Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
736 B
32x16px
736 B
32x16px
![](/maxmustermann/godot/raw/commit/026aa4381d39318f66cfccaa0345403bc80ddeb8/scene/resources/default_theme/option_button_pressed_mirrored.png)