Commit graph

1677 commits

Author SHA1 Message Date
Leon Krause
802b6d3669 Reinstate WebGL 1.0 driver in HTML5 platform 2018-03-07 20:38:14 +01:00
bruvzg
ad67911f1a
Explicitly set OpenGL profile to core (X11, Windows).
Enable GLES2 on Windows.
2018-03-06 15:53:30 +02:00
Marcelo Fernandez
d780d774aa Clean and expose get_audio/video_driver_* funcs on OS class 2018-03-04 14:18:05 -03:00
Rémi Verschelde
e619727e99 SCons: Fix linking system pcre2 on server platform
Fixes #17245.
2018-03-04 13:46:54 +01:00
Marcelo Fernandez
a42dfd7882 Modify OSX can_export logic to match the logic from EditorExportPlatformPC::can_export 2018-03-03 10:23:00 -03:00
bruvzg
506e17ee70
Hack to force macOS window activation for non-bundled app. 2018-03-03 13:28:59 +02:00
Rémi Verschelde
8d01b706ff
Merge pull request #17158 from bruvzg/gles2_driver_select
[GLES2] Renderer selection improvement
2018-03-02 18:43:18 +01:00
bruvzg
a5a4f3714b
GLES2 renderer support on macOS. 2018-03-02 13:15:12 +02:00
bruvzg
f0d24de960
Fix --help output, allow renderer override from command line (--video-driver). 2018-03-02 10:05:14 +02:00
Rémi Verschelde
4bb98348a8
Merge pull request #17133 from bruvzg/macos_fix_webm_optim
[Build] Fix WebM (libvpx) SIMD optimizations on macOS.
2018-03-01 16:36:24 +01:00
karroffel
eac4c984df add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.

Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
Rémi Verschelde
7f3024d343
Merge pull request #17058 from marcelofg55/minmax_windows
Fixed Windows ignoring minimized/maximized status set by user
2018-03-01 13:31:02 +01:00
Rémi Verschelde
3e03ed90a8
Merge pull request #17137 from endragor/fix-audio-init-crash
Fix intermittent audio driver crash during startup on Android
2018-03-01 12:50:31 +01:00
Ruslan Mustakov
c10749d51f Fix intermittent audio driver crash during startup on Android
set_pause can be called before the driver is initialized, and there
already is a check for that. The problem is that the 'active' field
was not initialied in the constructor, which lead to it having an
undefined value.
2018-03-01 17:40:44 +07:00
bruvzg
eec0f83cf3
Fix WebM SIMD optimizations on macOS. 2018-03-01 09:21:58 +02:00
Fabio Alessandrelli
8f9914bd94 Fix server build on FreeBSD 2018-03-01 02:16:52 +01:00
Hein-Pieter van Braam
d702d7b335 Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
Rémi Verschelde
7d09e6540a Android: Mark GLES3 as required in the manifest
Fixes #17076.
2018-02-27 13:33:24 +01:00
Marcelo Fernandez
f8da9550f4 Fixed Windows ignoring minimized/maximized status set by user 2018-02-26 17:38:00 -03:00
bruvzg
e3c2778d7e
Add missing return statements (iOS and server). 2018-02-25 01:11:03 +02:00
Rémi Verschelde
6e3ba43457
Merge pull request #16901 from jandrewlong/ios-restore-purchases
add restore purchases for ios
2018-02-24 01:24:37 +01:00
Rémi Verschelde
23ebae01dc Refactor version macros and fix related bugs
The previous logic with VERSION_MKSTRING was a bit unwieldy, so there were
several places hardcoding their own variant of the version string, potentially
with bugs (e.g. forgetting the patch number when defined).

The new logic defines:

- VERSION_BRANCH, the main 'major.minor' version (e.g. 3.1)
- VERSION_NUMBER, which can be 'major.minor' or 'major.minor.patch',
  depending on whether the latter is defined (e.g. 3.1.4)
- VERSION_FULL_CONFIG, which contains the version status (e.g. stable)
  and the module-specific suffix (e.g. mono)
- VERSION_FULL_BUILD, same as above but with build/reference name
  (e.g. official, custom_build, mageia, etc.)
  Note: Slight change here, as the previous format had the build name
  *before* the module-specific suffix; now it's after
- VERSION_FULL_NAME, same as before, so VERSION_FULL_BUILD prefixed
  with "Godot v" for readability

Bugs fixed thanks to that:

