godot/platform
karroffel eac4c984df add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.

Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
..
android Fix intermittent audio driver crash during startup on Android 2018-03-01 17:40:44 +07:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone Add missing return statements (iOS and server). 2018-02-25 01:11:03 +02:00
javascript Merge pull request #16781 from eska014/html5-httpc 2018-02-17 19:00:55 +01:00
osx add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
server Fix server build on FreeBSD 2018-03-01 02:16:52 +01:00
uwp Fix typos with codespell 2018-02-21 19:46:06 +01:00
windows add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
x11 add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00