godot/scene
Hugo Locurcio 369e5a7f35
Mark InterpolatedCamera as deprecated
InterpolatedCamera has already been removed from the `master` branch.
This adds a deprecation notice to inform people about the upcoming removal
in Godot 4.0.

Its functionality could be replicated in a GDScript add-on with relative
ease.
2020-09-16 15:36:40 +02:00
..
2d Fix 2D Particle velocity with directed emission mask 2020-08-21 02:28:19 +02:00
3d Mark InterpolatedCamera as deprecated 2020-09-16 15:36:40 +02:00
animation Revert "bug with Tween.is_active, fixes #39760" 2020-08-25 12:58:40 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Format remote printerr properly in script debugger output 2020-07-02 17:43:37 +02:00
gui Disconnect item_rect_changed when removing a child of GraphEdit 2020-09-11 17:36:55 -04:00
main Expose NOTIFICATION_POST_ENTER_TREE 2020-08-14 00:32:05 +02:00
resources doc: Sync classref with current source 2020-09-08 14:20:53 +02:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00