godot/drivers/gles2
Rémi Verschelde 3fb9c776ff
Merge pull request #39437 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.2) - 8th batch
2020-06-10 17:33:50 +02:00
..
shaders SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
rasterizer_array_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_base_gles2.cpp Add Nvidia Workaround for GLES3 2020-05-07 14:54:14 +01:00
rasterizer_canvas_base_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_gles2.cpp GLES2 batching - Add UV precision adjustment for tilemaps 2020-06-07 16:29:40 +01:00
rasterizer_canvas_gles2.h GLES2 batching - Add UV precision adjustment for tilemaps 2020-06-07 16:29:40 +01:00
rasterizer_gles2.cpp Add shader time scaling 2020-06-06 23:59:48 +02:00
rasterizer_gles2.h Add shader time scaling 2020-06-06 23:59:48 +02:00
rasterizer_scene_gles2.cpp Merge pull request #38099 from clayjohn/GLES2-skeleton-rebind 2020-04-22 08:23:43 +02:00
rasterizer_scene_gles2.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rasterizer_storage_gles2.cpp Fixed mismatched disable half float property string 2020-06-09 23:02:28 -04:00
rasterizer_storage_gles2.h GLES2 Batching - Prevent baking colors with COLOR writes 2020-05-12 14:04:53 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles2.cpp [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_compiler_gles2.h [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_gles2.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
shader_gles2.h Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00