godot/servers
2018-05-13 23:02:32 +02:00
..
arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio Fix compressor audio effect sidechain selection 2018-04-28 17:49:39 +02:00
physics Changed debug max distance to avoid overflow 2018-04-28 17:32:59 +02:00
physics_2d Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
visual Fix vector reduction in shader language 2018-05-13 23:02:32 +02:00
arvr_server.cpp A few fixes on the ARVR Server 2018-04-29 15:05:38 +02:00
arvr_server.h A few fixes on the ARVR Server 2018-04-29 15:05:38 +02:00
audio_server.cpp Fix possible crash when audio channels change 2018-04-14 21:47:05 +02:00
audio_server.h Fix possible crash when audio channels change 2018-04-14 21:47:05 +02:00
physics_2d_server.cpp Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
physics_2d_server.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_server.cpp Deprecate a typo for a new method introduced in 3.0.1 2018-02-27 17:53:46 +01:00
physics_server.h Deprecate a typo for a new method introduced in 3.0.1 2018-02-27 17:53:46 +01:00
register_server_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
visual_server.cpp Readd VS.sync and VS.draw to keep compatibility 2018-02-19 22:13:44 +01:00
visual_server.h Added all missing VisualServer bindings 2018-02-19 22:13:44 +01:00