Aaron Franke
8879625879
Dynamic infinite 3D grid
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Well, infinite for all intents and purposes.
2020-05-22 19:43:59 -04:00
Rémi Verschelde
46450979db
Merge pull request #38942 from neikeq/hinjaku-hinjaku
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Fix editor ignoring 'single_window_mode' with no main scene
2020-05-22 18:59:38 +02:00
K. S. Ernest (iFire) Lee
f7fdc87789
Custom Skeleton3DEditorPlugin
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Co-authored-by: Marios Staikopoulos <marios@staik.net>
2020-05-22 09:54:34 -07:00
Rémi Verschelde
2a3f650bf6
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
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Add SCons option to not build C# solutions
2020-05-22 18:29:13 +02:00
Ignacio Etcheverry
e3a54152e4
Add SCons option to not build C# solutions
2020-05-22 17:44:33 +02:00
Ignacio Etcheverry
6852b29658
Fix editor ignoring 'single_window_mode' with no main scene
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Previously the editor would ignore the 'single_window_mode' editor setting if
the edited project didn't have a main scene configured in the project settings.
2020-05-22 17:41:09 +02:00
MrRevington
4641fb9ec4
FIX CodeTextEditor not respecting focus in _input
2020-05-22 17:32:15 +02:00
Rémi Verschelde
3be9c74d8b
Merge pull request #38951 from bruvzg/win_ink_block_mm_4
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Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 14:34:20 +02:00
Rémi Verschelde
90f46a19a4
Merge pull request #38366 from akien-mga/xatlas-470576d
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xatlas: Sync with upstream 470576d
2020-05-22 10:17:14 +02:00
Rémi Verschelde
a891c71426
Merge pull request #38886 from Xrayez/save-png-to-buffer-bind
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Expose `Image.save_png_to_buffer` method
2020-05-22 09:48:23 +02:00
bruvzg
b08b027a9a
Block WM_MOUSEMOVE during Windows Ink pen handling.
2020-05-22 10:44:47 +03:00
Rémi Verschelde
efe291a206
Merge pull request #38921 from dreamsComeTrue/move-tool-with-arrow-keys
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Fix moving 2D node with mouse after using arrow keys
2020-05-22 09:44:19 +02:00
Rémi Verschelde
07ada02cb4
Merge pull request #38943 from neikeq/yakamashi
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Mono/C#: Don't try to load project assembly in project manager
2020-05-22 09:16:26 +02:00
Rémi Verschelde
bbd2115cb4
Merge pull request #38941 from neikeq/issue-38889
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Fix condition in ClassDB tests that should return
2020-05-22 09:13:59 +02:00
Rémi Verschelde
0bbbcc1d2a
Merge pull request #38940 from neikeq/issue-33896
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Mono/C#: Fix values not updated in remote inspector
2020-05-22 09:09:19 +02:00
Rémi Verschelde
36a0fe6857
Merge pull request #38936 from dreamsComeTrue/tab-container-icon-separation
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Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
2020-05-22 09:05:23 +02:00
Rémi Verschelde
eb00dad00c
Merge pull request #38930 from GuidoRevers/fix_vulkan_win_segmentation_fault
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Fix segmentation fault when loading project
2020-05-22 08:58:36 +02:00
Ignacio Etcheverry
d7e21ecd63
Mono/C#: Don't try to load project assembly in project manager
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This was causing an error message when launching the manager,
because there is no project assembly to load.
2020-05-22 02:17:59 +02:00
Ignacio Etcheverry
ecd0cccc76
Fix condition in ClassDB tests that should return
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Also changed the name of the test macros to be clearer.
2020-05-22 01:52:32 +02:00
Ignacio Etcheverry
51e1614d28
Mono/C#: Fix values not updated in remote inspector
2020-05-22 00:58:38 +02:00
Dominik 'dreamsComeTrue' Jasiński
08377b3f04
Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
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Fixes : #38911
2020-05-21 21:53:17 +02:00
GuidoRevers
cf20c0343f
Fix segmentation fault when using context_vulkan after memdelete context_vulkan
2020-05-21 20:38:58 +02:00
Dominik 'dreamsComeTrue' Jasiński
03b54f8a35
Fix moving 2D node with mouse after using arrow keys
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Fixes : #38894
2020-05-21 14:50:35 +02:00
Rémi Verschelde
9239412027
Merge pull request #38891 from bruvzg/fix_doc_const_order
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Docs: Fix order of variant constants.
2020-05-21 14:27:32 +02:00
Rémi Verschelde
78e223569b
Merge pull request #33689 from jbuck3/signal-error
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Trigger an error when trying to define a preexisting signal in GDScript
2020-05-21 11:01:23 +02:00
Rémi Verschelde
af366c7adf
Merge pull request #35900 from yamgent/unreachable
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Fix false positive "Unreachable code" warning for loops
2020-05-21 10:59:59 +02:00
Rémi Verschelde
e6ff562a4b
Merge pull request #38907 from cj-dimaggio/rasterizer_dummy_leak
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Delete DummyMesh when RasterizerStorageDummy is Freed
2020-05-21 10:55:59 +02:00
CJ DiMaggio
66a294d459
Delete DummyMesh when RasterizerStorageDummy is freed
2020-05-20 21:23:37 -04:00
bruvzg
409562558a
Docs: Fix order of variant constants.
