godot/doc/classes
2020-06-23 11:13:12 +02:00
..
@GlobalScope.xml DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
AABB.xml
AcceptDialog.xml
AESContext.xml Document AES and new Crypto/CryptoKey functions. 2020-06-18 17:06:16 +02:00
AnimatedSprite2D.xml
AnimatedSprite3D.xml
AnimatedTexture.xml doc: Sync classref with current source 2020-05-01 12:46:05 +02:00
Animation.xml
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Clarify usage of AnimationPlayer with AnimationTree and fill in empty method descriptions 2020-06-02 12:19:33 +08:00
Area2D.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
Area3D.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
Array.xml Document the in operator in String, Array and Dictionary classes 2020-06-12 19:22:35 +02:00
ArrayMesh.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
AStar.xml AStar: Make get_closest_point() deterministic for equidistant points 2020-06-09 11:04:12 +02:00
AStar2D.xml AStar: Make get_closest_point() deterministic for equidistant points 2020-06-09 11:04:12 +02:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Adds full description for AudioEffectRecord.xml 2020-06-11 02:32:51 -04:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml Improve pitch_scale descriptions in AudioStreamPlayer documentation 2020-04-26 16:37:57 +02:00
AudioStreamPlayer2D.xml Improve pitch_scale descriptions in AudioStreamPlayer documentation 2020-04-26 16:37:57 +02:00
AudioStreamPlayer3D.xml Improve pitch_scale descriptions in AudioStreamPlayer documentation 2020-04-26 16:37:57 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml Improve the AudioStreamSample class documentation 2020-04-15 23:40:01 +02:00
BackBufferCopy.xml Document how to workaround UI anchor issues when using BackBufferCopy 2020-04-17 23:17:31 +02:00
BakedLightmap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
BakedLightmapData.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
BaseButton.xml Mention keep_pressed_outside caveat in the BaseButton documentation 2020-04-13 21:56:47 +02:00
BaseMaterial3D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
Basis.xml
BitMap.xml
BitmapFont.xml Expose get_char_size() from Font instead of BitmapFont 2020-05-27 17:28:23 +08:00
Bone2D.xml
BoneAttachment3D.xml
bool.xml Update bool documentation to be more clear 2020-06-21 03:08:28 -04:00
BoxContainer.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml
Callable.xml
Camera2D.xml Improve Camera2D documentation 2020-04-10 12:13:26 +02:00
Camera3D.xml Document the Camera3D's effects property 2020-05-15 14:38:26 +02:00
CameraEffects.xml Document the CameraEffects class 2020-04-22 11:23:50 +02:00
CameraFeed.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraServer.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraTexture.xml
CanvasItem.xml Document CanvasItem's texture filtering and repeating modes 2020-05-15 14:49:43 +02:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
ClippedCamera3D.xml
CollisionObject2D.xml
CollisionObject3D.xml
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Document how Vector2, Vector3 and Color behave in a boolean context 2020-06-21 17:16:10 +02:00
ColorPicker.xml
ColorPickerButton.xml
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml
Control.xml Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
ConvexPolygonShape2D.xml Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
CPUParticles3D.xml
Crypto.xml Document AES and new Crypto/CryptoKey functions. 2020-06-18 17:06:16 +02:00
CryptoKey.xml Document AES and new Crypto/CryptoKey functions. 2020-06-18 17:06:16 +02:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubeMesh.xml
Curve.xml
Curve2D.xml
Curve3D.xml
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml Update many docs with recent rendering changes 2020-04-17 09:47:59 -07:00
Dictionary.xml Document the in operator in String, Array and Dictionary classes 2020-06-12 19:22:35 +02:00
DirectionalLight3D.xml Add performance hints to the DirectionalLight shadow mode property hint 2020-06-01 01:20:35 +02:00
Directory.xml
DisplayServer.xml Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function. 2020-06-13 11:02:00 +03:00
DTLSServer.xml
DynamicFont.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
DynamicFontData.xml Disable antialiasing on the DynamicFont outline as well when requested 2020-05-28 22:30:38 +02:00
EditorExportPlugin.xml
EditorFeatureProfile.xml Check for errors when saving in the ResourceSaver example documentation 2020-04-17 22:29:05 +02:00
EditorFileDialog.xml
EditorFileSystem.xml Document how some editor classes should be accessed as singletons only 2020-04-22 11:39:59 +02:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml
