Commit graph

13849 commits

Author SHA1 Message Date
Pedro J. Estébanez
de9d40a953 Implement universal translation of touch to mouse
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*)

The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers.

Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse.

*: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest.

On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction.

Plus: Improve/fix tracking of current mouse position.

** Summary of changes to settings: **

- `display/window/handheld/emulate_touchscreen` becomes `input/pointing_devices/emulate_touch_from_mouse`
- New setting: `input/pointing_devices/emulate_mouse_from_touch`
2018-04-30 19:03:38 +02:00
George Marques
3a5b25d5b4
Merge pull request #18149 from marcelofg55/pulse_channel_map
Fix PulseAudio problems with 8 channels devices
2018-04-12 12:39:25 -03:00
Marcelo Fernandez
34395c6a38 Fix PulseAudio problems with 8 channels devices 2018-04-12 12:01:23 -03:00
Rémi Verschelde
ab75fae564 Travis: Upgrade scons-local to 3.0.1 on OSX
Also change URL, prdownload alias seems broken right now on SF.
2018-04-12 14:07:48 +02:00
Rémi Verschelde
d121f4af8a
Merge pull request #18124 from marcelofg55/pulse_channels
Fix PulseAudio driver for audio devices that report unknown number of channels
2018-04-12 13:46:10 +02:00
Rémi Verschelde
38fe9ae694 Travis: Enforce Coverity Scan on STATIC_CHECKS Linux/gcc build job
Also ensure that we are not using cached build objects (need to build
from scratch), and update encrypted Coverity Scan token.
2018-04-12 13:45:26 +02:00
Rémi Verschelde
cf7c53ef01
Merge pull request #18145 from Faless/get_peer_ip_port
Implement get_peer_[address|port] in ENet/WSServer
2018-04-12 13:45:15 +02:00
Marcelo Fernandez
11fbfab7ec Fix PulseAudio driver for audio devices that report unknown number of channels 2018-04-12 08:36:56 -03:00
Fabio Alessandrelli
6b9ec810c6 Implement get_peer_[address|port] in ENet/WSServer
Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to
WebSocketServer.
2018-04-12 12:30:51 +02:00
Rémi Verschelde
23fc8ca223
Merge pull request #18140 from AndreaCatania/coverity1
Fixed wrong function call
2018-04-12 11:13:43 +02:00
Rémi Verschelde
6862cd7bf1 Travis: Remove unnecessary/obsolete before_install call
It comes from the Coverity documentation but it fails, and their example projects don't use it.
2018-04-12 11:09:55 +02:00
Andrea Catania
df2a626b49 Fixed wrong function call 2018-04-12 11:02:43 +02:00
Rémi Verschelde
5fcf938909 Travis: Add setup for Coverity Scan 2018-04-12 10:59:19 +02:00
Rémi Verschelde
cdf22e61ab
Merge pull request #18118 from akien-mga/nodes-internal-process
Use internal physics processing for Nodes' internal logic
2018-04-12 10:06:28 +02:00
Rémi Verschelde
12a9495f5e
Merge pull request #18123 from marcelofg55/pulse_stream_error
Fix error detecting for PulseAudio pa_stream_new call
2018-04-12 10:06:07 +02:00
Rémi Verschelde
5324bbb772
Merge pull request #18138 from AndreaCatania/patch-1
Rigidbody wake up when hitten by a kinematic body
2018-04-12 08:33:47 +02:00
Rémi Verschelde
04a4e96bf5
Merge pull request #18130 from Calinou/update-hack-font-v3.003
Update Hack font to v3.003
2018-04-12 08:22:50 +02:00
Andrea Catania
f0abdf06ad
Rigidbody wake up when hitten by a kinematic body 2018-04-12 07:59:12 +02:00
Hugo Locurcio
93f52813bf
Update Hack font to v3.003 2018-04-11 22:40:58 +02:00
Marcelo Fernandez
86e101ec82 Fix error detecting for PulseAudio pa_stream_new call 2018-04-11 11:46:58 -03:00
Rémi Verschelde
d87307d850
Merge pull request #18106 from endragor/iphone-x
iPhone X support and iOS-related fixes
2018-04-11 10:40:58 +02:00
Ruslan Mustakov
1d9a3a9b1c iPhone X support and iOS-related fixes
Starting from April 2018 Apple no longer accepts apps that do not
support iPhone X. For games this mainly means respecting the safe area,
unobstructed by notch and virtual home button. UI controls must be
placed within the safe area so that users can interact with them.

This commit:

- Adds OS::get_window_safe_area method that returns unobscured area of
  the window, where interactive controls should be rendered.

- Reorganizes how launch screens are exported - the previous way was
  incorrect and modern iPhones did not pick up the correct screens and
  because of that used a non-native resolution to render the game.

- Adds launch screen options for iPhone X.

- Makes launch screens optional in the export template. If not
  specified, a white screen will be used.

- Adds App Store icon (1024x1024) export option as it now has to be
  bundled with the app instead of being provided in iTunes Connect.

- Fixes crash when launching games in iOS Simulator. It happened because
  controllerWasConnected callback came before the engine was
  initialized. Now in such case the controllers will be queued up and
  registered after initialization is done.

