Commit graph

9725 commits

Author SHA1 Message Date
Nathan 55ac818d9a [DOCS] Write member, signals and constants in the Control class
I left the following properties and constants out:

- rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me
- mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them.
- GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above

For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR.
2017-10-02 08:34:11 +02:00
Juan Linietsky 313b1a639c Merge pull request #11712 from BastiaanOlij/fix_windows_reserved_far_near
near and far are reserved for near and far pointers in MSVC
2017-09-30 08:01:03 -03:00
Gilles Roudiere 854afba672 Merge pull request #11668 from scayze/open_empty_script_fix
fixed not beeing able to open empty scripts
2017-09-30 12:52:36 +02:00
Gilles Roudiere 670e443046 Merge pull request #11684 from toger5/tab_container_menu_button_center
Vertical alignement (TabContainer menu button)
2017-09-30 12:43:49 +02:00
Gilles Roudiere cc846fdf0a Merge pull request #11701 from toger5/coustom_script_bg_fix
fixed custom background weird offset for code editor
2017-09-30 12:40:24 +02:00
Gilles Roudiere e6dfce6b52 Merge pull request #11704 from Hinsbart/move_interface_properties
EditorSettings: Move interface/ properties to interface/editor
2017-09-30 12:38:59 +02:00
Bastiaan Olij cf56711a7e near and far are reserved for near and far pointers in MSVR 2017-09-30 10:43:34 +10:00
Juan Linietsky f494470005 Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
Juan Linietsky 0a5799fb43 Properly allow completion on variable initializer arguments, closes #9359 2017-09-29 19:43:31 -03:00
Juan Linietsky d4e20555e8 Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
Andreas Haas 20eb17a685
EditorSettings: Move interface/ properties to interface/editor
Fixes inconsistent behaviour where clicking on the "Interface"
in the Editor Settings wouldn't collapse the category as is the
case for all the other categories.
2017-09-29 18:52:56 +02:00
toger5 8c087e046d fixed coustom bg weired offset for code editor 2017-09-29 17:00:17 +02:00
Gilles Roudiere 2c5fa0947d Merge pull request #11672 from tagcup/fix_oren_nayar
Fix Oren-Nayar diffuse.
2017-09-29 13:47:38 +02:00
toger5 814c50106b Vertical alignement (TabContainer menu button) 2017-09-29 13:23:11 +02:00
Gilles Roudiere dee1001390 Merge pull request #11667 from toger5/help_bg
fixed help bg
2017-09-29 12:48:25 +02:00
Gilles Roudiere 11c7323043 Merge pull request #11681 from ISylvox/texure-to-texture
Fix Typo: 'Texure' to 'Texture'
2017-09-29 11:03:50 +02:00
Ferenc Arn 8cb67b03a9 Fix Oren-Nayar diffuse. 2017-09-28 19:26:01 -04:00
Scayze 296941f745 fix not beeing able to open empty scripts 2017-09-28 23:58:45 +02:00
Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' 2017-09-29 04:40:01 +07:00
toger5 541b0d0238 fixed help bg 2017-09-28 23:21:44 +02:00
Juan Linietsky 4f39ce32b9 Fixes to light shaders, should work now.. 2017-09-27 21:45:47 -03:00
Rémi Verschelde da144fed4c Merge pull request #11617 from groud/fix_bad_display
Fixes bad display
2017-09-27 22:15:00 +02:00
Rémi Verschelde 78423320d7 Merge pull request #11618 from tagcup/button_toggle
Fix toggle mode of BaseButton.

[ci skip]
2017-09-27 15:47:59 +02:00
Rémi Verschelde 64ac2b13ed Merge pull request #11632 from guilhermefelipecgs/fix_icon
Fix remove icon in autoload panel