EditorInspector.xml Merge pull request #37888 from Calinou/doc-editor-only-singletons 2020-04-23 12:06:06 +02:00
EditorInspectorPlugin.xml
EditorInterface.xml doc: Sync classref with current source 2020-06-04 10:07:56 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPlugin.xml Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
EditorProperty.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml Document how some editor classes should be accessed as singletons only 2020-04-22 11:39:59 +02:00
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterAssimp.xml
EditorScenePostImport.xml
EditorScript.xml Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
EditorSelection.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
EditorSettings.xml Document how some editor classes should be accessed as singletons only 2020-04-22 11:39:59 +02:00
EditorSpinSlider.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml [DOCS] minor description changes 2020-05-09 18:56:14 -07:00
Environment.xml Update many docs with recent rendering changes 2020-04-17 09:47:59 -07:00
Expression.xml
File.xml doc: Make File store/get integer methods clearer 2020-06-09 23:26:10 +02:00
FileDialog.xml Merge pull request #39322 from dominiks/filedialog-title-doc 2020-06-15 13:22:25 +02:00
FileSystemDock.xml
float.xml
Font.xml Expose get_char_size() from Font instead of BitmapFont 2020-05-27 17:28:23 +08:00
FuncRef.xml
Generic6DOFJoint3D.xml Added missing spring enums for generic_6dof_joint 2020-05-02 21:49:56 +10:00
Geometry2D.xml Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
Geometry3D.xml Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
GeometryInstance3D.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
GIProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
GIProbeData.xml
GPUParticles2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
GPUParticles3D.xml
Gradient.xml
GradientTexture.xml
GraphEdit.xml Merge pull request #36960 from pycbouh/docs-improve-shortcuts 2020-04-29 09:40:52 +02:00
GraphNode.xml
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
HSplitContainer.xml
HTTPClient.xml
HTTPRequest.xml
Image.xml Fix Image.create_from_data use_mipmaps doc 2020-06-13 17:18:02 -05:00
ImageTexture.xml Document image size limits 2020-04-17 16:04:32 +02:00
ImageTextureLayered.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
ImmediateGeometry3D.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
Input.xml Update game controller enums. 2020-05-13 10:33:32 +01:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Update game controller enums. 2020-05-13 10:33:32 +01:00
InputEventJoypadMotion.xml Update game controller enums. 2020-05-13 10:33:32 +01:00
InputEventKey.xml Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
InputMap.xml DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
InstancePlaceholder.xml
int.xml
IP.xml
ItemList.xml Improve shortcut formatting in docs 2020-04-10 18:42:11 +03:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml
JSON.xml
JSONParseResult.xml
JSONRPC.xml
KinematicBody2D.xml Added a "title" attribute for the link tag in the docs xml 2020-06-10 23:25:29 -03:00
KinematicBody3D.xml doc: Sync classref with current source 2020-05-20 15:29:37 +02:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Fix label percent visible doc description 2020-06-14 16:34:43 -04:00
LargeTexture.xml
Light2D.xml
Light3D.xml Improve the 3D light documentations 2020-06-10 11:19:11 +02:00
Lightmapper.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml
Line2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
LineEdit.xml doc: Sync classref with current source 2020-06-11 09:52:25 +02:00
LineShape2D.xml Rename Lineshapes d to distance 2020-05-09 15:10:00 +02:00
LinkButton.xml
Listener3D.xml
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml Fix Material.render_priority doc: no opaque sort 2020-06-13 17:35:09 -05:00
MenuButton.xml
Mesh.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
MeshDataTool.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
MeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Mutex.xml
Navigation2D.xml
Navigation3D.xml
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NetworkedMultiplayerPeer.xml
NinePatchRect.xml
Node.xml Clarify Node virtual methdods not being called if node is orphan 2020-06-12 23:43:34 +02:00
Node2D.xml doc: Sync classref with current source 2020-05-04 16:55:01 +02:00
Node3D.xml doc: Sync classref with current source 2020-05-04 16:55:01 +02:00
Node3DGizmo.xml
NodePath.xml
Object.xml Document the in operator in String, Array and Dictionary classes 2020-06-12 19:22:35 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml Improve the 3D light documentations 2020-06-10 11:19:11 +02:00
OptionButton.xml Fix OptionButton docs godotengine#36803 2020-04-10 20:35:40 -05:00
ORMMaterial3D.xml
OS.xml Move Haiku platform port to external repository 2020-06-20 17:59:41 +02:00
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml Check for errors when saving in the ResourceSaver example documentation 2020-04-17 22:29:05 +02:00
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PHashTranslation.xml
PhysicalBone3D.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
PhysicalSkyMaterial.xml Add night sky to PhysicalSkyMaterial 2020-05-16 12:59:55 -07:00
PhysicsBody2D.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
PhysicsBody3D.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml Rename "GodotPhysics" to "GodotPhysics{2D,3D}" 2020-04-09 03:13:33 +10:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
PhysicsServer3D.xml
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml
Plane.xml Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
PlaneMesh.xml
PointMesh.xml
Polygon2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml doc: Sync classref with current source 2020-05-20 15:29:37 +02:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml Add light size to Sky Shaders 2020-04-17 09:32:24 -07:00
ProgressBar.xml
ProjectSettings.xml Mono: Always define options in main.cpp to keep them in docs 2020-06-18 12:06:24 +02:00
ProximityGroup3D.xml
ProxyTexture.xml
QuadMesh.xml
Quat.xml
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast3D.xml
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDPipelineColorBlendState.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineColorBlendStateAttachment.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineDepthStencilState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDPipelineMultisampleState.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RDPipelineRasterizationState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDSamplerState.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderBytecode.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderFile.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDShaderSource.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDTextureFormat.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDTextureView.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDUniform.xml Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
RDVertexAttribute.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
Rect2.xml
Rect2i.xml Fix docs generation for Vector2i/Vector3i/Rect2i 2020-06-03 15:22:26 +03:00
RectangleShape2D.xml
Reference.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml doc: Fix parsing typed arrays in makerst.py 2020-04-24 17:50:20 +02:00
RenderingServer.xml DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
Resource.xml
ResourceFormatLoader.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml
RichTextEffect.xml
RichTextLabel.xml Merge pull request #33235 from nekomatata/rich-text-label-fit-height 2020-06-19 12:52:25 +02:00
RID.xml
RigidBody2D.xml Update Rigidbody 2D and 3D sleep documentation. 2020-06-09 12:10:11 +01:00
RigidBody3D.xml Update Rigidbody 2D and 3D sleep documentation. 2020-06-09 12:10:11 +01:00
RootMotionView.xml
SceneState.xml
SceneTree.xml
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml Document how some editor classes should be accessed as singletons only 2020-04-22 11:39:59 +02:00
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml
Shape2D.xml Bind Shape2D draw method 2020-04-15 18:17:21 +03:00
Shape3D.xml
ShortCut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below: 2020-06-15 17:18:06 -04:00
SkeletonIK3D.xml
Skin.xml
SkinReference.xml
Sky.xml Update many docs with recent rendering changes 2020-04-17 09:47:59 -07:00
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml Fix suffix property doc typo: "prefix" -> "suffix" 2020-05-06 05:00:12 +12:00
SplitContainer.xml
SpotLight3D.xml Improve the 3D light documentations 2020-06-10 11:19:11 +02:00
SpringArm3D.xml
Sprite2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
String.xml Clarify what a string being empty means 2020-06-23 11:13:12 +02:00
StringName.xml
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
SubViewport.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
TabContainer.xml Clarifies 'icon_separation' in TabContainer (instead of 'hseparation') 2020-05-21 21:53:17 +02:00
Tabs.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
TCP_Server.xml
