Commit graph

648 commits

Author SHA1 Message Date
Juan Linietsky d3eb9e8c54 -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
Franklin Sobrinho bc3b5847b0 Fix SplitContainer bool properties 2015-11-19 09:56:04 -03:00
Juan Linietsky b6084a8a62 Merge pull request #2364 from neikeq/textedit_select
Some TextEdit selection improvements
2015-11-19 00:30:39 -03:00
Saracen dd00452997 Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Conflicts:
	drivers/gles2/shader_compiler_gles2.cpp
2015-11-18 23:18:10 +00:00
Juan Linietsky 0c3386b2ed Merge pull request #2707 from akien-mga/master
Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky 3337191d5a Merge pull request #2709 from eska014/fix-default-menubutton-styleboxes
Fix default StyleBoxes of MenuButton
2015-11-18 19:43:02 -03:00
Juan Linietsky f0aeb036d1 Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Write to 4-dimensional position access and shader graph code generation fix.
2015-11-18 19:36:47 -03:00
Juan Linietsky 734e3751c6 Merge pull request #2720 from SaracenOne/bone_attachment_fix
BoneAttachment fix.
2015-11-18 19:33:28 -03:00
Juan Linietsky 6de941f21c Merge pull request #2721 from SaracenOne/animation_tree_player_manual_control
Experimental retooling of AnimationTreePlayer to allow manual advancement
2015-11-18 19:32:37 -03:00
Juan Linietsky 75922c57d6 Merge pull request #2635 from StraToN/tabs-buttons
Fixed bug : both tab buttons appearing hovered
2015-11-18 19:15:13 -03:00
Juan Linietsky 326781f4c9 Merge pull request #2636 from TheHX/fixed_material
Bind missing FixedMaterial constants, fixes #2628
2015-11-18 19:14:48 -03:00
Juan Linietsky 762a76630c Merge pull request #2638 from MarianoGnu/master
add missing default value
2015-11-18 19:14:37 -03:00
Juan Linietsky a8f18e1bae Merge pull request #2639 from MarianoGnu/origin
Fix ButtonGroup broken layout
2015-11-18 19:14:25 -03:00
Juan Linietsky d38fd747ab Merge pull request #2672 from Brickcaster/patch-1
Fix for world_to_map() with negative coords.  Fixes issue #2665
2015-11-18 19:07:53 -03:00
Juan Linietsky c0170d3891 Merge pull request #2695 from eska014/add-default-angular-damp
Set World2D default angular damp per global `physics_2d/default_angular_damp`
2015-11-18 19:01:49 -03:00
Juan Linietsky b0d3c27d31 Merge pull request #2725 from SaracenOne/line_edit_alignment
nice!
2015-11-18 19:01:04 -03:00
Juan Linietsky 8bbde9e6cc Merge pull request #2730 from TheHX/fix_exp_property
Fix Range exp_edit property
2015-11-18 19:00:19 -03:00
Juan Linietsky ee944e0da2 Merge pull request #2734 from neikeq/popupmenu_imp
Small PopupMenu behaviour changes
2015-11-18 18:59:56 -03:00
Juan Linietsky b4f88eb4b6 Merge pull request #2735 from TheHX/fix_tree_checkbox
Fix Tree checkbox check/uncheck behavior
2015-11-18 18:59:02 -03:00
Juan Linietsky ef6fab88be Merge pull request #2747 from MarianoGnu/line_edit
Add <Select All>(Ctrl+A) shortcut to LineEdit. Fixes #1094
2015-11-18 18:55:59 -03:00
Juan Linietsky e84fa04141 Merge pull request #2764 from guilhermefelipecgs/fix_camera2d_set_zoom
Fix for smoothing camera2D when you change zoom.
