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Attributes
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Add C# source generator for a new ScriptPath attribute
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2021-03-06 21:50:32 +01:00 |
Extensions
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Add generic support to PackedScene.Instance
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2021-02-25 20:49:22 -05:00 |
Interfaces
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AABB.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
Array.cs
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[Mono] Added Shuffle method to Array
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2020-11-07 11:26:54 +03:00 |
Basis.cs
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Basis RotationQuat should be public.
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2020-09-24 00:59:54 -03:00 |
Callable.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Color.cs
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
Colors.cs
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Rename color constants (alternative)
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2021-01-26 19:07:00 +03:00 |
DebuggingUtils.cs
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DelegateUtils.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Dictionary.cs
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C#: Revert marshalling of IDictionary/IEnumerable implementing types
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2020-04-23 02:26:43 +02:00 |
Dispatcher.cs
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DynamicObject.cs
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doc: Update classref with node renames
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2020-03-30 18:23:02 +02:00 |
GD.cs
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Removing unneeded FuncRef code in C#
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2020-11-11 21:57:42 +01:00 |
GodotSynchronizationContext.cs
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GodotTaskScheduler.cs
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GodotTraceListener.cs
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GodotUnhandledExceptionEvent.cs
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Added mono_unhandled_exception call to unhandled_exception hook
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2021-03-08 12:57:50 +01:00 |
MarshalUtils.cs
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C#: Revert marshalling of IDictionary/IEnumerable implementing types
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2020-04-23 02:26:43 +02:00 |
Mathf.cs
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Rename Math::stepify to snapped
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2020-12-28 13:01:30 +00:00 |
MathfEx.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
NodePath.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Object.base.cs
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C#: Fix custom event signals crash on hot-reload
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2020-10-26 07:00:51 +01:00 |
Plane.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Quat.cs
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Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
Rect2.cs
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Rename Rect2 and Rect2i grow_margin() to grow_side()
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2020-12-28 12:47:33 +00:00 |
Rect2i.cs
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Rename Rect2 and Rect2i grow_margin() to grow_side()
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2020-12-28 12:47:33 +00:00 |
RID.cs
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SignalAwaiter.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
SignalInfo.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
StringExtensions.cs
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Fix C# string.Hash()
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2021-02-01 04:12:00 -05:00 |
StringName.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Transform.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Transform2D.cs
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Minor clamp and float fixes
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2020-11-10 14:30:07 -05:00 |
UnhandledExceptionArgs.cs
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Added mono_unhandled_exception call to unhandled_exception hook
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2021-03-08 12:57:50 +01:00 |
Vector2.cs
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
Vector2i.cs
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
Vector3.cs
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
Vector3i.cs
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |