Commit graph

1075 commits

Author SHA1 Message Date
Juan Linietsky b075525e84 resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759
(cherry picked from commit f0abda999e)
2016-06-25 01:22:41 +02:00
Juan Linietsky d411cbe1d9 rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
(cherry picked from commit 83bf8036de)
2016-06-25 01:22:41 +02:00
Juan Linietsky cb37d1bb91 apply built-in scripts when running the game, closes #4987
(cherry picked from commit 482b21a5a4)
2016-06-25 01:22:41 +02:00
Nuno Donato 25244e9843 * fix messages when modifying on switching the active axis
(cherry picked from commit a713188388)
2016-06-25 00:37:19 +02:00
Juan Linietsky 64ac2272ce If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110

(cherry picked from commit f4ff30dff0)
2016-06-25 00:30:06 +02:00
volzhs 2998b7c486 add line spacing option to script and shader editor (#5105)
(cherry picked from commit 990956c4e0)
2016-06-25 00:29:25 +02:00
Paulb23 13d3d217b1 Fixed editor help focus issues and input propagation
(cherry picked from commit eb14373d69)
2016-06-25 00:27:49 +02:00
Pawel Kowal 08c9e566bf Improved Blender/Collada shadeless->unshaded import
(cherry picked from commit 101e0c9ec6)
2016-06-25 00:23:48 +02:00
Paulb23 afbc9d550f Improved breakpoint marker position, and scales with font size
(cherry picked from commit d66b034bd1)
2016-06-25 00:22:36 +02:00
Warlaan c6ef223498 The create dialog starts collapsed now.
The original behavior can be reactivated in the editor settings.

(cherry picked from commit 987192775a)
2016-06-05 00:01:29 +02:00
volzhs f22e13d24e deselect in help when click somewhere
(cherry picked from commit bf22e69822)
2016-06-05 00:00:17 +02:00
Warlaan fc15a842af Added classes' short descriptions as tooltips in the create dialog.
(cherry picked from commit fe3a68c4c2)
2016-06-04 22:20:33 +02:00
Rémi Verschelde 8b8a1a0cbb Icon: Remove more grey capsules behind official logo
(cherry picked from commit e6e878e139)
2016-06-04 22:20:02 +02:00
Rémi Verschelde 1787ec12be Editor: Fix base dir when going back to project manager
This caused the PM to load with the parameters of the previously loaded project.
Was a regression from ea751724a2. Closes #4045.

(cherry picked from commit 6fefcfd46a)
2016-06-04 22:20:02 +02:00
MarianoGNU c67b1888b5 Remove focus from Sprite Region Editor dialog. Fixes #4751
(cherry picked from commit e7b7dfefd3)
2016-06-04 22:20:02 +02:00
Paulb23 7029c96221 Added, goto next and previous breakpoint and remove all, issue 1690
(cherry picked from commit daf0ed646f)
2016-06-04 22:20:02 +02:00
Paulb23 99c948ba56 Added breakpoint markers, issue 4750
(cherry picked from commit 72fda444d1)
2016-06-04 22:20:02 +02:00
Ignacio Etcheverry 211a6d01bc Debugger: show error message if description is not available
(cherry picked from commit ea9cde8842)
2016-06-04 22:20:02 +02:00
volzhs 4478f8cfbb use node name as filename when save scene
fix #4723

(cherry picked from commit 9e1ee568a6)
2016-06-04 22:20:02 +02:00
Hugo Locurcio 5ad050be2b Change the default comment color to #676767 (#4763)
A neutral gray color, more readable than the old brown one.
(cherry picked from commit e75701e0b5)
2016-06-04 22:20:02 +02:00
Paulb23 e95eb4b1dc Multiline duplication, issue #4661
(cherry picked from commit 2eb4e7c103)
2016-06-04 22:20:02 +02:00
Wilhem Barbier 16d38b199a Check the save path before importing a 3D Mesh
(cherry picked from commit f38473f65b)
2016-06-04 22:20:02 +02:00
Paulb23 86c0438f9d Member variable syntax highlighting
(cherry picked from commit fc9f9adcb2)
2016-06-04 22:20:02 +02:00
Bojidar Marinov d7e4fb4365 Save member information in docdata
Closes #4609

(cherry picked from commit 4cbf74da71)
2016-06-04 22:20:02 +02:00
volzhs a3979cc928 Add SpinBox to Lossy Quality on Image Groups
fixes #3653

(cherry picked from commit 82600944bd)
2016-06-04 22:20:02 +02:00
Rémi Verschelde 0a64059937 Merge pull request #5021 from zaps166/2.0-last_sample_playing-fix
SampleLibraryEditor: Initialize "is_playing" variable
2016-06-03 20:02:46 +02:00
Błażej Szczygieł 9acb666320 SampleLibraryEditor: Initialize "is_playing" variable
Fixes crash caused by jumping to wrong place due to uninitialized
variable.

