Commit graph

17 commits

Author SHA1 Message Date
Rémi Verschelde 7562ce053a Update copyright statements to 2019 2019-06-04 11:41:49 +02:00
Rémi Verschelde f637578dbe Fix previous cherry-pick of 3.0-specific API 2018-02-19 11:42:47 +01:00
Marcelo Fernandez be4b63a257 Fix possible infinite loop with bucket fill tool
(cherry picked from commit 3571087843)
2018-02-19 11:38:54 +01:00
Rémi Verschelde 2712014744 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00
Rémi Verschelde 6a4e7198c5 Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
Rémi Verschelde 4bac719212 Fix previous cherry-picked TileMapEitorPlugin change
That part of a362270112 was specific to the master branch.
2017-09-04 07:34:09 +02:00
Daniel J. Ramirez a362270112 Hide tilemap menu when no tilemap is selected
(cherry picked from commit e4a9233a83)
2017-09-03 11:23:23 +02:00
Juan Linietsky df173f194f Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
(cherry picked from commit dbb6a39722)
2017-08-30 21:09:08 +02:00
Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
Rémi Verschelde 3552755306 TileMap Editor: Improve tile info setting using signal
The event-based approach avoids the need to query editor settings
and call show/hide on the Control at every mouse input.

Improves #9141.
2017-08-16 20:03:02 +02:00
Rémi Verschelde 29632aadfd Merge pull request #9141 from pixelpicosean/add-settings-to-hide-tile-info
Add setting to hide tile info on the tilemap menu
2017-08-16 19:06:04 +02:00
Andreas Haas b694f58959 TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P

Fixes #10065

(cherry picked from commit 95da12212b)
2017-08-13 18:00:25 +02:00
Sean Bohan e513ecb7a1 Add setting to hide tile info on the tilemap menu
Sometimes the tile info label is too long so that the right dock will be pushed off the view if runs Godot in a small screen. It’ll no longer be a problem if this tile info is hide.
2017-06-13 13:02:26 +08:00
Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
Pedro J. Estébanez bba31fbad7 Several enhancements for the tile map editor
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00
Rémi Verschelde 1b0e2b0c39 Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29c)
2017-03-18 23:45:45 +01:00
Renamed from tools/editor/plugins/tile_map_editor_plugin.cpp (Browse further)