[ci skip]
2017-09-27 15:34:58 +02:00
Rémi Verschelde bad5dd37b0 Merge pull request #11624 from tagcup/burley_pow
Avoid pow in Burley diffuse.
2017-09-27 15:34:38 +02:00
Juan Linietsky d5cccf26a9 Merge pull request #11633 from marcelofg55/fix_audio_clear
Fixed bug with clearing the stream in AudioPlayerStream
2017-09-27 10:31:24 -03:00
Marcelo Fernandez f12b4e5fa3 Fixed bug with clearing the stream in AudioPlayerStream 2017-09-27 10:30:08 -03:00
Guilherme Felipe bdd5361548 Fix remove icon in autoload panel 2017-09-27 10:08:28 -03:00
Hein-Pieter van Braam dc18b8d7e8 Merge pull request #11622 from scayze/opcode_break_fix
Fixed error when extending another class in GDscript
2017-09-27 09:03:13 +02:00
Rémi Verschelde 6eb5af2b5a Merge pull request #11625 from cbscribe/kcc_sprite_doc
[DOCS] Update AnimatedSprite class ref

[ci skip]
2017-09-27 08:58:39 +02:00
Chris Bradfield 129a37421d [DOCS] Update AnimatedSprite class ref 2017-09-26 22:56:16 -07:00
Ferenc Arn ae78413bb1 Avoid pow in Burley diffuse. 2017-09-26 22:15:38 -04:00
Scayze 0722df4829 Fixed wrong break statement in GDFunction::call 2017-09-27 03:23:39 +02:00
Ferenc Arn 9c516d8383 Fix toggle mode of BaseButton.
..which got broken with #11480.
2017-09-26 20:10:44 -04:00
Gilles Roudiere bd8a5fba30 Fixes set_anchors_and_margins_preset() 2017-09-27 00:38:41 +02:00
Gilles Roudiere 6f185cc9f7 Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
Rémi Verschelde 0dbec3abbb Merge pull request #11612 from hpvb/fix-11602
Build MSVC safe_refcount in a separate compilation unit
2017-09-27 00:30:23 +02:00
Hein-Pieter van Braam 350fcb6d98 Build MSVC safe_refcount in a separate compilation unit
Including windows.h in a globally included header gives all kinds of
issues. Move the MSVC implementation for safe_refcount back into a .cpp
file to prevent this from happening.
2017-09-27 00:01:02 +02:00
Rémi Verschelde 203fed204c CI: Disable MinGW build on Travis and add AppVeyor badge
Now that AppVeyor handles testing Windows builds with MSVC,
we can skip the need to test against Travis' old MinGW toolchain
and have a faster CI process.

Also try building X11 binaries against system OpenSSL, should
speed up build.
2017-09-26 19:34:17 +02:00
Rémi Verschelde 9a87fe37c1 Merge pull request #11607 from volzhs/theme-update
Update theme property respectively
2017-09-26 19:17:21 +02:00
Rémi Verschelde 7119858ce6 Merge pull request #11611 from fcobos/lto_jobs
Reduce gcc lto build time by telling the linker to use the number of jobs indicated by -j

[ci skip]
2017-09-26 17:18:40 +02:00
Felix M. Cobos ec644ccb69 Reduce gcc lto build time by telling the linker to
use the number of jobs indicated by -j
2017-09-26 17:04:04 +02:00
Rémi Verschelde 7123a81e43 Merge pull request #11610 from sbeca/pr-osx-version
Change OSX version from 2.2-dev to 3.0-dev

[ci skip]
2017-09-26 14:54:48 +02:00
Scott Beca 1c6a49b5f5 Change OSX version from 2.2-dev to 3.0-dev 2017-09-26 22:45:02 +10:00
Rémi Verschelde 92c34eaf9c Add AppVeyor CI file for MSVC builds
This improves our compiler coverage in our CI builds.
2017-09-26 13:16:37 +02:00
volzhs 3e0d18b9c0 Update theme property respectively 2017-09-26 20:08:25 +09:00
Rémi Verschelde ccb4a6acee Merge pull request #11600 from volzhs/fix-crash-lineedit
Fix crash when scene has LineEdit and run from editor
2017-09-26 09:30:51 +02:00
volzhs c5f0717053 Fix crash when scene has LineEdit and run from editor 2017-09-26 16:19:02 +09:00
Rémi Verschelde 59c3f61d57 Merge pull request #11587 from Zylann/directional_light_init
In editor, instance DirectionalLight with an initial orientation

[ci skip]
2017-09-26 08:11:57 +02:00
Rémi Verschelde da03791e45 Merge pull request #11598 from djrm/pr_fix_code_editor_close
Fix missing code editor find and replace missing hover icon.

[ci skip]
2017-09-26 08:03:41 +02:00