godot/misc/dist
Rémi Verschelde 10fa69285c Add --print-fps option to output FPS to stdout
Works both for the editor and games.

Projects can still use "debug/settings/stdout/print_fps" to enable it
permanently. The --print-fps option takes precedence (so works even if
the project setting is disabled). That setting is also no longer redefined
on the fly based on the verbose flag, that was a mess.
2018-03-21 09:08:51 +01:00
..
appimage Added AppImage structure 2017-03-04 17:38:29 +01:00
docker Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
html Check only for WebGL 1.0, move test to HTML file 2018-03-15 04:04:24 +01:00
ios_xcode Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
linux Add --print-fps option to output FPS to stdout 2018-03-21 09:08:51 +01:00
osx_template.app/Contents Use new icons everywhere 2017-05-28 20:18:30 +02:00
osx_tools.app/Contents Dist: Update manpage and macOS version string 2018-01-25 23:21:31 +01:00
uwp_template Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
project_icon.svg Adapt tutorials (Godot Docs) icon to new design 2017-05-17 21:22:01 +02:00