Commit graph

25595 commits

Author SHA1 Message Date
Rémi Verschelde
080e6e48ad
Merge pull request #34829 from timothyqiu/checks-bundle
Fixes crash for bad property of PackedScene
2020-01-06 13:43:38 +01:00
Joost Heitbrink
dc61323b2c PCK: Set VERSION_PATCH in header, factor out header magic
Unify pack file version and magic to avoid hardcoded literals.

`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00
Rémi Verschelde
8454804972
Merge pull request #33967 from Calinou/add-os-is-window-focused
Add an `OS.is_window_focused()` getter
2020-01-06 11:39:18 +01:00
Rémi Verschelde
7c3543380f
Merge pull request #34848 from clayjohn/DOCS-VisualServer
Finish documenting VisualServer
2020-01-06 08:38:32 +01:00
clayjohn
1905fdfbca Finish documenting VisualServer 2020-01-05 23:10:44 -08:00
Rémi Verschelde
e85604e541
Merge pull request #34847 from YeldhamDev/splitcontainer_tabs_docs
Complete the SplitContainer and Tabs documentations
2020-01-06 08:05:04 +01:00
Rémi Verschelde
109f025d83
Merge pull request #34852 from timothyqiu/rtl-doc
Completes the RichTextLabel documentation
2020-01-06 08:04:29 +01:00
Rémi Verschelde
cab97f4b50
Merge pull request #32126 from Calinou/expose-video-adapter-name-vendor
Add VisualServer methods to get the video adapter name and vendor
2020-01-06 07:35:12 +01:00
Haoyu Qiu
3deb209105 Completes the RichTextLabel documentation 2020-01-06 13:41:39 +08:00
Hugo Locurcio
0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
These methods can be used in scripts to retrieve the OpenGL
`GL_RENDERER` and `GL_VENDOR` strings (respectively).

This closes #28404.
2020-01-06 00:37:56 +01:00
Michael Alexsander
538baea208 Complete the SplitContainer and Tabs documentations 2020-01-05 20:03:08 -03:00
Rémi Verschelde
d968d032e9
Merge pull request #34833 from clayjohn/DOCS-VisualServer
Document most VisualServer functions
2020-01-05 22:16:15 +01:00
clayjohn
566ffc2695 Document most VisualServer functions 2020-01-05 12:14:57 -08:00
Rémi Verschelde
c35f461445 enet: Sync with upstream 1.3.14
We still have local modifications necessary for IPv6 support
and using Godot sockets.
2020-01-05 19:19:56 +01:00
Rémi Verschelde
571c713a5e enet: Resync with upstream we forked at, add patch
Before rebasing on the newly released enet 1.3.14, let's resync with the actual
commit we initially imported, which seems to be:
f46fee0acc
2020-01-05 19:15:23 +01:00
Rémi Verschelde
61dd7748ca
Merge pull request #34839 from madmiraal/fix-34807
Don't update the floor_velocity with the current linear_velocity.
2020-01-05 18:18:55 +01:00
Rémi Verschelde
82622d0e41
Merge pull request #34838 from volzhs/calculate-label-size
Fix calculating label size
2020-01-05 18:17:49 +01:00
Marcel Admiraal
fc1f0d76e7 Don't update the floor_velocity with the current linear_velocity.
Updating the floor velocity with the body's current linear velocity
discards the velocity component provided by the body's angular
rotation. Without the current contact point there is no way to calculate
the current velocity component provided by the body's angular rotation
therefore we need to use the velocity calculated at the time of the
collision.

Fixes #34807.
2020-01-05 17:35:49 +01:00
volzhs
3f0c7b89ec Fix calculating label size 2020-01-06 01:06:26 +09:00
Rémi Verschelde
2299fb8198
Merge pull request #34836 from timothyqiu/maze-of-transform
Fixes scaled scrolling of TextureRegion editor
2020-01-05 13:57:39 +01:00
Haoyu Qiu
cca03b57ff Fixes scaled scrolling of TextureRegion editor 2020-01-05 19:52:21 +08:00
Rémi Verschelde
195f39a2ce
Merge pull request #34835 from nekomatata/stylebox-aa-fix
Fixed StyleBoxFlat antialiasing with aa size of 1
2020-01-05 11:07:38 +01:00
PouleyKetchoupp
a7a025531b Fixed StyleBoxFlat antialiasing with aa size of 1
Also made aa size consistent when computing uv coordinates and fixed a warning about aa_border_width not initialized in some cases.

