Commit graph

348 commits

Author SHA1 Message Date
Paul Batty 01471e4c09 Function syntax highlighting
(cherry picked from commit 50aa78210c)
2016-04-02 22:19:54 +02:00
Paulb23 937a96b26b Option to toggle line numbers
(cherry picked from commit 474911c533)
2016-04-02 22:15:38 +02:00
Paulb23 523625a3d1 Syntax highlighting for numbers
(cherry picked from commit c844c2d604)
2016-04-02 22:14:27 +02:00
Paulb23 64a8fe6ad7 Option to toggle tab drawing
(cherry picked from commit 0fc7be89d3)
2016-04-02 22:12:29 +02:00
Paulb23 8a78112e5b Highlight all occurrences of selected word
(cherry picked from commit b0488cacf2)
2016-04-02 22:10:41 +02:00
Franklin Sobrinho 41326781d2 Fix editors panels, of the bottom panel, not resizing in some cases
(cherry picked from commit 4a0f835ece)
2016-04-02 22:10:31 +02:00
Franklin Sobrinho 812de22194 Fix file dialog, of Particles2D plugin, showing "Error" icons
(cherry picked from commit 8d2a957e36)
2016-04-02 22:09:33 +02:00
Paulb23 8fd4c78caf Added configuable tab size
(cherry picked from commit 9234bd3ff9)
2016-04-02 22:08:41 +02:00
Rémi Verschelde 763b29ed18 Remove redundant buttons
Now the Load button is alone on its line,
we probably need to find it a better place.

(cherry picked from commit d36333b648)
2016-04-02 22:06:37 +02:00
Rémi Verschelde 1d096471dc Add stop and delete buttons to sample library
Based on the work by @rdcklinux in #3339.
The play button becomes a stop button while playing.
A delete button is added in the last column.

(cherry picked from commit 533b9b7342)
2016-04-02 22:06:30 +02:00
Hubert Jarosz 424a104666 remove trailing whitespace
(cherry picked from commit 4a4f247914)
2016-04-02 22:03:48 +02:00
Paulb23 da356eca0f Enabled scrolling past end of file
(cherry picked from commit f19eea2f2d)
2016-04-02 21:57:10 +02:00
Franklin Sobrinho a1a1c0b9f6 Added search box in Class List dialog (Script Editor)
(cherry picked from commit cc6a6ef08c)
2016-03-06 09:48:06 +01:00
Martin Chuckeles 848c7378fd Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset

(cherry picked from commit 47206b409d)
2016-03-05 12:58:01 +01:00
volzhs 87243508e9 keep previous rotation when using rotate tool. fixes #3788. 2016-02-22 18:13:27 +09:00
Juan Linietsky 499308e482 -fixed a crash when closing scene with animationplayer open
-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky 70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde 7496fd4788 Merge pull request #3689 from nunodonato/numpademulation
* Added numpad emulation in the 3d viewport (fixes #3612)
2016-02-16 07:50:51 +01:00
Rémi Verschelde 080dfa14a0 Merge pull request #3641 from JoshuaGrams/master
AnimationPlayer frame SpinBox snaps to steps.
2016-02-16 07:41:59 +01:00
Nuno 67a839c791 * Added numpad emulation (fixes #3612) 2016-02-12 11:51:25 +00:00
Tegu 8714e3b2e2 Fixed a couple of tooltips on the editor 2016-02-10 22:56:24 +02:00
Josh Grams 5317ca4c62 AnimationPlayer frame SpinBox snaps to steps. 2016-02-09 15:02:57 -05:00
Juan Linietsky f51c26c025 Insert new key helper is back to 2D editor, missed it? 2016-02-09 16:09:58 -03:00
Juan Linietsky 92a3b9fb9f -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
Juan Linietsky f026838cbc -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
Juan Linietsky 857edbea1c -make animationplayer thinner, also toolbuttons too. fixes #3526 2016-02-02 18:22:37 -03:00
Rémi Verschelde 9a2dd3ebbb Merge pull request #3490 from TheHX/issue-3453
Fix input passing to script editor even if not visible
2016-01-27 18:10:25 +01:00
Franklin Sobrinho d6adb9b9c2 Fix input passing to script editor even if not visible 2016-01-27 13:56:05 -03:00
Franklin Sobrinho 9f5d537993 Fix animation toolbar 2016-01-27 11:10:51 -03:00
reduz 48d2b7f4be avoid crash when scaling tilemap too much, fixes #266 2016-01-24 17:22:17 -03:00
reduz e997c0d242 -avoid allowing selection of canvasitems inside a viewport, fixes #1383 2016-01-24 16:41:50 -03:00
Juan Linietsky 6c27df8df6 -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
Juan Linietsky 2cc640dbed Fix wrong condition test for saving, fixes #3287 2016-01-23 14:44:37 -03:00
kubecz3k e80d7d2a91 Wider initial size of the panel with scripts
I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. 
I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140.
2016-01-20 13:01:27 +01:00
hondres 4cca09921d thumbnail preview for AtlasTextures 2016-01-19 04:27:27 +01:00
Juan Linietsky d1bb868a19 -fixed bug related to mouse cursor changes, fixes #3366 2016-01-18 19:49:54 -03:00
Ovnuniarchos ded1acc33e New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
Juan Linietsky 74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Juan Linietsky 72fcb8a35b -Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
Rémi Verschelde 3c6dd5749d Merge pull request #3204 from neikeq/fix_3153
Consider texture offset when rotating tiles
2016-01-15 16:53:16 +01:00
Rémi Verschelde 1fc96e2dca Merge pull request #3329 from SaracenOne/color_ramp_fix
Color Ramp Editor Plugin Fix
2016-01-15 13:54:04 +01:00
Rémi Verschelde d4a2409334 Merge pull request #3338 from godotengine/kubecz3k-patch-1
Ability to hide  panel with scripts
2016-01-15 13:52:29 +01:00
Ignacio Etcheverry e187762c2d Spatial/Canvas Editor: Ignore unhandled input if there is a dialog 2016-01-15 11:37:45 +01:00
kubecz3k ca0a6c4d59 Ability to hide panel with scripts
Minimal horizontal size for  panel with scripts was = 70, changed it to 0.
It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen.
Video  that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be
2016-01-13 16:47:10 +01:00
Saracen 0b1f395e7d Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor. 2016-01-12 20:13:45 +00:00
Rémi Verschelde e212058841 Merge pull request #3308 from neikeq/keep_xform_settings
Remember Transform menu settings for the Spatial Editor
2016-01-11 14:53:35 +01:00
Ignacio Etcheverry aa9c2e68c6 Remove unnecessary fail conditions when loading SpatialEditor state 2016-01-11 14:43:37 +01:00
Ignacio Etcheverry f25897527e Remember Transform menu settings for the Spatial Editor 2016-01-11 14:00:25 +01:00
Rémi Verschelde 7055d38c30 Merge pull request #3309 from MarianoGnu/bug_fixing3
Make SpriteRegionEditor remember state when switching scenes (fixes #3245)
2016-01-11 11:28:03 +01:00
MarianoGNU fd14c73e67 Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) 2016-01-10 19:02:32 -03:00