Commit graph

16495 commits

Author SHA1 Message Date
Rémi Verschelde
fd74dd15ad
Merge pull request #21820 from capnm/fix-GradientTexture-width-property
Set the lower bound for the GradientTexture width property to 1
2018-09-10 12:41:58 +02:00
Rémi Verschelde
e8e06b2c9a Set editor hint for the project manager
Fixes #21823.
2018-09-10 12:39:01 +02:00
Carl Scarlett
91aa940b42 added clarification about Input.get_accelerometer only working when project is exported 2018-09-10 17:20:17 +08:00
Rémi Verschelde
d9a96878f2
Merge pull request #21921 from AndreaCatania/bugfix2
Fix bullet crashes
2018-09-10 08:20:15 +02:00
Rémi Verschelde
0b5041a627
Merge pull request #21920 from Noshyaar/indent
Fix indentation in bullet SCsub
2018-09-10 08:16:12 +02:00
Andrea Catania
b252e66414 Fiex bullet crash 2018-09-10 07:55:11 +02:00
Poommetee Ketson
bb0e8d260c Fix indentation in bullet SCsub 2018-09-10 12:22:23 +07:00
Hein-Pieter van Braam
9a1deedb84 When resizing an X11 window wait for the WM to process our request
On X11 when we send an XResizeWindow request to the X server it is happy
to say it is done when the request has been handed over to the window
manager. The window manager itself may however take some time to
actually do the resize. Godot expects that a resize request is
immediate. To work around this issue we could implement the whole
_NET_WM_SYNC_REQUEST protocol. However this protocol does not fit very
well with the way we currently process X events and would when
implemented in the current framework still cause a 1 frame delay between
a resize request and the actual resize happening.

This fixes #21720
2018-09-10 00:12:23 +02:00
George Marques
af290f7b7d
Merge pull request #21866 from Paulb23/fix_scientific_notation_highlight_issue_21435
Fixed scientific notation not highlighting correctly, issue 21435
2018-09-09 18:21:33 -03:00
groud
1d83f36a26 Fixes 2D nodes lock not working 2018-09-09 22:17:54 +02:00
Hein-Pieter van Braam
4b92ca1cce Update X11 global mouse position at startup
When we start the engine we haven't yet gotten any X11 motion events so
we don't yet know where our mouse cursor is located. Instead we now
query the X server for this information when we start and update the
appropriate values.

In addition when we move the window we also update the mouse position
based off of X server knowledge as we will also not have received any
mouse motion events.

this fixes #8145 (for X11 only)
2018-09-09 22:17:27 +02:00
JFonS
fdb6987eb4 Clear cache after reimporting an ArrayMesh 2018-09-09 20:58:15 +02:00
JFonS
216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Rémi Verschelde
2f6f920884 Drop deprecated compatibility methods from AnimatedSprite
They were deprecated in 2.1, but never properly identified as such
and thus never removed.

Fixes #21765.
2018-09-09 15:25:49 +02:00
Rémi Verschelde
1093c0ff51
Merge pull request #21783 from xsellier/feature/clipboard-android
Add clipboard operation for android OS
2018-09-09 14:53:23 +02:00
Ryan Stein
13370e3e09 Merge debugger's error and stack trace lists into one tree interface. 2018-09-08 22:36:40 -04:00
Ryan Stein
1cdc04c9c4 Check for double-colon on open recent script. 2018-09-08 22:26:05 -04:00
DualMatrix
bb58bcfff6 Fixed animation_player errors displaying wrong property.
Fixed animation_player errors displaying wrong property. It appears the cache wasn't created property.