fixes #34830
2020-01-05 10:54:24 +01:00
Rémi Verschelde
482fdfb7f0
Merge pull request #34812 from clayjohn/DOCS-VisualServer
Updated many VisualServer functions
2020-01-05 09:28:47 +01:00
Haoyu Qiu
4b660a87d8 Fixes crash for bad property of PackedScene 2020-01-05 11:13:29 +08:00
clayjohn
35d288b2ef Updated many VisualServer functions 2020-01-04 16:59:38 -08:00
Rémi Verschelde
7f56ef3658
Merge pull request #34824 from Calinou/2d-zoom-use-editor-scale
Take the editor scale into account for 2D zoom operations
2020-01-05 00:15:22 +01:00
Rémi Verschelde
8662b74bd6
Merge pull request #34820 from timothyqiu/doc-tree
Improves Tree documentation
2020-01-05 00:04:17 +01:00
Rémi Verschelde
cbb29c6b49
Merge pull request #34827 from Calinou/doc-object-get-nonexistent
Document the return value of `Object.get()` with a nonexistent property
2020-01-04 23:52:54 +01:00
Hugo Locurcio
6e79d683fa
Document the return value of Object.get() with a nonexistent property 2020-01-04 20:16:10 +01:00
Hugo Locurcio
948cb84e37
Take the editor scale into account for 2D zoom operations
The zoom level displayed is now relative to the editor scale.
This means that with an editor scale of 200%, the 100% zoom level
will actually be 200% as it's multiplied by the editor scale.
This prevents things from looking too small when opening a project
on an hiDPI display.

This matches the behavior found in most image editors out there.
2020-01-04 18:43:52 +01:00
Rémi Verschelde
a7853fc04b
Merge pull request #34818 from GodotExplorer/gdscript-lsp-declaration
GDScript LSP: Implement goto declaration
2020-01-04 13:40:13 +01:00
Haoyu Qiu
8a4104acb8 Improves Tree documentation 2020-01-04 20:25:40 +08:00
geequlim
eb5861f9f1 GDScript LSP: Implement goto declaration 2020-01-04 20:02:26 +08:00
Rémi Verschelde
118aaa55f9
Merge pull request #34811 from timothyqiu/i18n
Makes more strings translatable
2020-01-04 09:19:00 +01:00
Haoyu Qiu
78e9ca58af Makes more strings translatable 2020-01-04 13:46:38 +08:00
Hugo Locurcio
785af45d8e
Disable colored console output when standard output isn't a TTY
This prevents Godot from writing ANSI escape codes when redirecting
stdout and stderr to a file.
2020-01-04 04:04:08 +01:00
xelivous
64ae7feaa4 Change the 2D editor's snap to 8x8 by default 2020-01-03 19:23:49 -06:00
Rémi Verschelde
34c71157f0
Merge pull request #34795 from dankan1890/mono_cs_icon
[Mono]: the C# script icon is now visible in the editor.
2020-01-04 00:03:38 +01:00
Rémi Verschelde
94658de1ff
Merge pull request #34794 from clayjohn/GLES2-trimesh-crash
Fix crash on trimesh_create
2020-01-03 22:53:57 +01:00
dankan1890
51c601d2e3 [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
Rémi Verschelde
db1a01501b
Merge pull request #34790 from clayjohn/ETC-support-alpha
Add support for Lum-alpha textures to ETC fallback
2020-01-03 22:48:22 +01:00
Rémi Verschelde
d1133df7df
Merge pull request #34788 from Faless/enet/max_clients
Fix ENet max clients highest value.
2020-01-03 22:48:09 +01:00
Rémi Verschelde
80ad3c93ef
Merge pull request #34792 from YeldhamDev/tabcontainer_hidden_tabs_doc
Document TabContainer's "use_hidden_tabs_for_min_size"
2020-01-03 22:47:47 +01:00
clayjohn
906b5e7f3f Fix crash on trimesh_create by making surface->data available in non-tool builds 2020-01-03 13:39:40 -08:00
Michael Alexsander
7e6bfe6a8b Document TabContainer's "use_hidden_tabs_for_min_size" 2020-01-03 16:48:27 -03:00
Fabio Alessandrelli
411f08c506 Fix ENet max clients highest value.
Was 4096, while actually it's 4095. Fixed now in both docs and
`create_server` check.
2020-01-03 20:18:33 +01:00
clayjohn
cd21200944 Add support for Lum-alpha textures to ETC fallback 2020-01-03 11:10:44 -08:00
Rémi Verschelde
399e53e8c3
Merge pull request #34784 from neikeq/fix-hintpath-godottools
Mono/C#: Fix wrong HintPath for package in GodotTools
2020-01-03 16:34:08 +01:00
Rémi Verschelde
6f279ed6eb
Merge pull request #34781 from fossegutten/button-flash
Fixes button flashing when releasing mousebutton outside
2020-01-03 16:23:57 +01:00