2020-05-20 16:45:42 +03:00
Rémi Verschelde
0b8cb945cf
doc: Sync classref with current source
2020-05-20 15:29:37 +02:00
Rémi Verschelde
2ddbaeaf8c
DocData: Fix sorting of arguments and constants
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The missing `operator<` definitions caused `Vector::sort()` to fail
sorting those alphabetically by name on Windows (not sure why Linux
isn't affected, I guess GCC/Clang are cleverer and use the operator
from the first struct member).
2020-05-20 14:36:34 +02:00
Rémi Verschelde
55377aa559
Merge pull request #38876 from paulloz/fix-import-params-error
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Fix error with 'params' when import dock doesn't define any parameter
2020-05-20 14:00:01 +02:00
Rémi Verschelde
1d573969c0
Merge pull request #38874 from bruvzg/tab_drv_sel_40
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[Windows] Add tablet driver selection.
2020-05-20 13:58:20 +02:00
Rémi Verschelde
59780fd046
xatlas: Sync with upstream 470576d
2020-05-20 13:51:15 +02:00
Andrii Doroshenko (Xrayez)
d4d4229d9d
Expose Image.save_png_to_buffer
method
2020-05-20 14:43:24 +03:00
Rémi Verschelde
d3612d04c7
Merge pull request #38794 from nekomatata/text-edit-search-result
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TextEdit search returns Dictionary instead of Vector
2020-05-20 13:28:29 +02:00
Rémi Verschelde
9a75425b5b
xatlas: Revert style changes made by mistake in #38386
2020-05-20 13:02:04 +02:00
Rémi Verschelde
c404fe5848
Merge pull request #38515 from Calinou/cli-scene-allow-res-tres
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Allow `.res` and `.tres` extensions in the scene CLI positional argument
2020-05-20 11:46:27 +02:00
Rémi Verschelde
aec07538f4
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
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Fix Android LineEdit editing bugs
2020-05-20 11:45:59 +02:00
Rémi Verschelde
a325a777a6
Merge pull request #38834 from YeldhamDev/change_type_keep_meta
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Keep "lock" metadata when changing a Node's type, if applicable
2020-05-20 11:42:06 +02:00
bruvzg
d0b5174b6a
[Windows] Add tablet driver selection.
2020-05-20 09:37:32 +03:00
Paul Joannon
b7a6946790
check the params section exist before erasing it in import_dock
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related #38864
2020-05-20 01:04:21 +02:00
Rémi Verschelde
cba1f492cc
Merge pull request #38863 from neikeq/csharp-no-false-error-objtype-reload
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Mono/C#: Remove script load error about not a Godot.Object
2020-05-19 20:48:59 +02:00
Rémi Verschelde
0942ddfa2b
Merge pull request #38861 from RandomShaper/fix_gdsfs_eager_stack_clear
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Fix too eager GDScriptFunctionState stack cleanup
2020-05-19 20:30:42 +02:00
Ignacio Etcheverry
38cd2152e6
Mono/C#: Remove script load error about not a Godot.Object
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Any C# file can be loaded as script and at load
time we don't yet know if it's actually meant to
be used as a script. As such, such an check can
result in a lot of false errors.
If the file is really meant to be used as a
script, an error would be printed later when
attempting to instantiate it any way.
2020-05-19 17:51:56 +02:00
Rémi Verschelde
c2151e1813
Merge pull request #38857 from akien-mga/style-clang-format-unnecessary-semicolons
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Style: Remove unnecessary semicolons from `core`
2020-05-19 17:27:55 +02:00
Pedro J. Estébanez
1f0548efd4
Fix too eager GDScriptFunctionState stack cleanup
2020-05-19 16:41:14 +02:00
Rémi Verschelde
004ca80f01
Merge pull request #38856 from bruvzg/win_os_exec_quotes
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[Windows] Add quotes only to the command line arguments with special characters.
2020-05-19 16:16:52 +02:00
Rémi Verschelde
85220fec01
Style: Remove unnecessary semicolons from core
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Semicolons are not necessary after function definitions or control flow
blocks, and having some code use them makes things inconsistent (and
occasionally can mess up `clang-format`'s formatting).
Removing them is tedious work though, I had to do this manually (regex
+ manual review) as I couldn't find a tool for that. All other code
folders would need to get the same treatment.
2020-05-19 15:57:56 +02:00
Michael Alexsander
d015e4d6fc
Keep "lock" metadata when changing a Node's type, if applicable
2020-05-19 10:42:15 -03:00