This fixes #17718
2018-09-09 00:32:57 +02:00
Juan Linietsky
ffe158ae85
Merge pull request #21861 from fire/visual_script_18024
Change the default variable Visual Script constructor to use EditorInspector and etc
2018-09-08 17:05:03 -03:00
willnationsdev
69c09ab2fd Fix ScriptCreateDialog passing script w/ no filename 2018-09-08 15:04:55 -05:00
DualMatrix
dd6074010c Fixed the remove_line function in richtextlabel. It was totally broken
Fixed the remove_line function in richtextlabel. It was totally broken

This fixes #21037
2018-09-08 20:34:37 +02:00
Ryan Stein
7fdb8f72c0 Make _sort_list_on_update true before opening new help or script files in the ScriptEditor. 2018-09-08 14:33:54 -04:00
Paulb23
e474b4a444 Fix backwards search in TextEdit selecting non-whole words, issue 15677 2018-09-08 14:54:41 +01:00
Paulb23
f051f5110e Fixed scientific notaion not highlighting correctly, issue 21435 2018-09-08 13:42:11 +01:00
Alexander Holland
5cb66b2776 Uncommenting a selection was not updating the selection.
Also adds uncomment lines(ctrl+u) where # is not in first place
2018-09-08 14:21:15 +02:00
Hugo Locurcio
8c8164129c
Tweak Android-related error messages in the Export dialog
OpenJDK 8 has been working well for exporting to Android
for a while now, so it can be recommended instead of OpenJDK 6.
2018-09-08 13:59:28 +02:00
K. S. Ernest (iFire) Lee
7ce9e67355 Change the default variable constructor to use EditorInspector and updated property hints that were changed. 2018-09-08 02:51:23 -07:00
Rémi Verschelde
df39a034dc
Merge pull request #21843 from AndreaCatania/bugfix1
Fixed crash during raycast and CCD radius calculation
2018-09-08 11:03:18 +02:00
Jared
dde0229fac Changed Windows key translate pair from KEY_COLON to KEY_COMMA. 2018-09-08 09:27:39 +03:00
Bastiaan Olij
0625f5b546 Fixed a theoretical condition where prealpha prevents lighting 2018-09-08 11:40:06 +10:00
DualMatrix
35248a03be Fixed error spam when inspecting remote tree
Fixed error spam when inspecting remote tree, fixes #20365
2018-09-08 00:48:39 +02:00
Hugo Locurcio
3f87f9b79c
Update Light properties in the inspector when dragging their gizmos 2018-09-07 22:59:55 +02:00
Hugo Locurcio
d789cbeb6b
Tweak the Light instantiation error message and fix a typo 2018-09-07 22:36:39 +02:00
Michael Alexsander Silva Dias
dff7366c86 Fix error when reimporting an Image resource 2018-09-07 16:43:11 -03:00
Andrea Catania
3eaaf712db Fixed crash during raycast and CCD radius calculation 2018-09-07 20:38:30 +02:00
Juan Linietsky
4b6846a59d Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
Juan Linietsky
fc50728d45
Merge pull request #21808 from AndreaCatania/optitri
Optimized bullet trimesh collision
2018-09-07 15:09:26 -03:00
Juan Linietsky
ec4b8e4a5a
Merge pull request #21836 from AndreaCatania/bulletUpdate
Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9
2018-09-07 15:09:02 -03:00
merumelu
334f042513 Bind Curve::get_point_count 2018-09-07 20:07:44 +02:00
Juan Linietsky
6ce9951d9e Many fixes to gradient editor, which was pretty broken. Closes #19308 2018-09-07 13:49:10 -03:00
Andrea Catania
6142448417 Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9 2018-09-07 16:11:04 +02:00
DualMatrix
c43ffc8917 Prevent overwriting open scenes when saving
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS
b82f037818 Fix selection of spatial nodes after selecting a non-spatial one.
Fixes #13849
2018-09-07 10:49:40 +02:00
Juan Linietsky
f1e5b7cf42 Print an error if you try to instantiate an editor class outside the editor, fixes #17624 2018-09-06 21:07:46 -03:00
Juan Linietsky
74359a1d1e Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
Martin Capitanio
3f01fd5180 Set the lower bound for the GradientTexture width property to 1
Fixes #21522
2018-09-07 01:29:58 +02:00
DualMatrix
3f672307d7 Made editor automatically open scenes of built in scripts.
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
Juan Linietsky
072bf41c03 Ability for Light2D to use a proxy texture, fixes #17067 2018-09-06 17:26:38 -03:00
Juan Linietsky
39e8aca1b7 Update FOV if edited in gizmo, fixes #16400 2018-09-06 16:22:34 -03:00
Andrea Catania
88967e4001 Fixing trimesh precision 2018-09-06 18:53:03 +02:00