usage.
Fixes #13490.
2017-12-05 22:50:17 +01:00
Unknown fd1b94e307 Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
Rémi Verschelde c7f9d8a059
Merge pull request #13992 from ISylvox/substract-to-subtract
Fix Typo: Substract to Subtract
2017-12-05 09:16:10 +01:00
Indah Sylvia 3996a05324 Fixed typo: substract to subtract 2017-12-05 11:34:46 +07:00
George Marques 6af42c536a
GDNative: Save singletons only if there's a change
Ensures that the Project Settings are saved only if the list of
singletons actually changed.
2017-12-05 00:25:29 -02:00
Nathan Warden 0c22447ebe Exported variables now show in the correct order. 2017-12-02 21:01:58 -05:00
Matthias Hoelzl c825a58fe0 Connect signal for VisualScript "Yield Signal" using oneshot mode
Since the first call to a VisualScriptFunctionState invalidates the
state, any further call results in errors.
2017-12-01 04:44:47 +01:00
Matthias Hoelzl 70190e7428 Make VisualScriptFunctionState instantiable 2017-11-30 23:11:32 +01:00
Andrea Catania 2336927043
Fixed bullet server null pointer check
Fixed bullet server null pointer check
2017-11-30 20:38:57 +01:00
Juan Linietsky 9678231b10 Changed the dynamic library open function to allow setting the path of the library to open extra libraries. 2017-11-30 10:00:55 -03:00
Rhody Lugo a65c0939fd disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
Bastiaan Olij f00b60860c Set real world position, not virtual world position! 2017-11-28 23:28:35 +11:00
Rhody Lugo a4a222d62d use the same cache for all branches for appveyor 2017-11-28 03:23:33 -04:00
Marcin Zawiejski 57f34abea1 Fix constant node value edit 2017-11-25 22:28:59 +01:00
Emmanuel Leblond 6e3d78c94c
[GDNative] disable -fPIC flag with msvc compiler 2017-11-25 20:26:42 +01:00
Rémi Verschelde aa5f7e0ff2 Fix mono build after bc2e8d99 2017-11-25 12:16:58 +01:00
Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Rémi Verschelde 7dfba3cda9 doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
Rémi Verschelde 92f07fefcd doc: Remove setters and getters now exposed via properties/members 2017-11-24 18:10:32 +01:00
Rémi Verschelde bc75fae579 doc: Update header version for 3.0-beta 2017-11-24 09:16:52 +01:00
Rémi Verschelde 15ada56d73 doc: Sync classref with current source 2017-11-24 09:16:27 +01:00
AndreaCatania 0a0800ebec Removed shape margin 2017-11-23 14:42:28 +01:00
Rémi Verschelde 3fffe6ccb4
Merge pull request #13202 from AndreaCatania/master
Space override scratching when body is add to world
2017-11-23 09:30:27 +01:00
AndreaCatania 8de4df3fe2 Space override scratching when body is add to world
Fixes #13182
2017-11-23 01:26:49 +01:00
Rémi Verschelde 2ea5ac17e8
Merge pull request #13159 from AndreaCatania/ray
Removed type_mask and fixed some variable name
2017-11-22 16:40:20 +01:00
Rémi Verschelde 7f022a33a3
Merge pull request #13161 from Hinsbart/mono_case
Mono: Use PascalCase in core types.
2017-11-22 08:32:49 +01:00
Rémi Verschelde bedcbdd420
Merge pull request #13130 from endragor/gdnative-android-export
Proper GDNative export on Android
2017-11-21 23:59:01 +01:00
Andreas Haas e69dd3c712
Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
AndreaCatania d6e413bb9c Removed type_mask and fixed some variable name 2017-11-21 22:56:40 +01:00
Rémi Verschelde 613d374bc5
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Allow for getting/setting "dotted" properties of objects
2017-11-21 22:44:14 +01:00
Thomas Herzog 08e6590fd6
Merge pull request #13149 from touilleMan/gdnative-fix-scsub-generator
[GDNative] fix gdnative_api_struct.gen.h generation
2017-11-21 20:24:45 +01:00
Emmanuel Leblond b075f13988
Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generation 2017-11-21 20:09:08 +01:00
Bojidar Marinov 0cf9597758
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
2017-11-21 20:58:21 +02:00
Rémi Verschelde 9ebc6ab45a
Merge pull request #13145 from AndreaCatania/grav
Set gravity on change body mode
2017-11-21 19:24:52 +01:00
AndreaCatania 967854f8e9 Set gravity on change body mode
Fixes #13140
2017-11-21 18:31:43 +01:00
Juan Linietsky 30dadb1228
Merge pull request #11933 from cxong/master
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-21 14:25:09 -03:00
Ruslan Mustakov ebf9b80a47 Proper GDNative export on Android 2017-11-21 20:40:31 +07:00
Rémi Verschelde 1c2782a7c7
Merge pull request #12590 from poke1024/bsearch
Add bsearch and bsearch_custom to Array
2017-11-21 13:14:08 +01:00
Rémi Verschelde 5a23136d1b
Merge pull request #12573 from poke1024/macostouchpad
Native pan and zoom for macOS + InputEventGesture
2017-11-21 13:03:32 +01:00
Bastiaan Olij 1955fecb2d Revert this change, we need to export symbols on the library side 2017-11-21 21:32:05 +11:00
Bernhard Liebl 80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
poke1024 d6e54de502 Add bsearch and bsearch_custom to Array 2017-11-21 08:50:31 +01:00
Rémi Verschelde e39dade177
Merge pull request #12754 from MillionOstrich/compress-image-etc
Attempt at fixing size mismatch in _compress_etc
2017-11-20 23:41:28 +01:00
MillionOstrich 8b8414b8aa Fix size mismatch in _compress_etc
Use j for inner loop
2017-11-20 22:36:58 +00:00
pablotato 054a2ac579 Add cartesian to polar conversion functions 2017-11-20 23:34:40 +01:00
sanikoyes fb801d4964 Allow to extends constant variable 2017-11-20 23:24:52 +01:00
Rémi Verschelde 71a3e71b61
Merge pull request #11783 from endragor/ios-export-frameworks
Allow exporting third-party iOS Frameworks
2017-11-20 22:56:15 +01:00
Rémi Verschelde 6065b2d177
Merge pull request #11940 from GodotExplorer/debugger
Enhanced debugger for godot 3.0
2017-11-20 22:55:49 +01:00
Ruslan Mustakov 8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
muiroc 5dac3e857f bullet cast_motion: reordered null check 2017-11-20 19:00:47 +01:00
Thomas Herzog 30a82e5e00
Merge pull request #13094 from karroffel/gdnative-api-register-nativecall
[GDNative] add a way to register call types
2017-11-20 15:43:36 +01:00
Thomas Herzog 14ff5aa6ee
Merge pull request #13093 from karroffel/gdnative-static-linking-is-kill
[GDNative] removed static linking fields
2017-11-20 15:43:14 +01:00
Karroffel 5d666319e3 [GDNative] add a way to register call types 2017-11-20 14:49:22 +01:00
Karroffel 7388a1e115 [GDNative] removed static linking fields 2017-11-20 14:28:52 +01:00
Juan Linietsky 2e28bd602c
Revert "Added loop_begin and loop_end to OggVorbisStream" 2017-11-20 10:11:08 -03:00
Thomas Herzog 90e37d58d5
Merge pull request #13060 from karroffel/gdnative-version-error
[GDNative] (version-) error reporting + small API change
2017-11-20 11:11:54 +01:00
Karroffel 33ffdba553 [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
Karroffel 0865365e21 [GDNative] loading error and version error procs 2017-11-20 11:09:55 +01:00
Rémi Verschelde b91fa19582
Merge pull request #12644 from mrcdk/ogg_loop
Added loop_begin and loop_end to OggVorbisStream
2017-11-20 09:14:16 +01:00
Rémi Verschelde 7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde ecf80fbbba
Merge pull request #12988 from akien-mga/xdg-home-paths
Add support for XDG Base Directory spec
2017-11-20 00:42:51 +01:00
Rémi Verschelde 32c12a92a5 Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).

Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
  ~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
  ~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
  ~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows

So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.

Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.

user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.

For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.

Part of #3513.
2017-11-19 20:54:24 +01:00
Rémi Verschelde 249c11784a
Merge pull request #13046 from AndreaCatania/kinfix
Some Bullet bug fix
2017-11-19 20:37:04 +01:00
AndreaCatania 0327a51c12 Added null check in Bullet cast_motion API 2017-11-19 18:21:36 +01:00
AndreaCatania d250ade37b Fixed gravity scale 2017-11-19 17:52:45 +01:00
AndreaCatania aa3e740a53 Removed dynamic_cast from Bullet Server 2017-11-19 17:11:47 +01:00
AndreaCatania e6ba163031 Fixed kinematic movement on concave shape 2017-11-19 17:01:08 +01:00
Rémi Verschelde 4a08887950
Merge pull request #13016 from neikeq/issue-13011
Mono: Fix compiler error with Variant::operator AABB()
2017-11-19 16:43:20 +01:00
Ignacio Etcheverry b51b3dc030 Mono: Fix compiler error with Variant::operator AABB() 2017-11-18 18:13:57 +01:00
Martin Capitanio ade4f3084c Fix class docs, improve error handling of the rst generator.
The rst-generator gives you now a hint what's going on:
Bad reference: 'method.RegEx.search_all' in file: ../modules/regex/doc_classes/RegExMatch.xml

grep 'method.RegEx.search_all' ../modules/regex/doc_classes/RegExMatch.xml
	Contains the results of a single regex match returned by [method RegEx.search]
	and [method.RegEx.search_all]. It can be used to find the position and range of the match
	and its capturing groups, and it can extract its sub-string for you.
2017-11-18 01:41:32 +01:00
Robert Morse 74872fd23e Fix issue #11400. Fixes issue with arrays and dictionary acting as static objects between different instances of objects. 2017-11-17 17:49:52 -06:00
Rémi Verschelde ad199c3964 EditorSettings: Rename settings_path to settings_dir
Also to prepare for upcoming refactoring for XDG support.
2017-11-17 20:55:09 +01:00
Rémi Verschelde 73049d115e Rename OS::get_data_dir to OS::get_user_data_dir
Will be needed to avoid confusion with system data path (XDG_DATA_HOME)
and editor data dir in upcoming refactoring.
2017-11-17 20:55:09 +01:00
Juan Linietsky ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Bojidar Marinov e4a36d0eda
Allow exporting enums from GDScript
Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Geequlim fab66af7e9 Move the remote scene tree to the scene tree dock.
Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
geequlim 475cee9c0f Abstract some method for script system 2017-11-17 09:20:32 +08:00
George Marques 1d12470a78
Add print_error function, akin to print_line 2017-11-16 21:56:57 -02:00
Rémi Verschelde ad61ba7a97
Merge pull request #12974 from karroffel/gdnative-wrapper-fix
[GDNative] fix wrapper code generation
2017-11-16 22:40:25 +01:00
Rémi Verschelde ab3cd97138
Merge pull request #12969 from akien-mga/refactor-gd-prefix
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16 22:12:22 +01:00