Commit graph

15119 commits

Author SHA1 Message Date
Pedro J. Estébanez
2f161ffd4f Fix touch issues on Windows 2018-06-26 20:00:23 +02:00
Hugo Locurcio
88c23e243f
Fix control pixel snap rounding using floor() instead of round()
This resulted in small leftwards/upwards movement of controls being
faster than it should be.

This closes #19763.
2018-06-26 17:55:23 +02:00
Rémi Verschelde
c8617565d8
Merge pull request #19776 from marcelofg55/tilemap_quadrant_opt
Optimize _recreate_quadrants
2018-06-26 15:37:55 +02:00
Rémi Verschelde
80d6882ccd
Merge pull request #19767 from Chaosus/vsync_fix
Fix vsync initialization
2018-06-26 10:00:37 +02:00
Rémi Verschelde
07af826051
Merge pull request #19766 from GodotExplorer/android-gles2
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 10:00:25 +02:00
Rémi Verschelde
e574c7cedc
Merge pull request #19774 from karroffel/blendspace-1d-sync-fix
ensure BlendSpace1D syncs animations
2018-06-26 09:59:26 +02:00
geequlim
e2aa777d4d Implement OpenGL ES rasterizer selection logic for Android. 2018-06-26 12:21:06 +08:00
Marcelo Fernandez
67a78e020a Optimize _recreate_quadrants 2018-06-26 00:07:48 -03:00
Thomas Herzog
0f45d0aa7d ensure BlendSpace1D syncs animations 2018-06-26 02:41:36 +02:00
Juan Linietsky
8c7da84e1e renamed AnimationGraphPlayer to AnimationTree 2018-06-25 18:40:24 -03:00
Juan Linietsky
87f48e7a3e
Merge pull request #19720 from karroffel/blendspace-1d
add BlendSpace1D animation node
2018-06-25 16:50:33 -03:00
Juan Linietsky
5b035107e3 removed print 2018-06-25 16:47:09 -03:00
Thomas Herzog
0f7c35f955 added BlendSpace1D editor plugin
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00
Thomas Herzog
84252f2ec4 added AnimationBlendSpace1D 2018-06-25 21:36:53 +02:00
Thomas Herzog
1ff7aa4c9b rename BlendSpace to BlendSpace2D 2018-06-25 21:36:10 +02:00
Juan Linietsky
4f5a7ebaec State machine animation node 2018-06-25 16:22:41 -03:00
George Marques
c45a8a574a
Remove extra addition to tree of editor autoloads
Fix #19675
2018-06-25 13:07:14 -03:00
Chaosus
5c0a576630 Fix vsync initialization 2018-06-25 18:17:19 +03:00
Rémi Verschelde
0954c8f017
Merge pull request #19744 from marcelofg55/profiler_clear
Add a Clear button to the profiler
2018-06-25 17:01:46 +02:00
Rémi Verschelde
baf85f299c
Merge pull request #19728 from Chaosus/theme_strings
Changed themes presets to String format
2018-06-25 16:39:23 +02:00
Rémi Verschelde
4e867a1d7a
Merge pull request #19698 from Chaosus/theme_submenu
Move Theme options to submenu
2018-06-25 16:24:39 +02:00
Rémi Verschelde
74bd1bf1c2
Merge pull request #19718 from thduynguyen/bug_fixes
bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED
2018-06-25 16:10:40 +02:00
Juan Linietsky
ad4666f8e0
Merge pull request #19193 from tagcup/quat_norm
Fixed Basis -> Quat conversions, added a few safety checks.
2018-06-25 10:58:04 -03:00
Rémi Verschelde
682c2f2493
Merge pull request #19743 from Calinou/remove-appimage-structure
Remove the old AppImage structure
2018-06-25 15:27:32 +02:00
Rémi Verschelde
25f1833890
Merge pull request #19730 from BastiaanOlij/fix_y_shift
Fix typo in y shift
2018-06-25 10:12:45 +02:00
Rémi Verschelde
76369008c9
Merge pull request #19745 from BastiaanOlij/fix_frustum_msg
ARVR - Fight off some error spam in the editor
2018-06-25 10:11:45 +02:00
Nathan Warden
c2315e3291 Lerp now consistent with Godot API. InverseLerp fixed. 2018-06-24 17:52:17 -05:00
Paulb23
8a168637fe Fixed text drawing too high in TextEdit, issue 15688 2018-06-24 10:38:53 +01:00
Bastiaan Olij
c11735facf Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
Marcelo Fernandez
9634e3586c Add a Clear button to the profiler 2018-06-23 22:15:10 -03:00
Hugo Locurcio
8c08c4fe84
Remove the old AppImage structure
These files did not serve a real purpose since `icon.png` can be used
as the AppImage icon, and a .desktop file can be found at
`misc/dist/linux/godot.desktop` with the same contents.
2018-06-24 00:15:55 +02:00
Fabio Alessandrelli
267b3746c5 Sanitize protocol struct, def LWS T/RX buffer size 2018-06-23 20:17:15 +02:00
Chaosus
f29f7bf0e7 Changed themes presets to String format 2018-06-23 18:38:01 +03:00
Bastiaan Olij
ddc40e5115 Fix typo in y shift 2018-06-23 22:41:29 +10:00
Ignacio Etcheverry
25275de50e
Merge pull request #19016 from neikeq/w
Mono: Module build improvements
2018-06-22 19:18:15 +02:00
Ignacio Etcheverry
ec6416d2b6 Mono: Module build improvements
- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild.
- Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name.
- Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config.
2018-06-22 19:14:58 +02:00
Duy-Nguyen Ta
25ad5f8a35 bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED 2018-06-22 10:42:28 -04:00
Rémi Verschelde
80f7eacf88 i18n: Sync translations with Weblate
(cherry picked from commit d04cc2855a)
2018-06-22 11:42:21 +02:00
chanon
2bdac0a5d9 fix can't set AudioStreamPlayer stream to null 2018-06-22 15:00:57 +07:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
volzhs
b4f60ae3ac Fix crash when assigning a node on editing animation key 2018-06-22 14:48:49 +09:00
Juan Linietsky
2365fe472b Added auto triangle generation in blend space, using Delaunay. 2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde Remove error messages 2018-06-21 18:46:17 -03:00
Juan Linietsky
b80946ee0d Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key 2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd Animation Blend Spaces 2018-06-21 15:46:11 -03:00
Chaosus
7a18b95906 Move Theme options to submenu 2018-06-21 12:10:43 +03:00
Rhody Lugo
920224a535 add NoCache wrapper to Command 2018-06-21 03:00:33 -04:00
Rémi Verschelde
0254616c37
Merge pull request #19690 from rodolforg/fix-gltf-import-parameters
fix default glTF metallic & roughness factor values
2018-06-21 08:35:28 +02:00
Rodolfo Ribeiro Gomes
01b01209a3 fix default glTF metallic & roughness factor values
The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.

However, Godot import them as 0.0.

https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness

Fixes: #19613 https://github.com/godotengine/godot/issues/19613
2018-06-21 00:00:58 -03:00
JFonS
c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling 2018-06-21 00:12:12 +02:00