godot/platform
Rémi Verschelde e284ea344d SCons: Default to builtin libpng/freetype on Linux (+ openssl)
The rationale for keeping those shared by default is that they're typical
dependencies found on any Linux system, and it saves compilation time and
binary size to link their dynamically.

But since official builds default to all-builtin, and Debian/Ubuntu still
don't have libpng16 (which we now require) readily available on all their
supported releases, it's simpler to bundle all the things.

This does not change the fact that those dependencies *can* be unbundled
on Linux, it's only the default option changing.

(cherry picked from commit 1769cbc0e2)

For 3.0, also building by default against bundled openssl.
2019-07-02 15:00:59 +02:00
..
android Android: Enable arm64-v8a export by default 2019-01-16 13:59:41 +01:00
haiku Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
iphone SCons: Drop unused MPC_FIXED_POINT define 2019-01-16 13:02:53 +01:00
javascript Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
osx Fix OSXCROSS build with clang-6.0 2019-01-08 00:55:46 +01:00
server SCons: Fix python3 compat for builtin_bullet=no 2019-04-03 17:01:46 +02:00
uwp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
windows Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
x11 SCons: Default to builtin libpng/freetype on Linux (+ openssl) 2019-07-02 15:00:59 +02:00
register_platform_apis.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00