godot/scene/resources
Rémi Verschelde ee07560abf Curve: Prevent forcing 1.0 min value to 0.99
The setters are called when the property is first initialized, and before
that its default min and max are 0.0 and 1.0 respectively.

If you configured min_value to 1.0 and max_value to e.g. 3.0, since the
min_value setter can be called before that of max_value (which thus still
defaults to 1.0), the min will be set to 0.99.
Same conflict could happen with a configured max_value of 0 if its setter
is called before that of a valid, negative min value.
2019-06-21 16:08:45 +02:00
..
default_theme Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
animation.cpp Merge pull request #29878 from Dentrax/fixes 2019-06-19 14:18:52 +02:00
animation.h Add track_set_key_time() to Animation 2019-05-31 00:40:29 +02:00
audio_stream_sample.cpp AudioStreamSample: Don't crash when writing to file fails 2019-03-12 15:51:07 +01:00
audio_stream_sample.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
bit_map.cpp Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
bit_map.h Style: Fix issues with clang-format 8.0 2019-05-20 13:51:51 +02:00
box_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
box_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
capsule_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
circle_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
circle_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
concave_polygon_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
convex_polygon_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape_2d.cpp Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes. 2019-04-05 21:33:03 -03:00
convex_polygon_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
curve.cpp Curve: Prevent forcing 1.0 min value to 0.99 2019-06-21 16:08:45 +02:00
curve.h Curve: Prevent forcing 1.0 min value to 0.99 2019-06-21 16:08:45 +02:00
cylinder_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
cylinder_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dynamic_font.cpp Add a property hint for DynamicFont size 2019-05-02 00:46:53 +02:00
dynamic_font.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
dynamic_font_stb.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dynamic_font_stb.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
environment.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
environment.h Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
font.cpp Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash 2019-05-28 13:49:34 +02:00
font.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
gradient.cpp Fix some editor crashes 2019-06-21 11:34:32 +02:00
gradient.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
height_map_shape.cpp Add HeightMapShape mesh in CollisionShape gizmo 2019-06-03 11:59:55 +02:00
height_map_shape.h Added height map shape that implement heightmap collision shape 2019-03-17 20:55:40 +11:00
line_shape_2d.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
line_shape_2d.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
material.cpp Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels 2019-06-20 11:46:01 +02:00
material.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh.cpp Merge pull request #25522 from aqnuep/MeshLibrary_improvements 2019-06-03 13:59:43 +02:00
mesh.h Merge pull request #25522 from aqnuep/MeshLibrary_improvements 2019-06-03 13:59:43 +02:00
mesh_data_tool.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_data_tool.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_library.cpp Consider StaticBody and NavMesh position when converting to a MeshLibrary 2019-02-26 15:38:23 +02:00
mesh_library.h Consider StaticBody and NavMesh position when converting to a MeshLibrary 2019-02-26 15:38:23 +02:00
multimesh.cpp Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
multimesh.h Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
packed_scene.cpp Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
packed_scene.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
particles_material.cpp Particles: Properly initialize angular velocity parameter 2019-06-21 15:23:10 +02:00
particles_material.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
physics_material.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_material.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
plane_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
plane_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
polygon_path_finder.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
polygon_path_finder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
primitive_meshes.cpp Merge pull request #25522 from aqnuep/MeshLibrary_improvements 2019-06-03 13:59:43 +02:00
primitive_meshes.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
ray_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
ray_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rectangle_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rectangle_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_format_text.cpp Merge pull request #29283 from qarmin/fix_some_always_same_values 2019-06-20 21:10:10 +02:00
resource_format_text.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
room.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
room.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
segment_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
segment_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
shape.h Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
shape_2d.cpp Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
shape_2d.h Fix functions to get direct contacts from shapes, closes #19618 2019-01-17 12:01:09 -03:00
sky.cpp fix radiance map settings 2019-05-25 18:57:32 -07:00
sky.h Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
space_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
space_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sphere_shape.cpp Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
sphere_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
style_box.cpp Early exit when nothing to draw in style box flat (fixes #27764) 2019-04-07 22:23:44 +02:00
style_box.h Properly handle different border widths in rounded corner aa 2019-03-19 11:51:32 +01:00
surface_tool.cpp Merge pull request #26355 from fire/expose_surface_tool 2019-05-28 14:07:16 +02:00
surface_tool.h Expose more surface tools and add create_from_blend_shape. 2019-04-30 06:50:25 -07:00
text_file.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
text_file.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
texture.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
theme.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
theme.h Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e 2019-01-25 13:14:06 +10:30
tile_set.cpp Fix some editor crashes 2019-06-21 11:34:32 +02:00
tile_set.h Merge pull request #24560 from guilhermefelipecgs/fix_24549 2019-06-01 09:49:18 +02:00
video_stream.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
video_stream.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_shader.cpp Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
visual_shader.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
visual_shader_nodes.cpp Added Fresnel and OneMinus to visual shaders 2019-05-19 13:44:30 +03:00
visual_shader_nodes.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
world.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00