godot/editor
Ev1lbl0w 292ed61c18 Implemented advanced features of DAP
Respect client "supportsVariableType" capability

Implement "breakpointLocations" request

Implement "restart" request

Implement "evaluate" request

Fix error messages not being shown, and improved wrong path message

Removed thread option and behavior

Implemented detailed inspection of complex variables

Fix "const"ness of functions

Added a configurable timeout for requests

Implement Godot custom data request/event

Implement syncing of breakpoints

Added support for debugging native platforms
2021-08-31 15:17:58 +01:00
..
debugger Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
fileserver Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
icons Merge pull request #51490 from nekomatata/clean-character-body 2021-08-11 08:04:09 +02:00
import Fix duplicate conditions. 2021-08-13 12:22:38 +05:45
plugins Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
translations i18n: Sync translations with Weblate 2021-08-12 17:10:01 +02:00
action_map_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Shortcut: Rename shortcut property to event 2021-08-05 13:48:43 +02:00
animation_bezier_editor.h
animation_track_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
animation_track_editor.h Documentation search fixes 2021-06-16 09:43:34 -07:00
animation_track_editor_plugins.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
animation_track_editor_plugins.h
array_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
code_editor.h Optimize theme change in code editor 2021-07-30 10:40:59 -07:00
connections_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
create_dialog.h Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
dependency_editor.cpp Dependency editor: Edit message about move to trash 2021-08-02 12:03:18 +02:00
dependency_editor.h
dictionary_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
doc_tools.h
editor_about.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Fix theming in the audio bus editor 2021-07-31 22:14:14 +03:00
editor_audio_buses.h Improve the audio bus editor appearance 2021-05-27 10:00:49 +02:00
editor_autoload_settings.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_autoload_settings.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_command_palette.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_command_palette.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_data.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_dir_dialog.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
editor_export.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_export.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_feature_profile.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_file_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_file_system.cpp Fix various typos 2021-07-25 07:18:25 -04:00
editor_file_system.h Implement Resource UIDs 2021-07-24 09:16:52 -03:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp [Editor Fonts] Add Noto Sans Bold font variant for supported languages. 2021-07-19 23:08:05 +03:00
editor_fonts.h
editor_help.cpp Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_help.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_help_search.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_help_search.h Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_inspector.cpp Fix theme property descriptions in the Inspector 2021-08-06 17:12:43 +03:00
editor_inspector.h Fix up property reversion 2021-08-02 13:58:02 +02:00
editor_layouts_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_layouts_dialog.h
editor_log.cpp Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_log.h Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
editor_node.cpp Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_node.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin.cpp Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
editor_plugin.h Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_properties.cpp Merge pull request #51532 from nekomatata/layer-mask-accessors 2021-08-12 17:55:11 +02:00
editor_properties.h Add type variations to Theme 2021-07-13 02:26:28 +03:00
editor_properties_array_dict.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_picker.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_preview.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_resource_preview.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_run.cpp Clear debug process id at stop() to prevent invalid checking of them 2021-07-29 19:08:15 +03:00
editor_run.h
editor_run_native.cpp Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_native.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_script.cpp
editor_run_script.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
editor_settings.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_spin_slider.cpp Use Command+Drag in EditSpinSlider on macOS 2021-08-02 18:43:43 +08:00
editor_spin_slider.h Fix crash in EditorSpinSlider 2021-07-18 01:04:27 +02:00
editor_themes.cpp Cleanup and bind remaing methods in TextEdit 2021-08-12 11:43:35 +01:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
editor_translation_parser.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h Make EditorVCSInterface proxy functions virtual in C++ 2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
filesystem_dock.h Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
find_in_files.cpp Make "Find in Files" searches ignore directories with .gdignore files in them 2021-07-30 15:10:05 -04:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
groups_editor.h
import_defaults_editor.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp Disable save button when Inspector is not editing anything 2021-08-04 15:03:10 +08:00
inspector_dock.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
localization_editor.cpp Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_dock.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
node_dock.h
plugin_config_dialog.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
plugin_config_dialog.h Added validation to plugin creation. 2021-07-12 00:18:52 +10:00
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
progress_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_dialog.h
project_export.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
project_export.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
project_manager.cpp Expose Vulkan's clustered and mobile backends in the project manager 2021-07-30 19:36:17 +02:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
project_settings_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
property_editor.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
property_selector.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
property_selector.h
quick_open.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
quick_open.h
register_exporters.h
rename_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
rename_dialog.h
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h
scene_tree_dock.cpp Focus the scene tree dock after hitting one of the "Create Root Node:" buttons 2021-08-11 18:15:24 -06:00
scene_tree_dock.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
scene_tree_editor.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
scene_tree_editor.h Revert "Fix duplicate selection in SceneTree" 2021-07-23 17:34:21 +09:00
script_create_dialog.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
script_create_dialog.h Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
SCsub Allow additional cpp files to be added for export template 2021-08-12 16:56:17 +03:00
settings_config_dialog.cpp corrected method name set_event 2021-08-11 19:30:53 +05:30
settings_config_dialog.h Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
shader_create_dialog.cpp Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_create_dialog.h Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h