Commit graph

16227 commits

Author SHA1 Message Date
Kelly Thomas e00baaf6ce emit more detailed type information for signal parameters 2018-08-31 22:34:22 +02:00
Rémi Verschelde 3304e6cee0
Merge pull request #21606 from Ranoller/patch-2
Tileset: Bind autotile_set_size()/get_size().
2018-08-31 22:32:50 +02:00
Max Hilbrunner 21ea1d89ef
Merge pull request #21605 from Faless/ws_no_proto
Allow WebSocket connect with no sub-protocols.
2018-08-31 13:15:46 +02:00
Max Hilbrunner faa69665e3
Merge pull request #21619 from akien-mga/export-validate-path
ExportDialog: Validate path before allowing export
2018-08-31 13:13:18 +02:00
Rémi Verschelde 51dfdf549e ExportDialog: Validate path before allowing export
Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.

Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.

Also fixed being able to click "Export project" without selecting
a preset.
2018-08-31 11:19:13 +02:00
Rémi Verschelde fc01c79356
Merge pull request #21614 from willnationsdev/instance-with-name
Fix script classes not instancing with custom name.
2018-08-31 08:24:20 +02:00
Rémi Verschelde f2e52ff915
Merge pull request #21611 from RandomShaper/fix-wacom-input
Fix multitouch input not working on certain devices on Windows
2018-08-31 08:16:58 +02:00
Will Nations dee0ee749d Fix Script Classes not instancing with custom name. 2018-08-30 16:01:39 -05:00
Pedro J. Estébanez 28019c71a6 Fix multitouch input not working on certain devices on Windows
Fixes #20474.
2018-08-30 22:42:18 +02:00
Thomas Herzog 2ba42b7095
Merge pull request #21604 from karroffel/nativescript-instance-binding-refcount
[NativeScript] implement refcount instance binding funcs
2018-08-30 21:07:22 +02:00
Ranoller 0d33f4e9a2
Tileset: Bind autotile_set_size()/get_size().
Since this class is editor-oriented, this set_get is necessary to full implement tool, importer, etc... for tiles. (No other way to know a real tile size in autotile mode)
2018-08-30 20:56:38 +02:00
Fabio Alessandrelli 6bc97cc7cc Allow WebSocket connect with no sub-protocols. 2018-08-30 20:23:16 +02:00
Rémi Verschelde 2881a8e431
Merge pull request #21597 from akien-mga/raycast2d-clear-collider
RayCast2D: Fix reporting old collider after collision ended
2018-08-30 20:19:00 +02:00
Thomas Herzog 917bd5b2c2 [NativeScript] implement refcount instance binding funcs 2018-08-30 19:55:04 +02:00
Thomas Herzog a1019c2c82
Merge pull request #21602 from karroffel/gdnative-core-1.1
[GDNative] add initial core 1.1 extension
2018-08-30 19:39:57 +02:00
Thomas Herzog 492b4cf837 [GDNative] add initial core 1.1 extension 2018-08-30 19:18:55 +02:00
Rémi Verschelde 449fcc5a72 RayCast2D: Fix reporting old collider after collision ended
It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.

Supersedes and closes #20567.
2018-08-30 16:28:48 +02:00
Rémi Verschelde 9e43129906
Merge pull request #21596 from JFonS/fix_21262
Fix regression #21262 in Path Gizmo
2018-08-30 14:48:04 +02:00
JFonS 07d9b7af7a Fix regression #21262 in Path Gizmo
closes #21262
2018-08-30 14:24:24 +02:00
Rémi Verschelde cb63cc86e5
Merge pull request #21575 from YeldhamDev/gridmap_deprecated_fix
Small change on how GridMap's "theme" is deprecated
2018-08-30 09:03:11 +02:00
Rémi Verschelde 9320c852f5
Merge pull request #21588 from eska014/html5-gamepads
Fix HTML5 gamepad input
2018-08-30 08:08:57 +02:00
Rémi Verschelde 9a5f362494
Merge pull request #21585 from TGRCdev/rigidbody_docs
Documented some RigidBody and PhysicsDirectBodyState methods
2018-08-30 08:05:42 +02:00
Leon Krause cd7c0f67b9 Fix HTML5 gamepad input 2018-08-30 03:42:02 +02:00
Tiger C 74aa104607 Added documentation for some RigidBody methods, and copied the descriptions to matching PhysicsDirectBodyState methods. 2018-08-29 18:44:24 -04:00
Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Rémi Verschelde 6003cf70b1
Merge pull request #21578 from volzhs/font-hindi
Add Hindi font for editor
2018-08-29 22:41:09 +02:00
Rémi Verschelde 5267099a87 doc: Sync classref with current source 2018-08-29 22:25:11 +02:00
Michael Alexsander Silva Dias 8ede2647ed Small change on how GridMap's "theme" is deprecated 2018-08-29 17:14:06 -03:00
volzhs 1dc6d47df9 Add Hindi font for editor 2018-08-30 05:11:09 +09:00
Juan Linietsky cf834a22dc Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
Rémi Verschelde 7b7f4b20cb
Merge pull request #21572 from akien-mga/physicsbody-friction-bounce
Physics: Properly obsolete friction and bounce properties
2018-08-29 18:54:16 +02:00
Rémi Verschelde 5eb32cc179
Merge pull request #21571 from AndreaCatania/zerver
Fixed crash if convex has 0 vertices
2018-08-29 18:52:42 +02:00
Rémi Verschelde 060988408b Physics: Properly obsolete friction and bounce properties
Without this change any new PhysicsBody would show deprecation warnings
due to default values for friction and bounce being defined.