Closes #4703
2016-06-03 19:54:25 +02:00
Rémi Verschelde 5d2a23d99c Revert "Revert "-make sure single select after multi select works better""
This reverts commit 9ed2084b42.
Will then add the proper fix.
2016-05-18 08:21:16 +02:00
Rémi Verschelde 9ed2084b42 Revert "-make sure single select after multi select works better"
This reverts commit f909634832.
It caused various regressions (#4556 and #4607).
2016-05-13 08:06:31 +02:00
Paulb23 bd51dea8f6 Added caret blink in text editor
(cherry picked from commit e03e7deb1b)
2016-05-12 09:04:03 +02:00
Paulb23 5d98718c28 Fixed animation player auto-queue duplication and undo/redo
(cherry picked from commit 488495852b)
2016-05-12 08:58:39 +02:00
Juan Linietsky 23c659fc47 -make sure single select after multi select works better
-fixed some warnings for OSX

(cherry picked from commit f909634832)
2016-05-06 11:14:11 +02:00
George Marques 4832731477 Fix memory leak
As pointed out by @sanikoyes in #4541.

(cherry picked from commit 5930408746)
2016-05-06 11:13:41 +02:00
Ignacio Etcheverry 975b4d2927 Add missing Vector2Array case to Variant::operator String()
- Correcly display Vector2Array default arguments in the documentation

(cherry picked from commit 2060e6616c)
2016-05-06 11:13:25 +02:00
Daniel J. Ramirez 4a4999451b Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
(cherry picked from commit 723c0d730c)
2016-05-06 11:12:38 +02:00
George Marques 4f57e532b8 Fix windows 64-bits build.
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.

Fix #4113

(cherry picked from commit 9424c6c58f)
2016-05-06 11:12:31 +02:00
Daniel J. Ramirez 7e077258c5 Fixed documentation generator for polymorphic functions
(cherry picked from commit 57d0b78426)
2016-05-06 11:10:48 +02:00
Ignacio Etcheverry 97e30f4cd7 Fix checking unsaved changes only in current scene
(cherry picked from commit 107e62be70)
2016-05-06 11:07:46 +02:00
Rémi Verschelde 40681d90e5 Debugger: Fix breaked signal binding (#4508)
Closes #4270.
(cherry picked from commit 8ceab5ddaf)
2016-05-06 11:07:17 +02:00
Rémi Verschelde d49fff6246 FileDialog: reset mkdir label after use (#4500)
Closes #1686.
(cherry picked from commit ab7886ffc4)
2016-05-01 12:28:27 +02:00
Rémi Verschelde a86cfc258e AnimationPlayer: Prevent resetting timeline when pinned (#4497)
Fixes #1019
(cherry picked from commit 0b4f277184)
2016-05-01 12:28:07 +02:00
Rémi Verschelde 0b49d78a3f Project manager: unescape project names (#4494)
Fixes #3609
(cherry picked from commit 78adbf4790)
2016-05-01 12:27:54 +02:00
volzhs 40b546fb83 Allow any directory for custom character set and gradient image file when import font
fix #4486

(cherry picked from commit b172cb524d)
2016-05-01 12:27:43 +02:00
Bojidar Marinov 70644301dd Allow dragging on only one (global) axis when holding down shift
Closes #1723

(cherry picked from commit d82ff4ed09)
2016-04-29 18:02:27 +02:00
Paulb23 4228505cf0 Shader editor now uses text editor settings
(cherry picked from commit 64751e0a75)
2016-04-29 18:02:19 +02:00
Paulb23 c77a5f910e Fixed shader editor syntax coloring
(cherry picked from commit bda5ea0871)
2016-04-29 07:43:30 +02:00
eska 91461b588d Move export GUI debug toggle to export settings window
(cherry picked from commit ab4caa7953)
2016-04-29 07:43:23 +02:00
Hinsbart 3a3f56689e More precise InputMap Axis descriptions in project settings.
Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.

(cherry picked from commit 418049b741)
2016-04-29 07:43:16 +02:00
Rémi Verschelde 9023a84a93 Remove last NACL references
(cherry picked from commit d3811b490d)
2016-04-27 20:19:12 +02:00
Paulb23 73296a9a6d Trim trailing white space on save, issue 4383
(cherry picked from commit f3e6569e00)
2016-04-27 20:17:25 +02:00