- Export templates version matching now properly takes VERSION_PATCH
  into account by relying on VERSION_FULL_CONFIG.
- ClassDB hash no longer takes the build name into account, but limits
  itself to VERSION_FULL_CONFIG (build name is cosmetic, not relevant
  for the API hash).
- Docs XML no longer hardcode the VERSION_STATUS, this was annoying.
- Small cleanup in Windows .rc file thanks to new macros.
2018-02-23 20:15:29 +01:00
J Andrew Long
da652c1539 add restore purchases for iOS 2018-02-22 14:28:37 -05:00
Rémi Verschelde
be7bfdfac3 server: Add support for statically linking libgcc and libstdc++ 2018-02-22 19:06:11 +01:00
luz.paz
612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Fabio Alessandrelli
d29488ee9b Link bcrypt lib in window and UWP 2018-02-20 17:42:16 +01:00
Rémi Verschelde
3e6f2b7d98 Fix previous commit, "bits" still needed for buildsystem 2018-02-19 23:36:34 +01:00
Rémi Verschelde
42c5af5e48 OSX: Remove unnecessary bits assignment 2018-02-19 23:34:11 +01:00
Rémi Verschelde
2b7037b148
Merge pull request #16675 from Iskustvo/improved_error_detectioin_in_move-to-trash_for_Linux
[X11] Improving error detection in move_to_trash
2018-02-19 20:50:58 +01:00
Rémi Verschelde
3925e6a543
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Hein-Pieter van Braam
6d99975707
Merge pull request #16763 from RandomShaper/improve-fullscreen
Remove window decorations for fullscreen on X11
2018-02-19 20:21:43 +01:00
Rémi Verschelde
f04958cd5d OSX: Remove support for 32-bit and fat binaries
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014.
Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X,
and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19 12:53:28 +01:00
Iskustvo
268d7c7c5b [X11] Improving error detection in move_to_trash 2018-02-18 17:02:19 +01:00
Hugo Locurcio
d698814367
Remove some debugging prints on Android 2018-02-18 00:09:56 +01:00
Rémi Verschelde
df522cf4e1
Merge pull request #16781 from eska014/html5-httpc
HTML5 HTTPClient fixes
2018-02-17 19:00:55 +01:00
Leon Krause
98039909f2 Flush HTTPClient response data only on request/close in HTML5 platform 2018-02-17 18:13:05 +01:00
Leon Krause
ca9fa9cca8 Warn when polling HTTPClient synchronously in HTML5 platform 2018-02-17 18:12:50 +01:00
Leon Krause
2cd7bc04ea Disable insecure HTTP methods CONNECT and TRACE in HTML5 platform 2018-02-17 16:56:40 +01:00
Pedro J. Estébanez
935a99e758 Remove window decorations for fullscreen on X11 2018-02-16 22:09:17 +01:00
Rémi Verschelde
b526088ae2 X11: Link libgcc statically with use_static_cpp option
We were already linking libstdc++ statically for official binaries,
protecting us against most portability issues. But apparently since
we started using GCC 7 for official builds, we also need to link
libgcc statically for at least 32-bit builds to be portable.

Fixes #16409.
2018-02-16 18:48:11 +01:00
Leon Krause
8a21f27f54 Fix HTML5 HTTPClient response header retrieval 2018-02-16 05:38:36 +01:00
Leon Krause
9ea4452d21 Fix HTML5 HTTPClient failure detection 2018-02-16 05:11:25 +01:00
K. S. Ernest (iFire) Lee
4e1923a931 Add dummy audio driver, fix dummy rasterizer 2018-02-15 07:34:11 -08:00
Fabio Alessandrelli
2de10aa467 Fixes to OS_Server and DummyRasterizer to match new signatures 2018-02-15 07:34:11 -08:00
Fabio Alessandrelli
6784d743f7 server platform now compiles and run on linux.
Seems to also be able to do exports of some demos I tried.
2018-02-15 07:34:11 -08:00
Rémi Verschelde
4fa8987494 Windows: Fix case of imm32 for case-sensitive MinGW build
Fixes #16713.
2018-02-15 09:06:02 +01:00
BTaskaya
78dba05fc0 PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
Rémi Verschelde
e0f43e0678
Merge pull request #15564 from RandomShaper/adpod-topmost
Add new window setting: always on top
2018-02-14 16:43:40 +01:00
Rémi Verschelde
7d7f8d9e54
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
Implement more methods for OS on Desktop platforms
2018-02-14 16:11:53 +01:00
Rémi Verschelde
717e388e19
Merge pull request #14804 from ColinKinloch/master
Fixed android arm64v8
2018-02-14 11:55:28 +01:00