godot/scene
Juan Linietsky 307b1b3a58
Merge pull request #37340 from reduz/rename-3d-nodes
Make 2D and 3D node names more explicit
2020-03-27 13:47:15 -03:00
..
2d Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
3d Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
animation Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00
gui Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
main Merge pull request #37340 from reduz/rename-3d-nodes 2020-03-27 13:47:15 -03:00
resources Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
register_scene_types.cpp Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
scene_string_names.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00