TextEdit.xml TextEdit search returns a dictionary instead of Vector 2020-05-16 23:46:14 +02:00
TextFile.xml
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
Texture2D.xml
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
TextureButton.xml
TextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
TextureProgress.xml
TextureRect.xml
Theme.xml
Thread.xml
TileMap.xml Rename various TileMap methods/properties for clarity and consistency 2020-05-10 19:16:38 +02:00
TileSet.xml Add description to TileSet.is_tile_bound() method 2020-06-13 21:47:25 -06:00
Timer.xml
TouchScreenButton.xml
Transform.xml Clarify Transform scaled Method description. 2020-04-10 22:36:09 +02:00
Transform2D.xml
Translation.xml
TranslationServer.xml
Tree.xml Mention how to remove TreeItem from a Tree 2020-04-21 15:31:21 +02:00
TreeItem.xml doc: Sync classref with current source 2020-05-11 13:23:39 +02:00
TriangleMesh.xml
Tween.xml Tweak Tween cheatsheet link formatting to avoid rST conversion bug 2020-05-01 18:43:55 +02:00
UDPServer.xml
UndoRedo.xml Replace is_commiting_action with is_committing_action 2020-04-08 18:52:04 +02:00
Variant.xml
VBoxContainer.xml
Vector2.xml Document how Vector2, Vector3 and Color behave in a boolean context 2020-06-21 17:16:10 +02:00
Vector2i.xml Document how Vector2, Vector3 and Color behave in a boolean context 2020-06-21 17:16:10 +02:00
Vector3.xml Document how Vector2, Vector3 and Color behave in a boolean context 2020-06-21 17:16:10 +02:00
Vector3i.xml Document how Vector2, Vector3 and Color behave in a boolean context 2020-06-21 17:16:10 +02:00
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml
VideoStream.xml
Viewport.xml doc: Sync classref with current source 2020-05-04 16:55:01 +02:00
ViewportTexture.xml
VisibilityEnabler2D.xml Expose the cell_size affecting VisibilityNotifier2D precision 2020-04-28 10:33:45 +03:00
VisibilityEnabler3D.xml Improve the VisibilityEnabler and VisibilityNotifier documentations 2020-04-17 22:04:19 +02:00
VisibilityNotifier2D.xml Expose the cell_size affecting VisibilityNotifier2D precision 2020-04-28 10:33:45 +03:00
VisibilityNotifier3D.xml Improve the VisibilityEnabler and VisibilityNotifier documentations 2020-04-17 22:04:19 +02:00
VisualInstance3D.xml
VisualShader.xml
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeCompare.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeSample3D.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeScalarClamp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScalarDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScalarInterp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScalarSmoothStep.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScalarSwitch.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeSwitch.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTexture.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTextureUniform.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformConstant.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformMult.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformUniform.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformVecMult.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeUniform.xml Merge pull request #38505 from KoBeWi/ms_visual_docs 2020-05-10 13:07:56 +02:00
VisualShaderNodeVec3Constant.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVec3Uniform.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorClamp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorInterp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorScalarMix.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorScalarSmoothStep.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorScalarStep.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorSmoothStep.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VScrollBar.xml
VSeparator.xml
VSlider.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
VSplitContainer.xml
WeakRef.xml
Window.xml
World2D.xml Make it clear that PhysicsDirectSpaceState is only available from 2020-05-12 12:55:59 +01:00
World3D.xml Make it clear that PhysicsDirectSpaceState is only available from 2020-05-12 12:55:59 +01:00
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRCamera3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRController3D.xml Update game controller enums. 2020-05-13 10:33:32 +01:00
XRInterface.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XROrigin3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRPositionalTracker.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRServer.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
YSort.xml