Commit graph

1886 commits

Author SHA1 Message Date
Michael Alexsander Silva Dias ab6daed467 Add icon for the ruler tool 2019-09-02 11:45:03 -03:00
Hugo Locurcio 55b9c6804c
Implement precise snapping in the animation editor
Holding Shift while snapping is enabled will now make snapping
4 times as precise.
2019-09-02 15:55:44 +02:00
Hugo Locurcio f07fc5b434
Implement snapping in the Curve editor
Holding Ctrl will snap the selected point/tangent by increments
of 10% of the curve's width/height. Holding Shift as well will snap
by increments of 2.5% instead.
2019-09-02 14:00:22 +02:00
Rémi Verschelde 220ff5baf2
Merge pull request #31829 from KoBeWi/one_tool_to_ruler_2d
Add 2D ruler tool
2019-09-02 10:34:09 +02:00
Tomasz Chabora 05e5faa876 Add 2D ruler tool 2019-09-01 18:36:41 +02:00
Cykyrios ed00313a0b Reorganize & rename text editor settings categories
Add Navigation category for scroll and minimap settings.
Rename Line Numbers category to Appearance.
Rename Open Scripts category to Script List.
Rename "Draw Minimap" setting to "Show Minimap" (this is more consistent with other settings).

Reorder settings by category in code_editor.cpp to match settings list
2019-09-01 13:33:37 +02:00
Chaosus89 8fd8589547 Fix resizer icon visiblity on light theme in GraphNode 2019-09-01 09:12:26 +03:00
Rémi Verschelde 3fdf85cd9b
Merge pull request #31794 from Calinou/editor-increase-line-spacing
Increase line spacing in the editor help and asset library descriptions
2019-08-31 22:09:15 +02:00
Rémi Verschelde 7cf58a7f66
Merge pull request #31808 from qarmin/crash_audioogg
Fix crash when AudioStreamOGGVorbis is empty
2019-08-31 22:08:37 +02:00
Bhupendra Aole 1de3ec911f Default ColorPicker color mode setting
There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
2019-08-31 00:34:33 -04:00
qarmin 2cd2197362 Fix crash when AudioStreamOGGVorbis is empty 2019-08-30 20:01:14 +02:00
merumelu e2459479de Editor: remove TOOLS_ENABLED guards
For code  inside editor/ `#ifdef TOOLS_ENABLED`
is always true so those checks are redundant.
2019-08-30 19:02:46 +02:00
Hugo Locurcio d6984f7311
Increase line spacing in the editor help and asset library descriptions
This makes for more readable text.
2019-08-30 15:08:24 +02:00
Chaosus89 19d449ec4c Fix few icons in SpatialEditor which don't update when theme changed 2019-08-30 11:26:01 +03:00
Michael Alexsander Silva Dias edc3600560 Minor cleanup of the AssetLib's asset dialog 2019-08-29 02:37:44 -03:00
Michael Alexsander Silva Dias 6ce2701abe AssetLib minor fixes and enhancements 2019-08-28 01:36:09 -03:00
Rémi Verschelde d8de8d5e34
Merge pull request #31722 from Calinou/assetlib-improve-image-loading-speed
Improve image loading performance in the asset library
2019-08-27 20:19:17 +02:00
Hugo Locurcio 89c13c3ae9
Display a "broken file" icon for missing images in the asset library
This partially addresses #31683.
2019-08-27 19:45:25 +02:00
Hugo Locurcio 2ed7bf58ba
Improve image loading performance in the asset library
This closes #31614.
2019-08-27 19:41:49 +02:00
Rémi Verschelde 5883f912b3
Merge pull request #31676 from KoBeWi/this_shader_is_a_history
Clear undo history on shader load
2019-08-26 22:02:53 +02:00
Rémi Verschelde bf8322376c
Merge pull request #31674 from dankan1890/drag&drop_tileset
Added drag and drop to the tileset plugin.
2019-08-26 15:50:25 +02:00
Tomasz Chabora 766b27662a Clear undo history on shader load 2019-08-26 15:15:29 +02:00
Rémi Verschelde 816ddd7817
Merge pull request #31556 from Chaosus/gles2_inverse
Implemented inverse shader function to GLES2
2019-08-26 13:52:03 +02:00
Rémi Verschelde 1222df0ad0
Merge pull request #31585 from 2shady4u/removeguides
Added button/shortcut for removing all guides
2019-08-26 13:51:10 +02:00
Rémi Verschelde f6984e8058
Merge pull request #31615 from Calinou/assetlib-improve-loading
Improve loading UX in the asset library
2019-08-26 12:05:11 +02:00
dankan1890 1f560c4679 Added drag and drop to the tileset plugin. 2019-08-26 11:15:19 +02:00
Yuri Roubinski ac4e6f0041 Fix _get_description param name (visual shaders) 2019-08-25 13:06:16 +03:00
Yuri Roubinski 1d2e5f281e Fixes for visual shader member filter 2019-08-25 11:01:42 +03:00
Yuri Roubinski 494ea78610 Small performance fix for preview in visual shader 2019-08-25 09:22:09 +03:00
Yuri Roubinski 7f350a2c71 Enhanced preview for a visual shader to show errors 2019-08-25 08:42:21 +03:00
shaderbeast c6fb6a6a21 Added button/shortcut for removing all guides
Added undo/redo