It also enforced a physics material override even when using default
values.
2018-08-29 18:44:42 +02:00
Andrea Catania 9a67a07a2c Fixed crash if convex has 0 vertices 2018-08-29 17:34:26 +02:00
Rémi Verschelde 39cbb992c3
Merge pull request #21516 from elasota/fix-bptc
Fix BPTC regressions
2018-08-29 16:35:34 +02:00
Rémi Verschelde cfa6a1d7ab
Merge pull request #21563 from marcelofg55/_set_celld
Unexpose TileMap set_celld
2018-08-29 16:33:24 +02:00
Rémi Verschelde 907b7a3897
Merge pull request #21538 from jmf/master
Fix CSGBox size
2018-08-29 15:03:01 +02:00
Rémi Verschelde 27ae49ea29
Merge pull request #21564 from ibrahn/fix-move-slide-crash
Initialise rays_found count in test_ray_separation.
2018-08-29 14:50:44 +02:00
Ibrahn Sahir 2a823a38ac Initialise rays_found count in test_ray_separation.
Prevents branch on uninit that could result in crashes with
move_and_slide.
2018-08-29 13:23:14 +01:00
Marcelo Fernandez 20bea1e231 Unexpose TileMap set_celld 2018-08-29 09:00:00 -03:00
Rémi Verschelde 24ecc4abb0
Merge pull request #21561 from BastiaanOlij/doc_mesh
Update ArrayMesh/Mesh documentation
2018-08-29 13:16:57 +02:00
Bastiaan Olij 6837d695d6 Moved documentation for methods made accessible from super class for Mesh 2018-08-29 21:02:48 +10:00
Rémi Verschelde 6c8aa939e4
Merge pull request #21539 from yurchor/master
Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Rémi Verschelde 1f3aa6890f Travis: Move Coverity module to x11-tools-mono-gcc build
Update Coverity Scan secure token, previous one expired.
2018-08-29 12:16:10 +02:00
Rémi Verschelde 4af5c2a009
Merge pull request #21553 from bmwiedemann/sort
Sort list of input files
2018-08-29 11:35:48 +02:00
Yuri Chornoivan 06e73522dc Fix vformat(), minor typos and word puzzles 2018-08-29 11:50:39 +03:00
Bernhard M. Wiedemann 83b856c046 BuildSystem: Sort input file lists
so that godot package builds reproducibly
in spite of indeterministic filesystem readdir order
and http://bugs.python.org/issue30461

See https://reproducible-builds.org/ for why this is good.

Sort font input file list, so that builtin_fonts.gen.h
is created in a reproducible way

Sort list of platforms, so that editor/register_exporters.gen.cpp
is created in a reproducible way

Sort list of source files, so that .a files and resulting godot binaries
are created in a reproducible way
2018-08-29 10:24:07 +02:00
Bernhard M. Wiedemann f312582326 BuildSystem: Fix font list
We want to add the individual strings to the list
and not add a list object to the list.

Without this patch, sorting failed because "str < list"
is not a valid operation in python.
2018-08-29 10:24:07 +02:00
Rémi Verschelde b6c170165c
Merge pull request #21485 from JFonS/fix_selection
Saner selection code for instanced scenes in 3D,  should close #21447
2018-08-29 10:08:41 +02:00
Rémi Verschelde d2abbfb1c5
Merge pull request #21554 from bmwiedemann/date
Do not record year of build
2018-08-29 09:56:20 +02:00