godot/editor/icons/ShaderMaterial.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
555 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.55226.0001-.99994.4477-1 1v1h2 6 3l-2-2z" fill="#ff7070"/><path d="m1 3v2h2v-2zm8 0v2h5l-2-2z" fill="#ffeb70"/><path d="m1 5v2h2v-2zm8 0v1c0 .554.44599 1 1 1h3 2v-1l-1-1z" fill="#9dff70"/><path d="m1 7v2h2v-2zm12 0v2h2v-2z" fill="#70ffb9"/><path d="m1 9v2h2v-2zm12 0v2h2v-2z" fill="#70deff"/><path d="m1 13v1c.0000552.5523.44774.9999 1 1h12c.55226-.0001.99994-.4477 1-1v-1h-2-10z" fill="#ff70ac"/><path d="m1 11v2h2v-2zm12 0v2h2v-2z" fill="#9f70ff"/></svg>