Correctly added has_meta
2019-08-24 22:58:16 +02:00
Hugo Locurcio f524dc5da6
Improve loading UX in the asset library
The asset library will now fade when loading pages instead
of displaying a progress bar, which is a more common design pattern
when browsing an online resource's pages.

A "Loading..." text will be displayed before the first page loads.
2019-08-24 03:08:52 +02:00
Rémi Verschelde 2e5ba32b4b
Merge pull request #31545 from groud/add_smart_snapping_display
Displays smart snapping guides when snapped
2019-08-22 13:12:09 +02:00
Yuri Roubinski 4dcee2035a Implemented inverse shader function to GLES2 2019-08-22 08:22:49 +03:00
Gilles Roudière 692a78db19 Displays smart snapping guides when snapped 2019-08-21 22:15:51 +02:00
Tomasz Chabora 9520d9706a Edit TileMap only with TOOL_SELECT 2019-08-21 20:56:15 +02:00
Rémi Verschelde e6c4ef3455
Merge pull request #31486 from KoBeWi/typos_must_die
Fix various typos and style errors in text
2019-08-20 12:50:12 +02:00
Rémi Verschelde 5d8951764a
Merge pull request #31466 from Calinou/improve-2d-path-editors
Improve the appearance of 2D path editors
2019-08-20 12:45:47 +02:00
Tomasz Chabora 7e075029c8 Fix various typos and style errors in text 2019-08-19 20:43:42 +02:00
Hugo Locurcio 558e93f069
Improve the appearance of 2D path editors
- Add new handle icons for path/polygon editors
- Add smooth path point icons and curve tangent icons
- Use a gray color for tangent lines in the Path2D and Path editors
- Use antialiasing for Path2D lines
2019-08-18 22:27:01 +02:00
Michael Alexsander Silva Dias c19a66d72f Simplify structure of preview text in visual shader editor 2019-08-18 13:27:08 -03:00
Rémi Verschelde ef37f00525
Merge pull request #31453 from Chaosus/vs_code_preview
Added code preview to visual shader
2019-08-18 17:32:49 +02:00
Rémi Verschelde 9cd58b6916
Merge pull request #31449 from Chaosus/vs_global_expression
Added global expressions to visual shaders
2019-08-18 17:31:39 +02:00
Yuri Roubinski 808e44df6d Added code preview to visual shader 2019-08-18 17:28:19 +03:00
Rémi Verschelde 2920c8fbaa
Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltips
Use shortcut tooltips in the spatial editor
2019-08-18 16:07:05 +02:00
Yuri Roubinski e3b43771aa Added global expressions to visual shaders 2019-08-18 08:49:56 +03:00
Hugo Locurcio 78878fbc97
Improve "Snap Object to Floor" functionality
- Display an error message if no selected nodes could be snapped
- Only register an undo/redo action if at least one node
  could be snapped
- Increase the maximum snapping height to 20
- Increase the negative snapping limit to 0.2
2019-08-18 01:50:25 +02:00
Hugo Locurcio 35ad0475c3
Use shortcut tooltips in the spatial editor
This makes the tooltips display the correct shortcuts in case
they are changed, as is done automatically by `set_shortcut()`.

Button shortcuts are now used to apply shortcut actions,
which makes for cleaner code.
2019-08-17 23:39:28 +02:00
Braden Bodily 71d71d55b5 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Condensed some if and ERR statements. Added dots to end of error messages

Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Hugo Locurcio 108f9646f5
Add an outline to box selection rectangles for better visibility
This also refactors selection box color definitions
to avoid repetition.
2019-08-15 22:27:32 +02:00
Rémi Verschelde b24228e03b
Merge pull request #31391 from Calinou/improve-particles-emission-editor-errors
Improve error reporting in the Particles emission point creation dialog
2019-08-15 18:17:54 +02:00
Hugo Locurcio 63d45136dc
Improve error reporting in the Particles emission point creation dialog
- Display an error message if the selected node doesn't
  extend from Spatial
- Display the selected node name in error messages to provide
  additional context when relevant
- Clarify error messages
- Use the standard editor warning dialog
2019-08-15 16:01:39 +02:00
Davide Busterna 7434966f10 Automatically select the first image of the assets page 2019-08-15 13:43:00 +02:00
Rémi Verschelde 188a10df8b
Merge pull request #31263 from Chaosus/vs_plugin
Plugin support for visual shaders
2019-08-14 15:52:21 +02:00
Yuri Roubinski 33e9fce1bb Plugin support for visual shaders 2019-08-14 15:52:27 +03:00
Rémi Verschelde 6c607c3564
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments
Remove redundant author doc comments
2019-08-14 13:45:54 +02:00
Rémi Verschelde 6fedb2bf28
Merge pull request #31362 from Calinou/icons-use-lanczos-filtering
Use Lanczos filtering for variable-sized images such as project icons
2019-08-14 11:36:54 +02:00
Hugo Locurcio 8f2bcfd909
Use Lanczos filtering for variable-sized images such as project icons
This results in better-looking icons with less artifacts
induced by downscaling.
2019-08-13 22:08:23 +02:00
Michael Alexsander Silva Dias b7c2bcff76 Regression fixup to the theme editor 2019-08-13 15:43:07 -03:00
Rémi Verschelde f8574da2c2
Merge pull request #31338 from Calinou/reorganize-menus
Reorganize various menus for consistency and conciseness
2019-08-13 16:52:42 +02:00
Hugo Locurcio 9e1c23a353
Reorganize various menus for consistency and conciseness
- Clean up the recent scripts dialog to match the recent scenes dialog
- Add "..." at the end of shortcuts that cause a modal dialog to appear

This closes #31148.
2019-08-13 11:52:10 +02:00
Michael Alexsander Silva Dias 3d86ef74e7 Add "Find in Files..." to the text editor 2019-08-12 11:49:45 -03:00
Rémi Verschelde 37a16fee05 Export: Remove temp files from cache after export
So far we left most temporary files lying around, so this attempts to
fix that.

