godot/platform/android/AndroidManifest.xml.template
Fredia Huya-Kouadio 11fba315ec Enable legacy external storage for Android 10
(cherry picked from commit 2e7e3dcfe4)
2020-08-18 01:11:30 +02:00

42 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.godot.game"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto"
>
<supports-screens android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"/>
<application android:label="@string/godot_project_name_string" android:icon="@drawable/icon" android:allowBackup="false" android:requestLegacyExternalStorage="true" $$ADD_APPATTRIBUTE_CHUNKS$$ >
<activity android:name="org.godotengine.godot.Godot"
android:label="@string/godot_project_name_string"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"
android:resizeableActivity="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<service android:name="org.godotengine.godot.GodotDownloaderService" />
$$ADD_APPLICATION_CHUNKS$$
</application>
<uses-feature android:glEsVersion="0x00020000"/>
$$ADD_PERMISSION_CHUNKS$$
<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="29"/>
</manifest>