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godot
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3f40701002
godot
/
drivers
/
gles3
/
shaders
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Juan Linietsky
a732708b9d
Blend shapes using transform feedback (GPU)
2016-11-24 20:46:55 -03:00
..
blend_shape.glsl
Blend shapes using transform feedback (GPU)
2016-11-24 20:46:55 -03:00
canvas.glsl
2D Shaders are working again using the new syntax, though all is buggy in general
2016-10-10 18:31:01 -03:00
canvas_shadow.glsl
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
copy.glsl
-Many many fixes
2016-10-29 20:48:09 -03:00
cube_to_dp.glsl
all light types and shadows are working, pending a lot of clean-up
2016-11-09 23:55:06 -03:00
cubemap_filter.glsl
working reflection probes!!
2016-11-19 13:23:37 -03:00
scene.glsl
Instancing is working! (hooray)
2016-11-22 01:26:56 -03:00
SCsub
Blend shapes using transform feedback (GPU)
2016-11-24 20:46:55 -03:00