I added a helper method to DirAccess to factor out the boilerplate of
creating a DirAccess, checking if the file exists, remove it or print
an error on failure.
2019-08-12 13:31:59 +02:00
IAmActuallyCthulhu 82b9557803
Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
Rémi Verschelde b18747af4b
Merge pull request #31179 from KoBeWi/code_editor_magic
Add Evaluate Selection option to Script Editor
2019-08-12 11:19:26 +02:00
Rémi Verschelde 6c8434a98d
Merge pull request #31251 from YeldhamDev/text_editor_goto_full
Move "Go to Line..." from "Edit" to "Go To" in text editor
2019-08-12 10:00:47 +02:00
Rémi Verschelde a1dde73372
Merge pull request #31247 from YeldhamDev/theme_editor_fixup
Minor fixups to the theme editor
2019-08-12 09:59:29 +02:00
miwanczuk 7254284efd Adds support for undo/redo for in-editor color picker 2019-08-10 00:46:31 +02:00
Michael Alexsander Silva Dias 68ce87fbab Move "Go to Line..." from "Edit" to "Go To" in text editor 2019-08-09 17:23:42 -03:00
Michael Alexsander Silva Dias 1c872c75db Minor fixups to the theme editor 2019-08-09 16:26:43 -03:00
Rémi Verschelde 24a6b3f382
Merge pull request #31222 from YeldhamDev/editplugins_cosmetic_changes
Minor cosmetic changes in some editor plugins
2019-08-09 10:07:14 +02:00
Rémi Verschelde 6bb2717005
Merge pull request #31220 from YeldhamDev/goto_single_menu
Move "Go to Function/Line" to "Go To" menu
2019-08-09 09:38:10 +02:00
Rémi Verschelde 806c315a05
Merge pull request #31193 from creikey/cpuparticles-gizmo
Add particles icon to CPUParticles
2019-08-09 09:06:49 +02:00
Michael Alexsander Silva Dias eeb9268800 Minor cosmetic changes in some editor plugins 2019-08-08 23:22:33 -03:00
Michael Alexsander Silva Dias 31584dd511 Move "Go to Function/Line" to "Go To" menu 2019-08-08 22:36:51 -03:00
Cameron Reikes 345fcb96a2 Add particles icon to CPUParticles 2019-08-08 16:28:01 -07:00
Rémi Verschelde 460226cb71
Merge pull request #31042 from iwek7/fixColorPickerInEditor
Fixes color picker in code editor - it now only changes one color
2019-08-08 22:03:14 +02:00
Rémi Verschelde 19f41bd224
Merge pull request #31212 from YeldhamDev/script_editor_icon_update
Update icons in script editor when theme changes
2019-08-08 21:59:49 +02:00
Yuri Roubinski 6c8a55aa0d Fix incorrect search member in visual shaders 2019-08-08 22:19:42 +03:00
iwek7 e7b07e1e58 Fixes color picker in code editor - now it only changes one color 2019-08-08 19:12:13 +02:00
Michael Alexsander Silva Dias 7bb7b77a07 Update icons in script editor when theme changes 2019-08-08 13:39:53 -03:00
Rémi Verschelde 6362330350
Merge pull request #31178 from Chaosus/vs_copy_between_graphs
Allow copy/paste nodes between vertex/fragment/light modes in vshaders
2019-08-08 13:49:18 +02:00
Rémi Verschelde 67a9f2646b
Merge pull request #31196 from bojidar-bg/31115-asset-library-save-error
Handle all download errors in the asset library
2019-08-08 10:50:39 +02:00
Bojidar Marinov 2b08cc16f1
Handle all download errors in the asset library
Addresses part of #31115
2019-08-08 10:06:26 +03:00
Michael Alexsander Silva Dias 699afca7ef Fix error when going to a text file by clicking in a result from "Find in files" 2019-08-07 23:06:33 -03:00
Tomasz Chabora 282deb9a7a Add Evaluate Selection option to Script Editor 2019-08-08 00:28:33 +02:00
Yuri Roubinski 5e9052fae3 Allow copy/paste nodes between vertex/fragment/light modes in visual shaders 2019-08-07 16:46:47 +03:00
Rémi Verschelde a909efeb12
Merge pull request #31173 from sparkart/search_in_tscn
Fix Find in Files Not Working Properly
2019-08-07 11:56:18 +02:00
Emmanuel Barroga 0d8c7c30a0 Fix Find in Files Not Working Properly
When using the "Find in Files" option to search in non-script files (e.g. .tscn), the search does not work properly.
2019-08-06 23:57:14 -07:00
Rémi Verschelde 78e84c29e6
Merge pull request #31057 from Chaosus/vs_mix_improvements
Some improvements to Mix visual shader function
2019-08-07 08:22:08 +02:00
Hugo Locurcio 4a28657cf5
Tweak range steps in the animation editor
This makes the step of the "frame" SpinBox larger, so that clicking
on the SpinBox arrows will make the number increase in a visible manner.
Previously, the full number was being cut off due to the SpinBox
being narrow.

This also makes the "step" SpinBox allow for more precise input.
2019-08-06 12:25:53 +02:00
Yuri Roubinski d0dc195da8 Some improvements to Mix visual shader function 2019-08-06 08:06:49 +03:00
Hugo Locurcio 8b12498f8b
Improve snapping in the animation editor
Snapping can now be toggled temporarily by holding the Ctrl key.
Toggling timeline snapping is now done with the "Snap" checkbox rather
than by setting the animation's "Step" setting to 0.

The timeline cursor can no longer exit the animation's boundaries
if the animation's "Step" is set to 0.
2019-08-06 01:44:10 +02:00
Yuri Roubinski 43ee35431e Fix opening of sub-resource properties in visual shaders 2019-08-05 17:13:02 +03:00
Rémi Verschelde 7c3805019d
Merge pull request #31085 from sparkart/fix_redundant_navpolygons
Fix Redundant Navigation Polygons
2019-08-05 09:43:35 +02:00
Rémi Verschelde 7d5ad99cde
Merge pull request #31063 from rzllmr/fix-tilemap-order
Fix row-column-swap in TileMap palette
2019-08-05 08:12:14 +02:00
Rémi Verschelde d9bba94d60
Merge pull request #31053 from aaronfranke/vector2i-cleanup
Some minor Vector2i usage cleanup
2019-08-05 08:08:57 +02:00
Rémi Verschelde 00efb61fbd
Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-height
Fix 3D manipulator the gizmo growing too large on small viewports
2019-08-05 08:07:13 +02:00
Emmanuel Barroga 6c83550dfc Fix Redundant Navigation Polygons
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon.  So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04 16:09:57 -07:00
rzllmr 653039151a Fix row-column-swap in TileMap palette
Due to the TileSet coordinates using x for columns and y for rows, the
columns are assigned to the rows in the TileMap palette and distort the
order. Thus the default sorting algorithm prioritizing x is replaced
with a custom one prioritizing y.

Fixes #24751
2019-08-03 21:32:13 +02:00