godot/drivers
Fabio Alessandrelli ac7444023e Move windows networking class to drivers/windows/
Also rename stream_peer_winsock.* to stream_peer_tcp_winsock.* and
StreamPeerWinsock to StreamPeerTCPWinsock.
2017-12-15 18:25:29 +01:00
..
alsa Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
convex_decomp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
coreaudio Fix build on macOS and Android after bc2e8d99 2017-11-25 10:42:20 +01:00
gl_context Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
gles3 Fixes built-In "LIGHT" causing fragment compilation error 2017-12-14 14:58:13 +01:00
png Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
pulseaudio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
rtaudio Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
unix Remove "const" from PacketPeer get_packet/get_var 2017-12-15 17:14:17 +01:00
wasapi Fix wasapi going silent when number of channels are not supported 2017-11-30 19:51:27 -03:00
windows Move windows networking class to drivers/windows/ 2017-12-15 18:25:29 +01:00
xaudio2 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
register_driver_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_driver_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00