Rémi Verschelde
b2ff90fecf
Merge pull request #33513 from nekomatata/multi-selection-focus
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Keep focus on the top-most node for multi-selection in scene tree
2019-11-10 10:06:16 +01:00
Rémi Verschelde
3353d797d6
Merge pull request #33512 from nekomatata/multi-selection-switch-scene
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Multi-selection restored properly after switching scenes
2019-11-10 10:03:26 +01:00
PouleyKetchoupp
824bc3fed8
Keep focus on the top-most node for multi-selection in scene tree
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Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting.
Fixes #33332
2019-11-10 09:37:51 +01:00
PouleyKetchoupp
b777d9b34a
Multi-selection restored properly after switching scenes
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Fixes #33511
2019-11-10 09:32:07 +01:00
Rémi Verschelde
94f00eb6c5
Merge pull request #33498 from nekomatata/error-save-scene-preview
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Fixed errors when saving scene with a shrunk viewport
2019-11-10 00:06:06 +01:00
Rémi Verschelde
f2cd52ddd7
Merge pull request #33500 from nekomatata/button-icon-override-crash-2
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Fixed crash when using icon override in button
2019-11-10 00:05:01 +01:00
PouleyKetchoupp
0fc0f0fc98
Fixed crash when using icon override in button
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Missing change for PR #33495
2019-11-09 23:06:46 +01:00
PouleyKetchoupp
133014c3fb
Fixed errors when saving scene with a shrunk viewport
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Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0.
Fixes #33497
2019-11-09 21:16:19 +01:00
Rémi Verschelde
3aeb43f14c
Merge pull request #33495 from nekomatata/button-icon-override-crash
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Fixed crash when using icon override in button
2019-11-09 20:41:34 +01:00
PouleyKetchoupp
0c79bbeea3
Fixed crash when using icon override in button
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Fixes #33457
2019-11-09 20:14:52 +01:00
Rémi Verschelde
78f7cca69e
Merge pull request #33491 from nekomatata/camera-preview-new-scene
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Fixed Camera preview when creating new scenes
2019-11-09 19:49:24 +01:00
Rémi Verschelde
7afa1a64ec
Merge pull request #33478 from nekomatata/particles-restart-glitch
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Fixed Particles restart after visibility has been set to off and on again
2019-11-09 18:53:34 +01:00
Rémi Verschelde
52de63afc8
Merge pull request #33492 from Paulb23/issue_32229_fix_single_line_wrap
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Fixed not being able to scroll ending wrapped line
2019-11-09 18:52:45 +01:00
Rémi Verschelde
9369fd98a0
Merge pull request #33486 from piratesephiroth/uwp
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[UWP] [Export] added additional checks for blank values
2019-11-09 18:43:53 +01:00
Rémi Verschelde
0bfd06a911
Merge pull request #33465 from rxlecky/list-theme-resources-fix
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Fix functions listing all theme resources
2019-11-09 18:23:49 +01:00
Paulb23
25cba699f0
Fixed not being able to scroll ending wrapped line
2019-11-09 16:45:44 +00:00
PouleyKetchoupp
311ab52b6c
Fixed Camera preview when creating new scenes
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Fixes #33490
2019-11-09 17:24:40 +01:00
piratesephiroth
a0fd450415
[UWP] [Export] added additional checks for blank values
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`Short Name` and `Publisher Display Name` are mandatory.
You can't even sign the app package without them in the manifest.
2019-11-09 10:37:10 -03:00
rxlecky
80b9c8e950
Fix functions listing all theme resources
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Fix functions get_<resource>_list in Theme currently returning vector
of double-the-necessary size with the first half completely empty.
2019-11-09 11:56:55 +00:00
PouleyKetchoupp
530665197f
Fixed Particles restart after visibility has been set to off and on again
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Make sure particles are processed during the same frame when visibility is set to on, in case they are still active from before and need to be restarted.
Fixed #33476
2019-11-09 09:51:17 +01:00
Rémi Verschelde
0ab0d11c17
Merge pull request #33464 from KoBeWi/backdroid
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Clarify how to handle go back button on mobile
2019-11-09 07:44:48 +01:00
Rémi Verschelde
7a333eb15a
Merge pull request #33462 from KoBeWi/bulletproofreading
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Fix some small text mistakes
2019-11-09 07:43:07 +01:00
Rémi Verschelde
60d4909048
Merge pull request #33431 from Kaonnull/bugParticles2D_2
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Fixed the particles2D prematurely animation ending
2019-11-09 07:40:07 +01:00
Tomasz Chabora
5d618b0570
Clarify how to handle go back button on mobile
2019-11-09 00:15:50 +01:00
Tomasz Chabora
2bde99f790
Fix some small text mistakes
2019-11-08 23:31:29 +01:00
Simon Hardt
7e4ae4c503
Fixed prematurely ending animation of particles.
2019-11-08 21:28:19 +01:00
Rémi Verschelde
28294b1f19
Merge pull request #33444 from BastiaanOlij/external_msaa
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Make MSAA in GLES2 work with external textures for VR
2019-11-08 19:54:06 +01:00
Rémi Verschelde
9d4e596c69
doc: Sync classref with current source
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Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Rémi Verschelde
0e54b2d43c
Merge pull request #33445 from kawa-yoiko/astar-soft-error
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Emit an error rather than crash in A*
2019-11-08 14:18:26 +01:00
Rémi Verschelde
6049c32cd4
Merge pull request #33446 from bruvzg/mingw_ucrt_fix
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Fix MinGW/clang/LLD/UCRT build.
2019-11-08 14:18:06 +01:00
bruvzg
5d6ff7f2a2
Fix MinGW/clang/LLD/UCRT build.
2019-11-08 15:04:35 +02:00
Shiqing
aac7ddf89f
Emit an error rather than crash in A*
2019-11-08 20:32:50 +08:00
Bastiaan Olij
add5eaca43
Make MSAA work with external texture
2019-11-08 23:27:48 +11:00
Bastiaan Olij
f7cba26a52
Revert "fix #33188 MSAA depth buffer not used for external texture"
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This reverts commit 418b035dda
.
2019-11-08 22:47:36 +11:00
Rémi Verschelde
a22d0b5109
Merge pull request #33443 from dalexeev/master
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Fixed initial title in audio buses editor
2019-11-08 12:28:19 +01:00
Rémi Verschelde
67961368aa
Merge pull request #33441 from groud/clarify_shape_centered
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Clarify shape_centered property
2019-11-08 12:28:08 +01:00
Rémi Verschelde
be15a016f4
Merge pull request #33440 from akien-mga/revert-32927
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Revert "Fixed TouchScreenButton::shape_centered having no effect"
2019-11-08 12:27:48 +01:00
Danil Alexeev
c9d7301418
Fixed initial title in audio buses editor
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Previously, 'default_bus_layout.tres' was always displayed at startup,
even if 'audio/default_bus_layout' was changed in Project Settings.
2019-11-08 13:17:39 +03:00
Gilles Roudière
12c2363290
Clarify shape_centered property
2019-11-08 11:11:45 +01:00
Rémi Verschelde
3c0c8f26f9
Revert "Fixed TouchScreenButton::shape_centered having no effect"
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This reverts commit 127c2d75ad
.
This was a misunderstanding as #32725 is not a bug but expected
behavior.
Reverts #32927 .
Supersedes and closes #33436 .
2019-11-08 10:54:36 +01:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
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Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
31f327a4a9
Merge pull request #33052 from KoBeWi/naughty_sliders
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Fix analog input in sliders
2019-11-08 09:55:11 +01:00
Rémi Verschelde
a3ac7a94f0
Merge pull request #33291 from NeoSpark314/fix_#33188
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fix #33188 MSAA depth buffer not used for external texture
2019-11-08 09:53:22 +01:00
Rémi Verschelde
665ee70edb
Merge pull request #33376 from jamie-pate/master
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Fix #24137 Different number of leading zeros on MINGW printf("%lg")
2019-11-08 09:42:17 +01:00
Rémi Verschelde
6952fc4727
Merge pull request #33430 from madmiraal/fix-eq-maybe-uninitialized
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Fix r1 (and r2) may be used uninitialized warning in eq.cpp.
2019-11-08 09:19:16 +01:00
Rémi Verschelde
381a5f2138
Merge pull request #33437 from mashumafi/exclude-addons
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Additional setting to prevent warnings in addons
2019-11-08 09:18:38 +01:00
Marcel Admiraal
fea58321e6
Fix 'r1' (and r2) may be used uninitialized warning in eq.cpp.
2019-11-08 08:37:06 +01:00
Rémi Verschelde
1f76229378
doc: Sync classref with current source
2019-11-08 08:33:48 +01:00
mashumafi
d7137a6b72
Add setting to exclude addons from script warnings
2019-11-07 23:01:22 -05:00
Jamie Pate
bdb7adecfb
Fix #24137 Different number of leading zeros on MINGW printf("%lg")
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Use _set_output_format() on MINGW platform to force _snprintf_s() to
conform to the C99 standard and match the other platforms.
Fixes #24137
2019-11-07 16:23:35 -08:00