godot/core/variant
2021-06-11 18:48:42 +02:00
..
array.cpp Remove alloca from loop and use a single fixed size array declaration 2021-05-21 13:04:55 +01:00
array.h Add filter, map and reduce to Array 2021-05-05 15:54:57 +02:00
binder_common.h Raise error if Resource is of wrong type as function argument 2021-04-27 21:24:08 +02:00
callable.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
callable.h GDNative: Fix size mismatch on 32-bit platforms for Signal and Callable 2021-05-11 20:25:01 +02:00
callable_bind.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
callable_bind.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
container_type_validate.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dictionary.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dictionary.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
method_ptrcall.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
type_info.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
typed_array.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
variant.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
variant_call.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_construct.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_internal.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_op.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
variant_parser.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_parser.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
variant_setget.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
variant_utility.cpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00