godot/editor/icons/MeshInstance2D.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
505 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1a2 2 0 0 0 -2 2 2 2 0 0 0 1 1.7305v6.541a2 2 0 0 0 -1 1.7285 2 2 0 0 0 2 2 2 2 0 0 0 1.7305-1h6.541a2 2 0 0 0 1.7285 1 2 2 0 0 0 2-2 2 2 0 0 0 -1.0312-1.75h.03125v-6.5215a2 2 0 0 0 1-1.7285 2 2 0 0 0 -2-2 2 2 0 0 0 -1.7305 1h-6.541a2 2 0 0 0 -1.7285-1zm2.4141 3h5.8574a2 2 0 0 0 .72852.73047v5.8555l-6.5859-6.5859zm-1.4141 1.4141 6.5859 6.5859h-5.8574a2 2 0 0 0 -.72852-.73047v-5.8555z" fill="#a5b7f3"/></svg>