godot/platform/server/detect.py
2019-06-03 16:26:13 +02:00

121 lines
3.6 KiB
Python

import os
import sys
def is_active():
return True
def get_name():
return "Server"
def can_build():
if (os.name != "posix"):
return False
return True # enabled
def get_opts():
return [
('use_llvm', 'Use llvm compiler', 'no'),
('force_32_bits', 'Force 32 bits binary', 'no')
]
def get_flags():
return [
]
def configure(env):
env.Append(CPPPATH=['#platform/server'])
if (env["use_llvm"] == "yes"):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
elif (os.system("gcc --version > /dev/null 2>&1") == 0): # GCC
# Hack to prevent building this branch with GCC 6+, which trigger segfaults due to UB when dereferencing pointers in Object::cast_to
# This is fixed in the master branch, for 2.1 we just prevent using too recent GCC versions.
import subprocess
gcc_major = subprocess.check_output(['gcc', '-dumpversion']).decode('ascii').split('.')[0]
if (int(gcc_major) > 5):
print("Your configured compiler appears to be GCC %s, which triggers issues in release builds for this version of Godot (fixed in Godot 3.0+)." % gcc_major)
print("You can use the Clang compiler instead with the `use_llvm=yes` option, or configure another compiler such as GCC 5 using the CC, CXX and LD flags.")
print("Aborting..")
sys.exit(255)
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
if (env["target"] == "release"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
# Shared libraries, when requested
if (env['builtin_openssl'] == 'no'):
env.ParseConfig('pkg-config openssl --cflags --libs')
if (env['builtin_libwebp'] == 'no'):
env.ParseConfig('pkg-config libwebp --cflags --libs')
if (env['builtin_freetype'] == 'no'):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
if (env['builtin_libpng'] == 'no'):
env.ParseConfig('pkg-config libpng --cflags --libs')
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
if (env['builtin_libtheora'] == 'no'):
env['builtin_libogg'] = 'no' # Needed to link against system libtheora
env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
if (env['builtin_libvorbis'] == 'no'):
env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
if (env['builtin_opus'] == 'no'):
env['builtin_libogg'] = 'no' # Needed to link against system opus
env.ParseConfig('pkg-config opus opusfile --cflags --libs')
if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs')
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD!
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"