2015-11-18 18:44:50 -03:00
Juan Linietsky f2b43e3ec0 Merge pull request #2769 from TheHX/text_edit_improvements
Implement Ctrl + backspace/delete to delete words
2015-11-18 18:42:37 -03:00
Juan Linietsky 0bbe1e1657 Merge pull request #2779 from bojidar-bg/patch-5
Change popup_menu.cpp to deselect on .clear
2015-11-18 18:36:39 -03:00
Ovnuniarchos 0b05739a8b *Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor. 2015-11-18 19:20:50 +01:00
Juan Linietsky b08312b30c -Fixed default theme a little
-Added option to group help pages, fixes #2805
2015-11-18 09:20:46 -03:00
Juan Linietsky 18e014a193 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	drivers/theora/video_stream_theora.cpp
2015-11-18 04:49:28 -03:00
Juan Linietsky 3974fbb852 -fixed tabs 2015-11-18 04:47:41 -03:00
Juan Linietsky 081a236c67 -Merged Script and Help tabs
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
Ariel Manzur 8adc4ef65b windows crash and bind placeholder method 2015-11-14 11:14:17 -03:00
Juan Linietsky 8420c24f7f -better integration of ndee's theme 2015-11-13 20:56:44 -03:00
neikeq ae65dfa4ec Small PopupMenu changes 2015-11-13 22:03:17 +01:00
Bojidar Marinov bff8b04f52 Change popup_menu.cpp as proposed in #2011
Closes #2011
2015-11-13 12:16:55 +02:00
Franklin Sobrinho 222d112f49 Implement Ctrl + backspace/delete to delete words 2015-11-12 13:35:48 -03:00
Juan Linietsky 1d7e9c4ba5 -fixes to animatedsprite used with atlas 2015-11-11 17:39:06 -03:00
Saracen c1d19ad258 New shader feature: change the colour of shadows on a per-material basis.
Conflicts:
	drivers/gles2/shader_compiler_gles2.cpp
2015-11-08 03:54:55 +00:00
neikeq b70e2b754d TextEdit: Properly scroll vertically when selecting text with mouse drag 2015-11-07 16:04:32 +01:00
MarianoGNU 7828986b1c Add <Select All>(Ctrl+A) shortcut to LineEdit. 2015-11-06 19:02:57 -03:00
Franklin Sobrinho 8d48cf95b9 Add Tree checkbox check/uncheck behavior when pressing enter 2015-11-05 12:20:45 -03:00
Franklin Sobrinho 467ee040c4 Fix Range exp_edit property 2015-11-04 15:38:02 -03:00
Juan Linietsky dde6396f22 more fixes 2015-11-04 09:54:23 -03:00
Saracen e3c50ac63d Aligned line edit fix. 2015-11-02 17:37:49 +00:00
Saracen 0006f035eb Added alignment to LineEdit GUI control. 2015-11-02 17:37:47 +00:00
Saracen e011bcf162 Experimental retooling of AnimationTreePlayer to allow manual advancement. 2015-11-02 17:06:28 +00:00
Saracen 957baf48dc BoneAttachment fix. 2015-11-02 16:58:24 +00:00
Saracen b54d96ceba Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. 2015-11-02 16:03:31 +00:00
Rémi Verschelde 399b1b0474 Cosmetic fixes to SCons buildsystem
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
eska 825bc8b293 Add default focus StyleBox to MenuButton 2015-11-01 10:33:28 +01:00
Juan Linietsky 281d6fac1e -some fixes to audio 2015-11-01 01:55:22 -03:00
eska 06e0eba402 Set World2D default angular damp per global physics_2d/default_angular_damp 2015-10-28 18:21:45 +01:00
Juan Linietsky 8f84f4117c -Fixed a bug in scrollcontainer not respecting expand flag
If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
2015-10-25 20:08:18 -03:00
Brickcaster 4e0511a8a0 Fix for negative coords. Regarding issue #2665
int() of negative numbers rounds up. Needed to add a condition to account for negative values. Thanks to Romulox_x for providing this solution.
2015-10-24 21:47:48 -04:00
Juan Linietsky b59c86f6f9 -Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
2015-10-21 09:50:44 -03:00
Juan Linietsky f6a790d58c Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-20 23:55:08 -03:00
Juan Linietsky d241b2ec1b -work in progress implementation of NDEE's theme It's NOT DONE YET 2015-10-20 23:54:24 -03:00
Juan Linietsky 2b12a8109d Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-19 18:48:34 -03:00
Juan Linietsky 5d86a25f4d -some fixes to where screen is read from rasterizer
-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
2015-10-19 18:47:49 -03:00
MarianoGNU 6df7d92379 Fix ButtonGroup broken layout 2015-10-19 17:46:13 -03:00
MarianoGNU bf4bb3e17b Clamp filling angle instead of normalize 2015-10-19 15:26:00 -03:00
MarianoGNU 4345009a0e add missing default value 2015-10-19 12:21:19 -03:00
Franklin Sobrinho 1e36f36357 Bind missing FixedMaterial constants, fixes #2628 2015-10-19 08:03:29 -03:00
Julian Murgia - StraToN f256e421b5 Fixed minor bug : quicklty pointing alternatively Script button and Close button on a tab showed both buttons as hovered 2015-10-19 12:26:19 +02:00
