Commit graph

5 commits

Author SHA1 Message Date
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Kostadin Damyanov ced44b45d3 Haiku: remove unneeded code 2015-08-12 22:14:40 +03:00
Kostadin Damyanov 1505d65ac9 Haiku: handle mouse movement and click events 2015-06-16 21:52:24 +03:00
Kostadin Damyanov 8df3e30abd Haiku: create a GL context and initialize the audio and physics servers 2015-06-11 22:57:41 +03:00