godot/scene/3d
Rémi Verschelde 6c557b8bdf Camera: Don't set default value for project_position
A z_depth of 0 returns the camera position, which is not really useful.
This also makes the API breakage from 3.1 clearer as 3.1 code will now
fail to compile, so users will have to adapt and use the new parameter.

For the reference, in 3.1, the z_depth was hardcoded to the near plane.

Closes #33493.
2019-11-10 00:17:26 +01:00
..
area.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
area.h
arvr_nodes.cpp Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
arvr_nodes.h Camera: Don't set default value for project_position 2019-11-10 00:17:26 +01:00
audio_stream_player_3d.cpp Merge pull request #30497 from Calinou/editor-gizmos-change-notify 2019-09-23 22:22:49 +02:00
audio_stream_player_3d.h Fixed multichannel panning for AudioStreamPlayer3D. 2019-07-02 08:40:15 +02:00
baked_lightmap.cpp Merge pull request #32051 from qarmin/some_error_explanation 2019-09-25 11:51:54 +02:00
baked_lightmap.h Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp Camera: Don't set default value for project_position 2019-11-10 00:17:26 +01:00
camera.h Camera: Don't set default value for project_position 2019-11-10 00:17:26 +01:00
collision_object.cpp Remove some unneeded checks in CollisionObject(2D) 2019-08-30 14:22:46 -03:00
collision_object.h
collision_polygon.cpp Draw 3D collision shape/raycast gizmos in grayscale when disabled 2019-08-21 15:32:51 +02:00
collision_polygon.h
collision_shape.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
collision_shape.h
cpu_particles.cpp Fixed disconnecting not connected signal 2019-10-29 00:53:48 +01:00
cpu_particles.h Fixed delay when CPUParticles & CPUParticles2D start being emitted 2019-10-20 09:50:00 +02:00
gi_probe.cpp Notify changes in properties that can be edited by 3D gizmos 2019-07-10 20:07:48 +02:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
light.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
listener.cpp
listener.h
mesh_instance.cpp Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
mesh_instance.h Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
multimesh_instance.cpp
multimesh_instance.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
navigation.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
navigation.h
navigation_mesh.cpp Add option to create navmesh from objects in group 2019-10-16 12:01:10 +02:00
navigation_mesh.h Fix some crashes and using null pointers 2019-10-28 08:07:29 +01:00
particles.cpp Fixed Particles restart after visibility has been set to off and on again 2019-11-09 09:51:17 +01:00
particles.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
path.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
path.h
physics_body.cpp Merge pull request #30588 from Demiu/patch-1 2019-11-07 15:11:53 +01:00
physics_body.h Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error 2019-09-03 12:51:42 +02:00
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp Draw 3D collision shape/raycast gizmos in grayscale when disabled 2019-08-21 15:32:51 +02:00
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp Merge pull request #30304 from DavidSichma/remote_cache 2019-07-09 22:08:59 +02:00
remote_transform.h Added force_update_cache() to RemoteTransform and RemoteTransform2D 2019-07-09 14:50:03 +02:00
room_instance.cpp
room_instance.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
SCsub SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
skeleton.cpp Merge pull request #32380 from fire/skin_registration 2019-09-27 21:51:35 +02:00
skeleton.h Restore bone_custom_pose in skeletons 2019-09-26 04:06:47 -07:00
soft_body.cpp Merge pull request #33209 from Jummit/soft-body-tutorial 2019-11-01 14:04:50 +01:00
soft_body.h
spatial.cpp fix #32711 : Spatial::look_at wrong re-scaling 2019-10-11 02:22:02 -03:00
spatial.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Auto-increment frame_coords when keying 2019-10-22 20:12:55 +02:00
sprite_3d.h Merge pull request #30635 from KoBeWi/billbo_3dns 2019-08-29 13:06:37 +02:00
vehicle_body.cpp Add per-wheel throttle, brake, and steering for vehicles 2019-07-18 14:16:28 -04:00
vehicle_body.h Add per-wheel throttle, brake, and steering for vehicles 2019-07-18 14:16:28 -04:00
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
visual_instance.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
voxel_light_baker.cpp Merge pull request #29988 from NathanWarden/lightmap_hint_size 2019-07-03 08:30:26 +02:00
voxel_light_baker.h Updated lightmap baker to dynamically calculate lightmap sizes based on surface area. 2019-07-02 20:54:16 -05:00
world_environment.cpp Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
world_environment.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00