godot/servers/visual
lawnjelly 236ce550c0 Showing and hiding geometry updates shadows
Showing and hiding geometry nodes was not showing or hiding their respective shadows. This fixes this by marking any affected lights as dirty.
Fixes #29856
2019-10-01 19:09:03 +01:00
..
rasterizer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer.h Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shader_language.cpp Implement shader array support for varyings 2019-09-14 18:23:25 +03:00
shader_language.h Implement shader array support for varyings 2019-09-14 18:23:25 +03:00
shader_types.cpp Create shadow_vec for altering shadow computation 2019-09-06 13:55:49 -03:00
shader_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_canvas.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories 2019-08-09 11:27:39 -03:00
visual_server_canvas.h Ensure that nested YSort preserves intermediate modulate values 2019-07-04 17:57:47 +03:00
visual_server_globals.cpp Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
visual_server_globals.h Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
visual_server_light_baker.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_light_baker.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_raster.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
visual_server_raster.h Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
visual_server_scene.cpp Showing and hiding geometry updates shadows 2019-10-01 19:09:03 +01:00
visual_server_scene.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
visual_server_viewport.cpp Fix misc. source comment typos 2019-09-19 14:36:52 -04:00
visual_server_viewport.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
visual_server_wrap_mt.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server_wrap_mt.h Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00