godot/editor/icons/VisualShader.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
612 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><path d="m2.8642 9.9954v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4z"/><path d="m10.864 9.9954a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z"/><path d="m2 1c-.55226.0001-.99994.4477-1 1v7h2v-6h6v3c0 .554.44599 1 1 1h3v2h2v-3l-5-5z"/></g><path d="m4 6h2v1h-2z" fill="#ffeb70"/><path d="m8 8h4v1h-4z" fill="#9dff70"/><path d="m7 6h1v1h-1z" fill="#70deff"/><path d="m4 4h3v1h-3z" fill="#ff7070"/><path d="m4 8h3v1h-3z" fill="#70ffb9"/></svg>