godot/misc
Rémi Verschelde 10fa69285c Add --print-fps option to output FPS to stdout
Works both for the editor and games.

Projects can still use "debug/settings/stdout/print_fps" to enable it
permanently. The --print-fps option takes precedence (so works even if
the project setting is disabled). That setting is also no longer redefined
on the fly based on the verbose flag, that was a mess.
2018-03-21 09:08:51 +01:00
..
dist Add --print-fps option to output FPS to stdout 2018-03-21 09:08:51 +01:00
hooks Change shebang of pre-commit-clang-format hook to make it portable 2018-03-06 19:53:37 +01:00
scripts Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
travis Style: Apply clang-format to Java files 2017-12-10 01:16:07 +01:00