godot/editor/debugger/debug_adapter/debug_adapter_types.h
Ev1lbl0w 292ed61c18 Implemented advanced features of DAP
Respect client "supportsVariableType" capability

Implement "breakpointLocations" request

Implement "restart" request

Implement "evaluate" request

Fix error messages not being shown, and improved wrong path message

Removed thread option and behavior

Implemented detailed inspection of complex variables

Fix "const"ness of functions

Added a configurable timeout for requests

Implement Godot custom data request/event

Implement syncing of breakpoints

Added support for debugging native platforms
2021-08-31 15:17:58 +01:00

279 lines
7.1 KiB
C++

/*************************************************************************/
/* debug_adapter_types.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DEBUG_ADAPTER_TYPES_H
#define DEBUG_ADAPTER_TYPES_H
#include "core/io/json.h"
#include "core/variant/dictionary.h"
namespace DAP {
enum ErrorType {
UNKNOWN,
WRONG_PATH,
NOT_RUNNING,
TIMEOUT,
UNKNOWN_PLATFORM,
MISSING_DEVICE
};
struct Checksum {
String algorithm;
String checksum;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["algorithm"] = algorithm;
dict["checksum"] = checksum;
return dict;
}
};
struct Source {
private:
Array _checksums;
public:
String name;
String path;
void compute_checksums() {
ERR_FAIL_COND(path.is_empty());
// MD5
Checksum md5;
md5.algorithm = "MD5";
md5.checksum = FileAccess::get_md5(path);
// SHA-256
Checksum sha256;
sha256.algorithm = "SHA256";
sha256.checksum = FileAccess::get_sha256(path);
_checksums.push_back(md5.to_json());
_checksums.push_back(sha256.to_json());
}
_FORCE_INLINE_ void from_json(const Dictionary &p_params) {
name = p_params["name"];
path = p_params["path"];
_checksums = p_params["checksums"];
}
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["name"] = name;
dict["path"] = path;
dict["checksums"] = _checksums;
return dict;
}
};
struct Breakpoint {
int id;
bool verified;
Source source;
int line;
bool operator==(const Breakpoint &p_other) const {
return source.path == p_other.source.path && line == p_other.line;
}
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["id"] = id;
dict["verified"] = verified;
dict["source"] = source.to_json();
dict["line"] = line;
return dict;
}
};
struct BreakpointLocation {
int line;
int endLine = -1;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["line"] = line;
if (endLine >= 0) {
dict["endLine"] = endLine;
}
return dict;
}
};
struct Capabilities {
bool supportsConfigurationDoneRequest = true;
bool supportsEvaluateForHovers = true;
bool supportsSetVariable = true;
String supportedChecksumAlgorithms[2] = { "MD5", "SHA256" };
bool supportsRestartRequest = true;
bool supportsValueFormattingOptions = true;
bool supportTerminateDebuggee = true;
bool supportSuspendDebuggee = true;
bool supportsTerminateRequest = true;
bool supportsBreakpointLocationsRequest = true;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["supportsConfigurationDoneRequest"] = supportsConfigurationDoneRequest;
dict["supportsEvaluateForHovers"] = supportsEvaluateForHovers;
dict["supportsSetVariable"] = supportsSetVariable;
dict["supportsRestartRequest"] = supportsRestartRequest;
dict["supportsValueFormattingOptions"] = supportsValueFormattingOptions;
dict["supportTerminateDebuggee"] = supportTerminateDebuggee;
dict["supportSuspendDebuggee"] = supportSuspendDebuggee;
dict["supportsTerminateRequest"] = supportsTerminateRequest;
dict["supportsBreakpointLocationsRequest"] = supportsBreakpointLocationsRequest;
Array arr;
arr.push_back(supportedChecksumAlgorithms[0]);
arr.push_back(supportedChecksumAlgorithms[1]);
dict["supportedChecksumAlgorithms"] = arr;
return dict;
}
};
struct Message {
int id;
String format;
bool sendTelemetry = false; // Just in case :)
bool showUser;
Dictionary variables;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["id"] = id;
dict["format"] = format;
dict["sendTelemetry"] = sendTelemetry;
dict["showUser"] = showUser;
dict["variables"] = variables;
return dict;
}
};
struct Scope {
String name;
String presentationHint;
int variablesReference;
bool expensive;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["name"] = name;
dict["presentationHint"] = presentationHint;
dict["variablesReference"] = variablesReference;
dict["expensive"] = expensive;
return dict;
}
};
struct SourceBreakpoint {
int line;
_FORCE_INLINE_ void from_json(const Dictionary &p_params) {
line = p_params["line"];
}
};
struct StackFrame {
int id;
String name;
Source source;
int line;
int column;
bool operator<(const StackFrame &p_other) const {
return id < p_other.id;
}
_FORCE_INLINE_ void from_json(const Dictionary &p_params) {
id = p_params["id"];
name = p_params["name"];
source.from_json(p_params["source"]);
line = p_params["line"];
column = p_params["column"];
}
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["id"] = id;
dict["name"] = name;
dict["source"] = source.to_json();
dict["line"] = line;
dict["column"] = column;
return dict;
}
};
struct Thread {
int id;
String name;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["id"] = id;
dict["name"] = name;
return dict;
}
};
struct Variable {
String name;
String value;
String type;
int variablesReference = 0;
_FORCE_INLINE_ Dictionary to_json() const {
Dictionary dict;
dict["name"] = name;
dict["value"] = value;
dict["type"] = type;
dict["variablesReference"] = variablesReference;
return dict;
}
};
} // namespace DAP
#endif