godot/scene
Pedro J. Estébanez 49d0af3c8e Fix CanvasItem search for a CanvasLayer
This fixes the situation where a `CanvasItem` descendant of a `Viewport` which in turn is a descendant of a `CanvasLayer` prefers the more outer `CanvasLayer` rather than the `Vierport`'s.

Because of that, `CanvasItem`s inside a `Viewport` inside a `CanvasLayer` were being rendered to the main `Viewport` instead of the render target of the innermost one.
2018-07-18 20:34:21 +02:00
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2d Fix CanvasItem search for a CanvasLayer 2018-07-18 20:34:21 +02:00
3d Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
animation Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
audio Improved stream paused fade code 2018-07-09 21:58:33 -03:00
gui Export: Properly reload preset when opening dialog 2018-07-18 13:49:34 +02:00
main Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
resources Merge pull request #20140 from EIREXE/ambient_light_disable_shader 2018-07-18 10:39:20 +02:00
register_scene_types.cpp Merge pull request #20176 from Chaosus/vs_namefixes 2018-07-17 13:54:22 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00
scene_string_names.h -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00