Commit graph

14 commits

Author SHA1 Message Date
Rémi Verschelde
266dc732ba doc: Sync classref with current source 2019-07-02 12:04:26 +02:00
Rémi Verschelde
a78373ddc2 doc: Remove null default values that can't be determined
Applying #30187.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
b9aa13e591 doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Rémi Verschelde
9a173e5814 doc: Fix formatting, typos and some descriptions in new docstrings 2019-06-15 00:11:41 +02:00
Chris Bradfield
9f7713d98b [DOCS] Update CPUParticles[2D] classref 2019-06-14 10:39:54 -07:00
Rémi Verschelde
52dd0f8751 Implement missing orbit velocity for CPUParticles and CPUParticles2D
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.

Closes #29580.
2019-06-13 11:35:07 +02:00
Rémi Verschelde
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Rémi Verschelde
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
wombatstampede
d18b89707c
Update CPUParticles.xml
It took me some hours of trying and wondering and one question with a very helpful answer in the facebook group to figure out that the color_ramp gradient actually modifies the vertex color of the particle mesh (but NOT the albedo). After knowing this enabling vertex_color_use_as_albedo in the SpatialMaterial led to success.

I hope adding this little hint:
"Each particle's vertex color will vary along this [GradientTexture]."

Might help other people which stumble upon this...
2019-02-07 16:12:38 +01:00
Rémi Verschelde
8fda8769d1 doc: Sync classref with current source 2018-12-04 21:57:07 +01:00
Poommetee Ketson
0babb60c74 doc: Sync classref with current source 2018-11-10 20:21:34 +07:00
Rémi Verschelde
391e46830f doc: Sync classref with current source
Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00