- Fixes issue with the virtual keyboard where for some reason
  autocorrection panel would intersect with the keyboard itself and not
  allow you to use the top row of the keyboard. This is fixed by
  disabling autocorrection altogether.

Closes #17358. Fixes #17428. Fixes #17331.
2018-04-11 14:53:24 +07:00
Rémi Verschelde
fbc61374ca Use internal physics processing for Nodes' internal logic 2018-04-11 09:28:14 +02:00
Rémi Verschelde
4d787869e1
Merge pull request #18108 from akien-mga/travis-xcode9.3
Travis: Use XCode 9.3 / macOS 10.13 for osx/iphone builds
2018-04-11 08:44:16 +02:00
Rémi Verschelde
fa97ec2385
Merge pull request #17724 from Noshyaar/doc
Update classref and docs, fix missing parameters' name
2018-04-11 08:42:23 +02:00
Poommetee Ketson
72aa87758a
Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
Rémi Verschelde
0f6fdb77c5
Merge pull request #18116 from Paulb23/fix_shader_highlighting
Fixed colour region calculation for the first line, issue 18104
2018-04-10 22:02:24 +02:00
Paulb23
aba4247910 Fixed color region calculation for the first line 2018-04-10 20:42:28 +01:00
Fabio Alessandrelli
a522bb1106
Merge pull request #18070 from mhilbrunner/godot-net-kick
NetworkedMultiplayerEnet: Add disconnecting/kicking peers
2018-04-10 21:06:21 +02:00
mhilbrunner
c531287328 NetworkedMultiplayerEnet: Add disconnecting/kicking peers 2018-04-10 19:00:05 +02:00
Chris Bradfield
a7f6e093d8
Merge pull request #18111 from mhilbrunner/docs-os 2018-04-10 08:42:31 -07:00
Max Hilbrunner
66714a3d29 [DOCS] OS 2018-04-10 17:30:34 +02:00
Rémi Verschelde
cc5acaf2d5
Merge pull request #18093 from guilhermefelipecgs/set_default_cursor_shape
Implement Input.set_default_cursor_shape to change the default shape
2018-04-10 17:15:11 +02:00
Guilherme Felipe
4f05190fb0 Implement Input.set_default_cursor_shape to change the default shape
Closes #18043
2018-04-10 11:38:34 -03:00
Rémi Verschelde
040e9ecae0 Travis: Use XCode 9.3 / macOS 10.13 for osx/iphone builds 2018-04-10 15:02:48 +02:00
Rémi Verschelde
48890b15c5
Merge pull request #18105 from akien-mga/coreaudio-iphone
CoreAudio: Fix iphone build after audio device refactor (#17742)
2018-04-10 13:29:42 +02:00
Rémi Verschelde
e955fbc36e CoreAudio: Fix iphone build after audio device refactor (#17742) 2018-04-10 13:04:30 +02:00
Rémi Verschelde
6c2d36271d Travis: Reenable osx and iphone builds
We disabled them due to Travis having big infrastructure issues for osx builds,
but it seems to be back under control now.
2018-04-10 12:42:27 +02:00
Rémi Verschelde
cb7fe2c793 doc: Sync classref with current source 2018-04-10 10:12:42 +02:00
Rémi Verschelde
cb996d7169
Merge pull request #18095 from robfram/fix-lineedit-17113
LineEdit placeholder alignment, content margins, and overflow bugs
2018-04-10 08:18:16 +02:00
Rémi Verschelde
fd32a98145
Merge pull request #18071 from denisw/navigation2d-docs
[DOCS] Navigation & Navigation2D
2018-04-10 08:14:54 +02:00
Rémi Verschelde
a360a9b348
Merge pull request #18091 from RandomShaper/icon-radio-item
Add support for radio-looking items with icon
2018-04-10 08:09:18 +02:00
Rémi Verschelde
b1d4e1be6d
Merge pull request #18089 from guilhermefelipecgs/same_cursor_to_diferent_shape
Allow set_custom_mouse_cursor to use same cursor(image) with different shapes
2018-04-10 08:07:50 +02:00
Rémi Verschelde
2cfc284d52
Merge pull request #18047 from marcelofg55/mingw_fix
WASAPI audio driver compile fix on mingw
2018-04-10 07:57:34 +02:00
Rémi Verschelde
7e2782e177
Merge pull request #17081 from endragor/no-press-when-scroll
Make Button not emit press when container is scrolled
2018-04-10 07:56:37 +02:00
Rémi Verschelde
866cb2805f
Merge pull request #17080 from simedis/pretty_print_tree
Made Node.print_tree() print prettily
2018-04-10 07:50:10 +02:00
Denis Washington
89b9e8852e Add Navigation docs 2018-04-10 07:22:30 +02:00
Denis Washington
a7f3933a51 Add Navigation2D docs 2018-04-10 07:22:30 +02:00
Marcelo Fernandez
3316a64e12 WASAPI audio driver compile fix on mingw 2018-04-09 23:29:25 -03:00
robfram
53b51f68bf LineEdit placeholder alignment, content margins, and overflow bugs
LineEdit doesn't correctly uses style margins nor use placeholders
width correctly, causing multiple rendering bugs.
2018-04-09 23:57:23 +02:00