godot/scene/resources
2021-09-29 08:57:26 +02:00
..
default_theme Cleanup: Remove executable bit from files which don't need it 2021-01-26 17:00:15 +01:00
animation.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
animation.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_stream_sample.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_stream_sample.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bit_map.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bit_map.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
box_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
box_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
capsule_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
capsule_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
capsule_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
capsule_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
circle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
circle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape.cpp Fix crash on debug shapes update if CollisionObject is not in tree 2021-05-22 19:12:39 +02:00
concave_polygon_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape_2d.cpp Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
curve.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
curve.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cylinder_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cylinder_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dynamic_font.cpp Fix crash when using get_available_chars with invalid DynamicFontData 2021-05-22 19:09:11 +02:00
dynamic_font.h Modernize Mutex 2021-02-18 11:58:08 +01:00
environment.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
environment.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
font.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
font.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gradient.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gradient.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
height_map_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
height_map_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
line_shape_2d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
line_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
material.cpp Prevent shaders from generating code before the constructor finishes. 2021-09-21 13:53:31 +02:00
material.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 13:53:31 +02:00
mesh.cpp CPU lightmapper formatting and minor fixes. 2021-01-14 18:08:33 +01:00
mesh.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
mesh_data_tool.cpp MeshDataTool::create_from_surface Fail on invalid index data 2021-02-25 15:14:32 +01:00
mesh_data_tool.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_library.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_library.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
packed_scene.cpp Fail at instantiating if the root node is instantiated 2021-09-29 08:57:26 +02:00
packed_scene.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
particles_material.cpp Prevent shaders from generating code before the constructor finishes. 2021-09-21 13:53:31 +02:00
particles_material.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 13:53:31 +02:00
physics_material.cpp Allow values > 1 for friction and bounce in PhysicsMaterial 2021-05-04 12:45:45 +02:00
physics_material.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
plane_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
plane_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
polygon_path_finder.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
polygon_path_finder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
primitive_meshes.cpp Tweak CylinderMesh rings property hint to allow a value of 0 2021-06-29 13:52:05 +02:00
primitive_meshes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
ray_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
ray_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rectangle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_format_text.cpp VariantParser: Fix uninitialized ResourceParser funcs 2021-08-03 09:25:48 +02:00
resource_format_text.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00
segment_shape_2d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader.cpp [3.x] Allow reading shaders from .gdshader files 2021-07-20 12:00:16 +02:00
shader.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shape.cpp Expose get_debug_mesh in Shape to scripting API 2021-05-05 18:35:54 +02:00
shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
shape_2d.h Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
skin.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
skin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sky.cpp Remove high radiance sizes from the editor due to issues on specific GPUs 2021-05-22 19:08:35 +02:00
sky.h CPU lightmapper environment energy fixes. 2021-04-22 18:07:16 +02:00
sphere_shape.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sphere_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
style_box.cpp Fix StyleBoxLine's incorrect style margin values 2021-02-16 14:27:40 +01:00
style_box.h Fix typo in theming methods ("botton" -> "bottom") 2021-01-26 17:00:15 +01:00
surface_tool.cpp Check input mesh is valid in SurfaceTool methods 2021-05-09 16:11:09 +02:00
surface_tool.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
text_file.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
text_file.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
texture.cpp Update external texture flag configuration. 2021-08-13 10:41:19 +02:00
texture.h Modernize RWLock 2021-02-18 11:41:07 +01:00
theme.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
theme.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
tile_set.cpp Fix selection of spaced atlas tile when using priority 2021-07-26 15:39:14 +02:00
tile_set.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
video_stream.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_shader.cpp [3.2] Prevents default values of VSNodeCustom from overriding by a script 2021-04-26 11:50:44 +02:00
visual_shader.h [3.2] Prevents default values of VSNodeCustom from overriding by a script 2021-04-26 11:50:44 +02:00
visual_shader_nodes.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_shader_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world_2d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00