MarianoGNU ede0cf20bb Add fill_degrees to limitate radial filling 2015-10-18 01:21:53 -03:00
MarianoGNU 4452e26253 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 23:38:33 -03:00
MarianoGNU 68fb30aaea Add fill modes. Clockwise, Counter-CW and center-offset 2015-10-17 23:37:39 -03:00
Juan Linietsky 7d8f187c33 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 15:49:27 -03:00
Juan Linietsky 85a611d1cd -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 2015-10-17 15:48:42 -03:00
Juan Linietsky 1db523d0bb Merge pull request #2274 from MarianoGnu/master
Improve Visual Shader Editor responsiveness
2015-10-17 15:31:23 -03:00
MarianoGNU 25324aa506 Fix crash when using a Scalar Uniform node to GraphShader 2015-10-17 15:27:36 -03:00
Juan Linietsky 6f9631fc51 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 12:48:47 -03:00
Juan Linietsky be0f7563fb Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Fix for scroll_to_line and search functions, fix #1897
2015-10-17 12:14:07 -03:00
Juan Linietsky 88b6e04cc1 Merge pull request #2330 from FEDE0D/parallax_fix
ParallaxBackground: added option to ignore camera zoom
2015-10-17 12:05:27 -03:00
Juan Linietsky c22b627ee3 Merge pull request #2362 from AlexHolly/update-scene-tab-fix
[UI-FIX] - Update scene tabs on save
2015-10-17 10:51:45 -03:00
Juan Linietsky c9ff40e140 Merge pull request #2380 from StraToN/tabs-buttons
Tab close button + display policies + application on Scenes Tabs
2015-10-17 10:46:32 -03:00
Juan Linietsky 63033aa646 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-17 10:30:08 -03:00
Juan Linietsky ab22203791 misc cleanup 2015-10-17 10:29:54 -03:00
Juan Linietsky 0d2b28377f Merge pull request #2455 from firefly2442/hide-menu-fix
[UI fix] Hide opened menu when click on menu button
2015-10-17 10:28:20 -03:00
Juan Linietsky 7060eaaa1b Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck
ran cppcheck, fixed cases where array index is used before limits check
2015-10-17 10:23:15 -03:00
Juan Linietsky f11fdb611e Merge pull request #2556 from volzhs/fix_miss_bind_findnode
fix miss bind for Node::find_node
2015-10-17 10:02:43 -03:00
Juan Linietsky b3d34bcef4 Merge pull request #2589 from eska014/add-raycast2d-type_mask
Add type mask customization to RayCast2D
2015-10-17 09:45:52 -03:00
Juan Linietsky 426909e26b Merge pull request #2594 from Biliogadafr/PinSoftness
Expose softness parameter of pin joint to the editor.
2015-10-17 09:45:16 -03:00
MarianoGNU a5ebb52500 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz 17a90ddc08 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	scene/resources/packed_scene.h
2015-10-16 19:13:09 -03:00
reduz 078a474135 -fixes and more fixes to new scene system, seems stable now..
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-16 19:11:23 -03:00
Juan Linietsky 79e5ced7e6 -A little More control about pixel snapping in 2D 2015-10-13 15:53:34 -03:00
Juan Linietsky b3cda43a0f Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	platform/windows/detect.py
2015-10-13 01:19:32 -03:00
Juan Linietsky 52e756752e ability to change audio track in theora video 2015-10-13 01:17:54 -03:00
firefly2442 692216b86a ran cppcheck, fixed cases where array index is used before limits check 2015-10-12 09:45:44 -05:00
Biliogadafr 2ffc90d8b4 Expose softness parameter of pin joint to the editor. 2015-10-10 23:28:05 +03:00
reduz 6b20ee4324 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-10 09:09:59 -03:00
reduz 422929e87f Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
eska 793c53122a Add type mask property to RayCast2D 2015-10-10 05:46:47 +02:00
Ariel Manzur c2532bffb3 Please enter the commit message for your changes. Lines starting
removed locks
2015-10-08 12:59:12 -03:00
volzhs 1630f0ad35 fix miss bind for Node::find_node 2015-09-30 21:55:31 +09:00
Juan Linietsky 8154dff3d0 Merge pull request #2528 from MarianoGnu/sprite-edit
SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor
Both with snap and grid support
2015-09-28 00:06:06 -03:00
Rémi Verschelde 2caf1548a5 Fix return type of get_reverb_room 2015-09-26 23:58:11 +02:00
Rémi Verschelde 3d7740ba17 Fix default/filter/* parsing in _get
Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
2015-09-26 21:06:12 +02:00
Rémi Verschelde 1e147c4945 Fix some copy-paste mistakes in linear/db volume functions 2015-09-26 21:06:12 +02:00
Rémi Verschelde 3bf24eeb6b Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D 2015-09-26 21:06:12 +02:00
Juan Linietsky c858515785 Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00